Imagine Geometry Dash in 3D, with Death chasing you. Run, glide on an aerial skate, bend time, and prove to yourself and others what you're capable of. Create your own worlds and unite in guilds. Your worlds, your rules.
Infernal Dash : nombre de joueurs et Steam charts
en direct
Nombre de joueurs—— sur 24 h
Pic de joueurs 24 h0Mesure la plus haute du jour
Pic de joueurs 30 j0Moy. —
Record de joueurs0Depuis le début du suivi
Heures jouées 30 j—Estimation
Steam chart · joueurs sur 30 jen attente de mesures
Collecte des mesures quotidiennesAucune mesure quotidienne n'est encore enregistrée pour ce jeu. La courbe apparaîtra dès que les premiers jours d'historique seront disponibles.
24 heures—7 jours—TendanceStable
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Recommandations—Note0/9
30 derniers joursaucune donnéePart négative—Pos. par nég.—
Imagine Geometry Dash, but in 3D, with Death chasing you.
It's a runner where every run is its own little story. You're not just sprinting — you're trying to outsmart time and outrun the inevitable. And yes, you'll fail sometimes, but every death teaches you something. You remember where you slipped, you come back, and you get faster, sharper.
What to expect:
- 90 seconds is just a benchmark. Sometimes you can blast through a level in half a minute if you risk the shortcut. Other times you might hang around for a couple minutes, grabbing bonuses and poking into hidden alleys. Time is both your friend and your enemy.
- Three ways to move. Run, Fly, and Aerial Skate. The last one is a whole different beast — you're not just riding, you're gliding above the ground, shifting your path, owning the air.
- Boosts that aren't free. Every power-up gives you an edge, but always demands something in return. Want to go faster? Control gets trickier. Want invisibility? You'll lose your sense of direction. Choose wisely — the obvious choice isn't always the smart one.
- Build your own worlds. If you get tired of playing other people's levels, there's an editor (it's a separate DLC). You can craft anything from chill, beautiful landscapes to absolute torture for your friends. And yes, you have to beat your own creation first — that's our rule.
- Prove it — to yourself and others. Leaderboards, replays, statistics — everything you need to measure your progress and compare with others. And it's honest: any record can be verified, because we store your actual inputs, not just a video.
- Guilds are for your people. Create a clan, invite friends, track each other's achievements, tackle tough levels together. It's more fun to discuss tactics and show off your creations with others.
- Community goes beyond the game. We've got a website and a companion app to keep you connected with other players wherever you are. Share levels, see what others are making, get feedback — it's part of the project's life.
Infernal Dash isn't trying to please everyone. But if you want to prove to yourself that you can be faster than time, create something beautiful and challenging, and be part of a living community — you're welcome here. Run, build, prove.
Joueurs mis à jour : — · données du magasin : 23 sept., 02:15 UTC · source : SteamWebAPI
Infernal Dash n'est pas encore sorti. Aucune date n'a été annoncée.
Configuration minimale : Windows 10 (64 bit), Intel Core i5-8400 / AMD Ryzen 5 2600, NVIDIA GTX 950, 4 GB RAM. La fiche ci-dessus compare les configurations minimale et recommandée pour chaque plateforme.
Steam indique 19 GB d'espace disque disponible pour Infernal Dash.
Ce jeu n'a encore aucune évaluation sur Steam.
Oui — Infernal Dash propose l'interface et les sous-titres en français, mais sans doublage audio complet. Au total, Steam répertorie 103 langues, dont aucune avec audio complet.
Non — Steam répertorie Infernal Dash comme un jeu solo.
Les Steam charts du jeu Infernal Dash sur SteamStatistics affichent le nombre de joueurs en direct et les courbes sur 24 heures, 7 jours et 30 jours, actualisées au moins toutes les dix minutes.Ouvrir les Steam charts du jeu Infernal Dash ›
Sur Steam, Infernal Dash fonctionne sous Windows. Prise en charge complète des manettes.