An idle loot RPG that lives in a strip above your taskbar. Your character fights somewhere deep and dark while you get on with your day. You decide how far down to send them — then glance at the bottom of your screen to see what came back up.
Overdepth : nombre de joueurs et Steam charts
en direct
Nombre de joueurs—— sur 24 h
Pic de joueurs 24 h0Mesure la plus haute du jour
Pic de joueurs 30 j0Moy. —
Record de joueurs0Depuis le début du suivi
Heures jouées 30 j—Temps de jeu cumulé
Steam chart · joueurs sur 30 jen attente de mesures
Collecte des mesures quotidiennesAucune mesure quotidienne n'est encore enregistrée pour ce jeu. La courbe apparaîtra dès que les premiers jours d'historique seront disponibles.
24 heures—7 jours—TendanceStable
Évaluations0 évaluations
—No user reviews
0 positives0 négatives
Recommandations—Note0/9
30 derniers joursaucune donnéePart négative—Pos. par nég.—
MinimaleRecommandéeSystèmeWindows 10 (64-bit)—CPUAny 64-bit dual-core processor—GPUAny GPU with OpenGL 3.3 support—RAM2 GB RAM—Espace disque500 MB available space—
À propos du jeu
À propos : Overdepth
It plays while you're doing something else
Overdepth is an idle loot RPG that lives in a thin strip above your taskbar. Not a window to keep on top of — a line at the bottom of your screen where a small figure is fighting something you can't quite see. You send them down, you go back to work, and a few minutes later there's a new bow in the tray.One decision, made over and over
How deep do you send them? Deeper is meaner, and meaner drops better — rarer things, things with names. Deeper is also where your character stops coming back. A lost run costs nothing but the time it took, so the question is never "can I afford this", it's "am I ready yet".
Then something drops that doesn't raise a number but changes a rule. Healing stops working entirely, and everything you swing hits twice as hard. Every blow lands as a critical, and every blow lands for less. Armor stops protecting you and starts healing you.
There is no correct build to go and look up. Armor, evasion, crit, lifesteal, flat damage — all of them get deep, and none of them gets deep the same way. So you pick one because you like how it fights rather than because a guide told you to, and you keep three of them at once so you can change your mind without unpicking anything.
Eventually the ladder stops having a bottom, and the only thing left to measure yourself against is the leaderboard. You can open anyone on it and see exactly what they were wearing when they got there.Built to be ignored
It keeps going while it's closed and catches you up when you're back. Every depth you reach stays reached, and gear you outgrow becomes the dust that improves the gear you kept — nothing that drops is wasted. No ads, no energy, no timers. Fold it down to a line and forget about it for a day. It'll still be down there, going deeper.
Questions fréquentes
Steam n'affiche actuellement aucun prix pour Overdepth.
Overdepth n'est pas encore sorti. Sortie prévue : Q4 2026.
Configuration minimale : Windows 10 (64-bit), Any 64-bit dual-core processor, Any GPU with OpenGL 3.3 support, 2 GB RAM. La fiche ci-dessus compare les configurations minimale et recommandée pour chaque plateforme.
Steam indique 500 MB d'espace disque disponible pour Overdepth.
Ce jeu n'a encore aucune évaluation sur Steam.
Oui — Overdepth propose l'interface et les sous-titres en français, mais sans doublage audio complet. Au total, Steam répertorie 7 langues, dont aucune avec audio complet.
Non — Steam répertorie Overdepth comme un jeu solo.
Les Steam charts du jeu Overdepth sur SteamStatistics affichent le nombre de joueurs en direct et les courbes sur 24 heures, 7 jours et 30 jours, actualisées au moins toutes les dix minutes.Ouvrir les Steam charts du jeu Overdepth ›
Sur Steam, Overdepth fonctionne sous Windows. Aucune prise en charge des manettes indiquée.
Overdepth est classé DEJUS 10 et IGRS 13.
Joueurs mis à jour : — · données du magasin : 20 sept., 01:16 UTC · source : SteamWebAPI