An incremental game where you mine, fight and grow stronger while the World Eater devours everything behind you faster and faster.
Geritmia : nombre de joueurs et Steam charts
en direct
Nombre de joueurs—— sur 24 h
Pic de joueurs 24 h0Mesure la plus haute du jour
Pic de joueurs 30 j0Moy. —
Record de joueurs0Depuis le début du suivi
Heures jouées 30 j—Estimation
Steam chart · joueurs sur 30 jen attente de mesures
Collecte des mesures quotidiennesAucune mesure quotidienne n'est encore enregistrée pour ce jeu. La courbe apparaîtra dès que les premiers jours d'historique seront disponibles.
MinimaleRecommandéeRAM512 MB RAM—Espace disque400 MB available space—
À propos : Geritmia
In each journey, you push through a chain of procedurally generated worlds. You mine resources, fight armies, and grow stronger. Decisions you make shape your journey.
The World Eater devours worlds behind you at ever-increasing speed. When it reaches you, your journey ends, but the permanent upgrades carry forward, making each run stronger than the last.
World Perks
World perks are obtained through leveling and winning battles. They provide progression within a single world. Perks are not only passive bonuses, but also entities that you can craft, buy, obtain, or lose.
Permanent Perks
Permanent perks persist between journeys and apply universally. They provide minor bonuses and serve as the game’s primary form of meta-progression.
Bonus Board
The bonus board is built using tiles and allows players to customise their active universal bonuses. Bonus board progression persists between journeys.
Crystals
Crystals function as the game’s equipment system. They are randomly generated across multiple tiers, providing bonuses and sometimes altering core mechanics. Crystals persist between journeys.
A battle between teams is a sequence of duels. In each round, a random soldier from each side is selected to fight. The team with the last soldier standing is the winner.
The winning probability between soldiers is determined by their weakness and offence values.
Soldiers can also have modifiers that alter the normal flow of combat. Here are some examples:
- Suicide - When killed, also kills the killer.
- Trickster - When fighting, reverses the outcome probability.
- Initiate - Will always fight if possible.
The game offers approximately 20–40 hours of gameplay in Standard mode and features high replayability due to procedural generation.
The gameplay is active and involves planning and strategic thinking.
Multiple game modes are available, including a Relaxed mode for players who prefer a more idle-style experience without time pressure.
Questions fréquentes
Steam n'affiche actuellement aucun prix pour Geritmia.
Geritmia n'est pas encore sorti. Sortie prévue : 12 janvier 2027.
Configuration minimale : 512 MB RAM. La fiche ci-dessus compare les configurations minimale et recommandée pour chaque plateforme.
Steam indique 400 MB d'espace disque disponible pour Geritmia.
Ce jeu n'a encore aucune évaluation sur Steam.
Non — Steam n'indique pas de version française pour Geritmia. Au total, Steam répertorie 1 langue, dont aucune avec audio complet.
Non — Steam répertorie Geritmia comme un jeu solo.
Les Steam charts du jeu Geritmia sur SteamStatistics affichent le nombre de joueurs en direct et les courbes sur 24 heures, 7 jours et 30 jours, actualisées au moins toutes les dix minutes.
Sur Steam, Geritmia fonctionne sous Windows. Aucune prise en charge des manettes indiquée.