Game Overview Dive into "B2" as Officer Rokkaku to unlock the "ADA" prototype. Reach 100F to defeat the Guardian! Choose from 3 doors with random stats to build your power. With random gear and traps, every run is unique. Use logic and luck to climb!
RISING FOOL : nombre de joueurs et Steam charts
en direct
Nombre de joueurs0— sur 24 h
Pic de joueurs 24 h0Mesure la plus haute du jour
Pic de joueurs 30 j0Moy. —
Record de joueurs0Depuis le début du suivi
Heures jouées 30 j—Estimation
Steam chart · joueurs sur 30 jen attente de mesures
Collecte des mesures quotidiennesAucune mesure quotidienne n'est encore enregistrée pour ce jeu. La courbe apparaîtra dès que les premiers jours d'historique seront disponibles.
24 heures—7 jours—TendanceStable
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Recommandations—Note0/9
30 derniers joursaucune donnéePart négative—Pos. par nég.—
Prix actuel12,25€Aucune réduction en ce momentPrix le plus bas relevé12,25€depuis le 22 sept. 2026Dernier changement12,25€22 sept. 2026Réductions relevées0depuis le 22 sept. 2026
Compatibilité et fonctionnalités
WindowsAucune prise en charge des manettes indiquée
GameplaySingle-player
Fonctionnalités SteamFamily Sharing
Confort et audioCustom Volume ControlsMouse Only OptionPlayable without Timed Input
Game Overview
"Your choices will rewrite your reality."
A grueling cyber-labyrinth spanning 100 floors. Your only lifelines are the random enhancements found beyond each door and your own resource management. Conquer luck with pure strategy in this definitive roguelike experience.
To unlock the functions of the BMI-type investigative support prototype "ADA," investigator Mutsumi Rokkaku dives into the virtual world "B2." Plunging into a massive maze without equipment or pre-set abilities, Mutsumi’s journey is truly that of a "Rising Fool."
Gameplay
This title is a floor-based roguelike where your goal is to conquer 100 levels. In each floor, players must choose one of "Three Doors" to progress through combat and events.
Combat is turn-based, where you select from "Quick, Buster, and Counter" to face enemies. The affinity between these choices, your stats, and limited ST management determine the outcome. ST is consumed for everything—exploration, combat, and skill usage. Deciding when to fight and when to evade is critical. If you are defeated or your ST is depleted, it is Game Over, and you must restart from the 1st floor.
"Select Door → Combat/Event → Power-up → Next Floor" Repeat this cycle to defeat the Guardian at the 100th floor.
The game is primarily played using mouse-driven selection.
Key Systems
1. Tactical Triangle: The 3-Way Psychological Battle
Combat is built on a "Rock-Paper-Scissors" structure: Quick, Buster, and Counter.
- Quick seals Counters.
- Buster crushes Quicks.
- Counter parries Busters.
- When affinities are tied, the outcome is determined by your Breakthrough Power stat. If Breakthrough Power is also equal, fate is left to chance.
2. Extreme "ST (Stamina) Management"
Every action—Growth, Combat, and Skill Usage—requires a shared resource: ST.
- The Cost of Combat: ST is consumed for every single action. The longer a battle drags on, the harder it becomes to continue your exploration.
- The Weight of Gear: Powerful equipment increases your ST Cost per action. Will you choose heavy armor for a quick decimation of foes, or light gear for a war of attrition? Your build's direction determines your survival.
3. Exploration Skills: Devouring Risk
In each floor, you are presented with three doors and six growth parameters. Manipulating these with skills is the key to conquest.
- Bipolar: Pay ST to double your gained parameters. However, failure results in a lethal "-2x" penalty.
- Fate Transfer: Reroll the available doors and parameters to pull destiny back in your favor.
- Gate Summons: Summon a door leading directly to the next floor. Be warned: failure may summon the "Bone Door," bringing you face-to-face with an immediate Game Over.
The 6 Growth Parameters
Vitality / Strength / Resistance / Dexterity / Agility / Luck
These stats directly influence not only the advantages in combat but also your efficiency during exploration. Specializing in the right stats is the only way to defeat the Guardian of the 100th Floor.
Joueurs mis à jour : 19 sept., 02:42 UTC · données du magasin : 22 sept., 22:24 UTC · source : SteamWebAPI
RISING FOOL coûte 12,25€ sur le magasin Steam DE. Le prix le plus bas que nous ayons relevé depuis le 22 sept. 2026 est de 12,25€. Steam fixe un prix distinct pour ce jeu dans 14 régions — les prix régionaux sont indiqués plus haut.
RISING FOOL est sorti le 14 avril 2026, développé par AOSHIMAN. Sorti il y a 5 mois.
Configuration minimale : Windows 10/11 (64-bit), Intel Core i3-6100 / AMD Ryzen 3 1200 以上, NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 260X, 4 GB RAM. La fiche ci-dessus compare les configurations minimale et recommandée pour chaque plateforme.
Steam indique 1 GB d'espace disque disponible pour RISING FOOL.
Ce jeu n'a encore aucune évaluation sur Steam.
Non — Steam n'indique pas de version française pour RISING FOOL. Au total, Steam répertorie 2 langues, dont aucune avec audio complet.
Non — Steam répertorie RISING FOOL comme un jeu solo.
Les Steam charts du jeu RISING FOOL sur SteamStatistics affichent le nombre de joueurs en direct et les courbes sur 24 heures, 7 jours et 30 jours, actualisées au moins toutes les dix minutes.Ouvrir les Steam charts du jeu RISING FOOL ›
Sur Steam, RISING FOOL fonctionne sous Windows. Aucune prise en charge des manettes indiquée.