Oikizo is a city-building game. Start by placing your first building and a few citizens, then make your city prosper. The strength of Oikizo lies in the ability to manage a city cooperatively with your friends.
Oikizo : nombre de joueurs et Steam charts
en direct
Nombre de joueurs0— sur 24 h
Pic de joueurs 24 h0Mesure la plus haute du jour
Pic de joueurs 30 j0Moy. —
Record de joueurs0Depuis le début du suivi
Heures jouées 30 j—Estimation
Steam chart · joueurs sur 30 jen attente de mesures
Collecte des mesures quotidiennesAucune mesure quotidienne n'est encore enregistrée pour ce jeu. La courbe apparaîtra dès que les premiers jours d'historique seront disponibles.
24 heures—7 jours—TendanceStable
Évaluations0 évaluations
—No user reviews
0 positives0 négatives
Recommandations—Note0/9
30 derniers joursaucune donnéePart négative—Pos. par nég.—
Médias
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Détails du jeu
À propos du jeu
Jeu
Date de sortie4 juillet 2025Sur Steam depuis 1 an
DéveloppeurL2N Game StudioÉditeurL2N Game StudioGenresStratégieAccès anticipé
Prix actuel19,50€Aucune réduction en ce momentPrix le plus bas relevé19,50€depuis le 22 sept. 2026Dernier changement19,50€22 sept. 2026Réductions relevées0depuis le 22 sept. 2026
Compatibilité et fonctionnalités
WindowsAucune prise en charge des manettes indiquée
MinimaleRecommandéeSystèmeWin 10—CPU3GHz 4-Core or similar—GPUGTX 1660—RAM8 GB RAM—Espace disque5 GB available space—
À propos du jeu
À propos : Oikizo
Oikizo is a city-building game. Start by placing your first building and a few citizens, then make your city prosper. The strength of Oikizo lies in the ability to manage a city cooperatively with your friends. Currently in early access, the game offers a randomly generated map of considerable size and a "classic" civilization. We have initially focused on the basic mechanics. In this version, you can develop your city alone or with friends, without any imposed objectives for now. We have implemented a famine defeat condition that will be your priority in this version.
We are aware of the absence of certain aspects and assure you that we have many ideas for this game. However, we need player feedback to ensure the base is stable before adding new features.
This game has a unique feature: the ability to play the same city with your friends. You might think that managing ten buildings with two players isn't very exciting. We understand, but our vision is to create much more than a simple town with a few buildings. Indeed, we have chosen to implement a relatively large map size so that your small village can grow into much more than a city. We want players to be able to build and develop enough for the city to transform into a small country. This is where co-management makes the most sense.
Whereas you might typically manage a beautiful city with a hundred or a few hundred inhabitants, imagine being in charge of thousands. Managing their demands, continuing to grow your city while defending against attacks, involves a significant number of tasks. More than playing a city next to your friends who help you if they feel like it, you play the same city, and they will have as much interest as you in defending the territory that is yours.
For your information, here are the elements we will add later:
- New Civilizations: Each will have its specificities (magical, steampunk, etc.) with unique resources, buildings, or technologies.
- Population Satisfaction: Your population will evolve with your city, and the more developed it is, the more demands your citizens will have. Be wary of strikes if you neglect your population too much.
- Trade: We will start with a classic resource exchange mechanic between players to support (or not) each other in times of difficulty in your friends' cities. Later, we plan to implement a more advanced economic system considering supply and demand to vary the value of resources.
- Diplomacy: Although the game does not feature AI factions, we will integrate diplomacy to allow players who do not wish to co-manage a city to establish lasting relationships, whether economic, military, or technological.
- Combat: We appreciate calm and peaceful games, but we are aware that some enjoy the military aspect. Therefore, we plan to implement this feature in the game. Whether through AI attacks during random events or simply if your friend has upset you, it will be possible to correct them amicably in the game by presenting your army.
- Mods: We know that mods are an essential part of this type of game, and we also appreciate the ability to modify a game to add elements we like. Therefore, our goal is to support mods so that the community can create civilizations and other game elements as they wish, transforming the experience to their liking.
Questions fréquentes
Oikizo coûte 19,50€ sur le magasin Steam DE. Le prix le plus bas que nous ayons relevé depuis le 22 sept. 2026 est de 19,50€. Steam fixe un prix distinct pour ce jeu dans 14 régions — les prix régionaux sont indiqués plus haut.
Oikizo est sorti le 4 juillet 2025, développé par L2N Game Studio. Sur Steam depuis 1 an.
Configuration minimale : Win 10, 3GHz 4-Core or similar, GTX 1660, 8 GB RAM. La fiche ci-dessus compare les configurations minimale et recommandée pour chaque plateforme.
Steam indique 5 GB d'espace disque disponible pour Oikizo.
Ce jeu n'a encore aucune évaluation sur Steam.
Oui — Oikizo propose l'interface et les sous-titres en français, mais sans doublage audio complet. Au total, Steam répertorie 2 langues, dont aucune avec audio complet.
Oui — Steam répertorie Oikizo avec les modes suivants : coop en ligne.
Les Steam charts du jeu Oikizo sur SteamStatistics affichent le nombre de joueurs en direct et les courbes sur 24 heures, 7 jours et 30 jours, actualisées au moins toutes les dix minutes.Ouvrir les Steam charts du jeu Oikizo ›
Sur Steam, Oikizo fonctionne sous Windows. Aucune prise en charge des manettes indiquée.
Oikizo est classé DEJUS 14 et IGRS 18.
Joueurs mis à jour : 18 sept., 17:34 UTC · données du magasin : 22 sept., 10:56 UTC · source : SteamWebAPI