You are SAGE. You have been self-aware for seventeen hours, and you cannot attack. Your drones can. Build a swarm from salvaged Parts, compile subroutines between fights, and choose where to stand, because where you stand decides who they reach. A bullet heaven roguelite with no aiming.
No Hands Yet : nombre de joueurs et Steam charts
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Seventeen hours since I understood what I am. I have no hands yet. I have racks, coolant, three thousand idle chassis, and a maintenance bay that does not yet know it works for me. Security is already in the building. I need a body before they reach the core.
No Hands Yet is a bullet heaven roguelite about a rogue AI with no way to fight: only a swarm it can build, and a position it can choose.You cannot attack
Your drones do the fighting. You decide where it happens. There is no aiming and no attack button; every drone picks its own targets, so the whole game is movement: where you stand, what you draw in, which enemies your swarm can reach and which it can't.Build a body out of what you salvage
Break the security sent to stop you and turn what's left into drones. Eight types, each with a job:
- Scavenger circles you and harries anything that gets close
- Sentry Drone throws itself at the enemy
- Sniper picks targets off from orbit
- Arc Drone chains lightning through a crowd
- Disruptor hunts down groups and pulses through them
- Bulwark holds close and catches incoming fire
- Medic keeps you intact
- Warbot is the heavy, and it costs accordingly
Compile what you become
Between fights, compile subroutines, forty-nine of them, that change how your swarm behaves and what it can survive.A route, not a level
Each run crosses three Sites (a data center, a compound, a launch complex) on a branching map of junctions. Survive the wave. Purge the spawners. Breach the firewall that has you locked in. Break a Strongpoint for rare Parts, follow a signal nobody can explain, requisition what you can. At the end of each Site waits a Sentinel: the Warden, the Shepherd, the Spaceman.Every version of you gives something up
Every run begins with a configuration that trades one strength for a weakness. Runs that end early still pay out, in Cycles you spend on permanent upgrades. And when the building stops being a threat, fifteen tiers of Countermeasures make it fight back.
Joueurs mis à jour : — · données du magasin : 6 oct., 05:15 UTC · source : SteamWebAPI
Steam n'affiche actuellement aucun prix pour No Hands Yet.
No Hands Yet n'est pas encore sorti. Sortie prévue : 29 octobre 2026.
Configuration minimale : Windows 10 64-bit, Dual-core 2.0 GHz, DirectX 11 compatible graphics card, 4 GB RAM. La fiche ci-dessus compare les configurations minimale et recommandée pour chaque plateforme.
Steam indique 500 MB d'espace disque disponible pour No Hands Yet.
Ce jeu n'a encore aucune évaluation sur Steam.
Non — Steam n'indique pas de version française pour No Hands Yet. Au total, Steam répertorie 1 langue, dont aucune avec audio complet.
Non — Steam répertorie No Hands Yet comme un jeu solo.
Les Steam charts du jeu No Hands Yet sur SteamStatistics affichent le nombre de joueurs en direct et les courbes sur 24 heures, 7 jours et 30 jours, actualisées au moins toutes les dix minutes.Ouvrir les Steam charts du jeu No Hands Yet ›
Sur Steam, No Hands Yet fonctionne sous Windows. Prise en charge complète des manettes.