Steal fast, stay hidden, and trust no one. In this free-for-all multiplayer heist game, players race to complete their loot lists while sabotaging rivals and escaping security.
Need For Steal : nombre de joueurs et Steam charts
en direct
Nombre de joueurs—— sur 24 h
Pic de joueurs 24 h0Mesure la plus haute du jour
Pic de joueurs 30 j0Moy. —
Record de joueurs0Depuis le début du suivi
Heures jouées 30 j—Estimation
Steam chart · joueurs sur 30 jen attente de mesures
Collecte des mesures quotidiennesAucune mesure quotidienne n'est encore enregistrée pour ce jeu. La courbe apparaîtra dès que les premiers jours d'historique seront disponibles.
Need For Steal is a multiplayer free-for-all heist game where every player enters the same map with their own gadgets and a personal loot list.
Your goal is simple: steal the required items, avoid security, and escape before time runs out. How you do it is up to you.
Players can interact with the environment and with each other using various gadgets. You can slow others down, expose them to security, steal from their inventory, or take risks to secure shared loot before someone else does.
Each match is played against the clock. As the escape phase approaches, tension rises. Only what you manage to carry out in time counts. Getting caught means losing everything.
Every round is a mix of stealth, timing, and player-driven chaos — where no one is a teammate, and no plan survives first contact.
Carry Weight & Load Management
Every character has a limited carry capacity. Gadgets and loot each have their own weight, forcing players to constantly manage what they carry.
As your load increases, movement becomes slower. Push it too far, and your character will be unable to move at all. Staying greedy for too long can leave you exposed — or trapped.
Players may enter a match fully equipped, but stealing valuable items comes at a cost. To carry more loot, you’ll often need to abandon gadgets or make hard decisions on the fly.
Managing weight is not just about efficiency — it directly affects mobility, escape potential, and survival.
Lockdown & Security Escalation
Being spotted by security triggers a lockdown. During lockdown, security forces become more aggressive — moving faster, detecting players more easily, and actively hunting thieves across the map.
Players can also trigger lockdowns intentionally by activating alarm terminals found throughout the environment. Starting a lockdown without being seen can be a powerful — and risky — way to disrupt other players or reshape the map’s danger level.
Lockdown is not just a punishment. It’s a strategic tool that can be used against both the environment and other thieves.
Planned Content Roadmap
- ☐ Unique character abilities (active and passive)
- ☐ New playable maps
- ☐ Expanded gadget selection
- ☐ Competitive shared events with single-winner rewards
- ☐ Dedicated single-player mode
- ☐ Multiple additional game modes
(6 modes currently planned, with more details to be revealed over time)
Questions fréquentes
Steam n'affiche actuellement aucun prix pour Need For Steal.
Need For Steal n'est pas encore sorti. Aucune date n'a été annoncée.
Configuration minimale : Windows 10 64-bit, Intel Core i5-6600 / AMD Ryzen 3 1200, NVIDIA GTX 960 4GB / AMD Radeon R9 380, 8 GB RAM. La fiche ci-dessus compare les configurations minimale et recommandée pour chaque plateforme.
Steam indique 20 GB d'espace disque disponible pour Need For Steal.
Ce jeu n'a encore aucune évaluation sur Steam.
Non — Steam n'indique pas de version française pour Need For Steal. Au total, Steam répertorie 2 langues, dont 2 avec audio complet.
Oui — Steam répertorie Need For Steal avec les modes suivants : JcJ en ligne.
Les Steam charts du jeu Need For Steal sur SteamStatistics affichent le nombre de joueurs en direct et les courbes sur 24 heures, 7 jours et 30 jours, actualisées au moins toutes les dix minutes.
Sur Steam, Need For Steal fonctionne sous Windows. Aucune prise en charge des manettes indiquée.