Deep Saturation is a short analog horror game inspired by real limnic disasters. Navigate a fog-choked lake, deploy failing equipment, and document the depths with single-use cameras. What you capture may reveal more than you ever wanted to know.
Deep Saturation : nombre de joueurs et Steam charts
en direct
Nombre de joueurs0— sur 24 h
Pic de joueurs 24 h0Mesure la plus haute du jour
Pic de joueurs 30 j0Moy. —
Record de joueurs0Depuis le début du suivi
Heures jouées 30 j—Estimation
Steam chart · joueurs sur 30 jen attente de mesures
Collecte des mesures quotidiennesAucune mesure quotidienne n'est encore enregistrée pour ce jeu. La courbe apparaîtra dès que les premiers jours d'historique seront disponibles.
24 heures—7 jours—TendanceStable
Évaluations7 évaluations
42,9%7 user reviews
3 positives4 négatives
Recommandations—Note0/9
30 derniers joursaucune donnéePart négative57,1%Pos. par nég.0,8×
Prix actuel2,99€Aucune réduction en ce momentPrix le plus bas relevé2,99€depuis le 22 sept. 2026Dernier changement2,99€22 sept. 2026Réductions relevées0depuis le 22 sept. 2026
Compatibilité et fonctionnalités
WindowsAucune prise en charge des manettes indiquée
Deep Saturation is a short dread-driven surface vessel horror game inspired by real-world limnic disasters and the claustrophobic terror of analog scientific equipment.FEATURES
- Experimental atmospheric gameplay where thick fog limits your vision and isolation breeds paranoia
- Navigate treacherous waters using only radar, coordinates, and a single-use deep-water camera
- Document the undocumented through grainy photographs that reveal more than they should
- Horror built on scientific responsibility, equipment failure, and the terror of the unknown depths
- Authentic analog interface design with CRT displays, mechanical controls, and radio static
- A focused experience designed to be completed in 1-2 hours of mounting dread
THE GAMEPLAY
Set entirely on a weathered research vessel floating on a mysterious lake, you must navigate through dense fog to predetermined coordinates, deploy scientific equipment into the depths, and photograph whatever lies beneath the murky surface. Your only window to the underwater world is a primitive tethered camera that produces single Polaroid-style photographs - your sole source of visual information about what lurks below.
There are no windows facing downward, no sonar imaging, no direct observation. You must rely entirely on analog instruments, coordinate navigation, equipment sensors, and the horrifying clarity of still photographs to complete your data collection mission. Success requires patience, scientific methodology, and the courage to keep looking when every instinct screams to stop.THE STORY
Following the 1986 Lake Nyos disaster in Cameroon, where a limnic eruption killed over 1,700 people in their sleep, international monitoring protocols were established for similar geological formations worldwide. For decades, these systems remained dormant, relegated to automated data collection and routine maintenance.
Then came the Deep Saturation Incident.
Satellite monitoring detected CO2 signatures matching the pre-eruption patterns of Lake Nyos - but magnified beyond any previously recorded levels. The lake, absent from official geological surveys and showing impossible depth readings, began exhibiting thermal anomalies that defied conventional understanding.
A hastily assembled research consortium deployed the "Deep Saturation" monitoring station - a single-operator vessel equipped with deep-water sensing equipment. The mission parameters were deliberately minimal: collect data, document anomalies, transmit findings. What they didn't mention was why the previous three monitoring teams had gone silent.
You are a limnologist specializing in dissolved gas dynamics. Alone on the research vessel with failing equipment and increasingly disturbing data, you must photograph the lake's depths and transmit your findings to a facility that may no longer exist.
Navigate through the fog, deploy your equipment, and document what lies beneath. Try to complete your mission before the lake claims you too... or before you discover why the others never returned.KEY ELEMENTS
- Analog Horror Aesthetic: Authentic CRT displays, mechanical gauges, and radio interference
- Photographic Discovery: Limited visual information through single-use camera deployments
- Environmental Storytelling: Uncover the truth through accumulated data and equipment degradation
- Isolation Mechanics: Complete communication breakdown with outside world
- Scientific Realism: Based on real limnic disaster research and monitoring protocols
- Atmospheric Tension: Dense fog, equipment failure, and the constant threat of the unknown
"The lake remembers what we choose to forget. Every measurement brings us closer to understanding... and further from safety."
Joueurs mis à jour : 18 sept., 19:44 UTC · données du magasin : 22 sept., 09:41 UTC · source : SteamWebAPI
Deep Saturation coûte 2,99€ sur le magasin Steam DE. Le prix le plus bas que nous ayons relevé depuis le 22 sept. 2026 est de 2,99€. Steam fixe un prix distinct pour ce jeu dans 14 régions — les prix régionaux sont indiqués plus haut.
Deep Saturation est sorti le 1 août 2025, développé par Panic Panda. Sur Steam depuis 1 an.
Configuration minimale : Windows 10 / 11, Intel® Core™ i3 / AMD Ryzen™ 3, NVIDIA® GeForce® GTX 950 / AMD Radeon™ R7 370, 4 GB RAM. La fiche ci-dessus compare les configurations minimale et recommandée pour chaque plateforme.
42,9% des 7 évaluations Steam sont positives — Steam les qualifie de « 7 user reviews ».
Non — Steam n'indique pas de version française pour Deep Saturation. Au total, Steam répertorie 1 langue, dont aucune avec audio complet.
Non — Steam répertorie Deep Saturation comme un jeu solo.
Les Steam charts du jeu Deep Saturation sur SteamStatistics affichent le nombre de joueurs en direct et les courbes sur 24 heures, 7 jours et 30 jours, actualisées au moins toutes les dix minutes.
Sur Steam, Deep Saturation fonctionne sous Windows. Aucune prise en charge des manettes indiquée.