A fast-paced Metroidvania fusing versus fighting with shoot 'em up mechanics in intense choreographed combat. As the last survivor of the cat folk, awaken deep within the Ark. Guided by the Oracle, uncover the forbidden secrets of her mind slipping into madness.
.Rise // Access : nombre de joueurs et Steam charts
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.RISE // ACCESS is a Metroidvania fusing elements of versus fighting and shoot 'em up into high intensity combat, wrapped in an anime aesthetic packed with epic set pieces.
- A young girl the last surviving member of the cat folk awakens inside an Ark housing the collective unconscious of countless extinct species. Guided by the voice of an enigmatic entity known as the Oracle, she attempts to escape this colossal structure.
However...
- The Oracle appears consumed by an affliction slowly unraveling her mind. What initially presents itself as a motherly figure and an ally quickly turns into a vengeful beast, eaten away by overwhelming solitude. A struggle for survival and mutual understanding begins—if such a connection is even possible...
- Exploration
Explore the Ark and meet the spirits dwelling within. Uncover the secrets of the past, carve your path, and discover your true identity.
- Epic Boss Fights
Encounters blending close-quarters versus fighting, high-speed bullet hell flight sequences, and tightly choreographed positioning.
- The Slayer
Wield your arm—forged from forbidden technology—in combat.
- Synergy
Harness and command the Ark's forces.
- Phantom Pain
Endure the phantom pain. Whatever happens, don't lose your arm...
- A Note from Novark Entertainment
Hello everyone!
We are a young indie studio, each bringing our own unique background to the table, united by a shared passion for video games and anime.
Our core team currently includes our Creative Director (with a background as a senior 3D animator), two developers, and a Production Director who keeps everything running smoothly! We are a small team looking to expand as funding allows, and we're already in touch with talented collaborators ready to help us bring our artistic vision to life.
.RISE // ACCESS is currently in very early prototyping. While the core gameplay foundations are set, we still have a long journey ahead. Our goal is to develop transparently and build this game alongside our community.
We will regularly share our progress: music previews, character reveals, behind-the-scenes devlogs, and gameplay updates. While staying true to our artistic vision, your feedback, ideas, and player experiences will be invaluable in shaping the game throughout production.
If you're excited about the project, make sure to wishlist the game so you don't miss any upcoming announcements, and follow us on our social channels to chat directly with the team.
See you soon!
The Novark Team
Joueurs mis à jour : — · données du magasin : 23 sept., 02:01 UTC · source : SteamWebAPI
Oui — .Rise // Access propose l'interface et les sous-titres en français, mais sans doublage audio complet. Au total, Steam répertorie 4 langues, dont aucune avec audio complet.
Non — Steam répertorie .Rise // Access comme un jeu solo.
Les Steam charts du jeu .Rise // Access sur SteamStatistics affichent le nombre de joueurs en direct et les courbes sur 24 heures, 7 jours et 30 jours, actualisées au moins toutes les dix minutes.Ouvrir les Steam charts du jeu .Rise // Access ›
Sur Steam, .Rise // Access fonctionne sous Windows. Prise en charge complète des manettes.