Adapt or be scrapped. Trapped in a merciless junkyard fight club, you must master movement as a weapon. In this overclocked Roguelite FPS, survive relentless mutated machines, scavenge their parts, and evolve into the ultimate killing machine.
Dying for Parts : nombre de joueurs et Steam charts
en direct
Nombre de joueurs—— sur 24 h
Pic de joueurs 24 h0Mesure la plus haute du jour
Pic de joueurs 30 j0Moy. —
Record de joueurs0Depuis le début du suivi
Heures jouées 30 j—Estimation
Steam chart · joueurs sur 30 jen attente de mesures
Collecte des mesures quotidiennesAucune mesure quotidienne n'est encore enregistrée pour ce jeu. La courbe apparaîtra dès que les premiers jours d'historique seront disponibles.
24 heures—7 jours—TendanceStable
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30 derniers joursaucune donnéePart négative—Pos. par nég.—
FIGHT. SCAVENGE. EVOLVE.
You are discarded tech waking up in the Junkyard a brutal, illegal robot fighting ring. Your only purpose is to survive endless waves of scavenger mutant machines that hunt you for parts.
Dying for Parts is a high-skill vertical movement shooter where every maneuver mutates your weapon. Master infinite movement combos and a massive arsenal of upgrades to dominate the arena.
MOMENTUM IS FIREPOWER
In this arena, your shooting mechanics are linked to your physical state. All movements whether sliding, falling, or wall-running, modify your weapon’s behavior.
Chain unlimited movements together to stack massive speed buffs. Maintaining this "Flow State" allows you to move across the arena faster than the enemy can track.
THE ROGUELITE LOOP
Between waves, you must scavenge unstable upgrades from fallen rivals to patch your chassis and enhance your systems.
Install temporary hacks and modified parts found in the scrap. There are hundreds of passive and active upgrades to create unique builds every run. If the options don't fit your build, search the salvage for a chance at better components.
Death is merely a data reset.
Use accumulated scrap to unlock permanent skill trees, discover new chassis modifications, and access deeper layers of the Junkyard’s history.
ADAPT OR BE SCRAPPED
The Junkyard is infested with specialized mutant machines designed to counter specific strategies. You will face aerial drones that force you to the ground, heavy bruisers that demand vertical flanking, and swarms that punish stationary play. You cannot rely on a single strategy. Analyze the enemies, adapt your movement, and exploit their weaknesses before they overwhelm you.
THE JUNKYARD
The arena is a vertical hellscape built from the corpse of the old world. You will fight across towering stacks of compressed metal, cars, and electronic parts. Use the verticality to your advantage, grapple to the highest tower for a sniper's vantage or slide through the claustrophobic trash compactors to escape the machine onslaught. The map is not just a backdrop; it is a playground for speed and a weapon against the swarm.
Welcome to the arena. Try not to rust.
Questions fréquentes
Steam n'affiche actuellement aucun prix pour Dying for Parts.
Dying for Parts n'est pas encore sorti. Aucune date n'a été annoncée.
Configuration minimale : Windows 10/11 (64-bit), Intel Core i5-6500 / AMD Ryzen 3 1200, NVIDIA GTX 1060 (6GB) / AMD RX 580, 8000 MB RAM. La fiche ci-dessus compare les configurations minimale et recommandée pour chaque plateforme.
Steam indique 10 000 MB d'espace disque disponible pour Dying for Parts.
Ce jeu n'a encore aucune évaluation sur Steam.
Non — Steam n'indique pas de version française pour Dying for Parts. Au total, Steam répertorie 1 langue, dont 1 avec audio complet.
Non — Steam répertorie Dying for Parts comme un jeu solo.
Les Steam charts du jeu Dying for Parts sur SteamStatistics affichent le nombre de joueurs en direct et les courbes sur 24 heures, 7 jours et 30 jours, actualisées au moins toutes les dix minutes.Ouvrir les Steam charts du jeu Dying for Parts ›
Sur Steam, Dying for Parts fonctionne sous Windows et macOS. Aucune prise en charge des manettes indiquée.
Dying for Parts est classé DEJUS 10 et IGRS 18.
Joueurs mis à jour : — · données du magasin : 23 sept., 00:27 UTC · source : SteamWebAPI