À propos : Manasworn
Manasworn is an isometric action RPG where every character is a caster and mana is life.
The Mage throws bolts, comets and novas and blinks out of trouble. The Shaman calls storms, fire and ice. The Necromancer raises skeletons, drains the living and fights from behind a wall of the dead. Each class has fifteen spells to unlock and combine into a loadout of your own.
Runes provide you with passive and active bonuses and can be combined into runewords. Items have many different special bonuses and item set bonuses. Relics improve and shape your spells. The customization starts simple but becomes quite complex in the late game.
Every level is generated with randomization. Crypts, cemeteries, temples, deserts, grasslands, towns, stitched together room by room, full of chests, coffins, shrines, npc's, props, destructibles, and more. Difficulty never caps. Enemies get more numerous, tougher and faster the deeper you go, and more than 10 bosses change their attack patterns as their health drops.
Up to four players can play together online. Create public or private games. Loot is personal, so nobody fights over drops. you can drop items for your allies. If you die, your friends can revive you or continue to the next level and you are back in.
All loot drops are chance based, but Red Souls are the currency. Spend them on new spells, runes, relics. Crafting materials to craft items. Salvage what you do not need. Nothing you earn is lost when you die. Everything is automated and streamlined with very minimal inventory management.
- Horde mode: hold out against endless waves until the portal home opens.
- Elite enemies with affixes, mini bosses, npc's that give quests, events, uber bosses, etc.
- Full controller support, classic mouse and keyboard default mode, and WASD as well.
- Dynamic lighting, special effects, shadows and lighting systems, destructibles, and more...