Command knights, siege engines, and legendary heroes across 17+ medieval battlefields. Up to 8 players clash in a 7-phase turn system — hotseat or LAN. Five campaigns. Dragons. A story system that narrates your war.
Clash of Crests : nombre de joueurs et Steam charts
en direct
Nombre de joueurs—— sur 24 h
Pic de joueurs 24 h0Mesure la plus haute du jour
Pic de joueurs 30 j0Moy. —
Record de joueurs0Depuis le début du suivi
Heures jouées 30 j—Estimation
Steam chart · joueurs sur 30 jen attente de mesures
Collecte des mesures quotidiennesAucune mesure quotidienne n'est encore enregistrée pour ce jeu. La courbe apparaîtra dès que les premiers jours d'historique seront disponibles.
24 heures—7 jours—TendanceStable
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Recommandations—Note0/9
30 derniers joursaucune donnéePart négative—Pos. par nég.—
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Détails du jeu
À propos du jeu
Jeu
Date de sortie2 octobre 2026Sort dans 7 jours
DéveloppeurThe Real Z StudiosÉditeurThe Real Z Studios, LLCGenresActionStratégieAventureOccasionnelAccès anticipé
WindowsAucune prise en charge des manettes indiquée
GameplayCo-opLAN Co-opLAN PvPMulti-player
Fonctionnalités SteamFamily SharingIncludes level editorRemote Play TogetherStats
Confort et audioAdjustable DifficultyCustom Volume ControlsMouse Only OptionPlayable without Timed Input
AutresAdjustable Text SizePlayable At Your Own PaceSubtitle OptionsTouch Only Option
Configuration requise
MinimaleRecommandéeSystème11identiqueCPU10th gen intel12th gen IntelGPUIntel ARC or RTX cards—RAM8 GB RAM16 GB RAMEspace disque2 GB available spaceidentique
À propos du jeu
À propos : Clash of Crests
Raise Your Banner. Command Your Army. Write Your Legend.
Clash of Crests is a turn-based medieval tactical game for 2 to 8 players, built for commanders who want more than a simple roll of the dice. Named knights, crossbowmen, siege engines, and legendary kings meet on hand-crafted hex battlefields where every phase of battle matters.
A Battle System Built for Depth
Every turn runs through a 7-phase sequence — Bow Fire, Crossbow Fire, Siege Weapons, Movement, a second Bow volley, Melee Combat, and Recovery — and each phase rewards careful positioning and planning. Units that moved can't fire. Mounted cavalry dismounts to pass rubble. A siege tower must reach the wall before the drawbridge drops. Height grants combat column bonuses; charging past a pikeman costs you dearly. Fog of war hides the enemy. In multiplayer, Fog of Orders hides each side's moves from one another until the moment of contact.
70+ Units. 17+ Scenarios. 5 Campaigns.
Field King Richard, King Phillip II, and dozens of named warriors — from Sir Conrad and Sir Gaston to Peasant Levies and Pack Mules. Build your force within a point budget, assign siege weapons, watercraft, and special equipment, and send them to war. Choose from 17 built-in scenarios or load community-built maps. Five campaigns chain scenarios into narrative arcs where your losses carry forward:
- The Raven's War — A noble house fractures. Command loyalists or rebels across five linked battles.
- Blood and Stone — Castle sieges define this campaign. Hold the walls or spend lives to breach them.
- Order of the Lance — A crusading order pushes deep. Your knights are your edge — preserve them.
- The Gospel Road — Protect civilians and supply mules on a pilgrimage route beset by ambushes.
- The Long Road — Lead a Marauder Horde. Five brutal steppe chapters with mounted Horse Archers.
The Battlefield Is Alive
Goblin warbands roll onto the road mid-battle. An Iron Wyvern circles mountain passes. A Sea Wyrm rises near coastal crossings. Dynamic creature encounters are not scripted — they are generated from terrain, campaign state, and a roll of fate. Fire spreads. Flaming ammunition grants +2 attack. Siege weapons terraform hexes into rubble. Scaling ladders let infantry assault castle walls hex by hex. The battlefield changes shape around you.
Story Mode
When the first blood is drawn, the game pauses and a parchment card narrate it. When your cavalry charges, when the castle gate is breached, when a knight first sees the tower he must take — Story Mode watches the battle and marks every meaningful moment with a written narrative. Fully optional. Toggle on or off at any time.
Multiplayer — Up to 8 Commanders
Pass the keyboard in hotseat mode — a hand-off overlay hides the board between turns so fog of war is enforced even on one machine. Or connect across a local network and fight simultaneously. Up to 8 players, each with their own color, army, and point budget.
Build. Mod. Expand
The built-in Map Editor lets you place terrain, walls, towers, villages, and siege platforms and export your battlefield as a shareable file. The Addon Pack system lets you install community unit packs and new scenarios from a single .zip file — no game restart required. New factions appear in the army builder immediately.
Clash of Crests is a game that rewards the player who studies the board, plans two phases ahead, and knows when to charge.
Joueurs mis à jour : — · données du magasin : 23 sept., 02:03 UTC · source : SteamWebAPI
Steam n'affiche actuellement aucun prix pour Clash of Crests.
Clash of Crests n'est pas encore sorti. Sortie prévue : 2 octobre 2026.
Configuration minimale : 11, 10th gen intel, Intel ARC or RTX cards, 8 GB RAM. La fiche ci-dessus compare les configurations minimale et recommandée pour chaque plateforme.
Steam indique 2 GB d'espace disque disponible pour Clash of Crests.
Ce jeu n'a encore aucune évaluation sur Steam.
Non — Steam n'indique pas de version française pour Clash of Crests. Au total, Steam répertorie 1 langue, dont 1 avec audio complet.
Oui — Steam répertorie Clash of Crests avec les modes suivants : JcJ en ligne, coop en ligne, écran partagé et réseau local (LAN).
Les Steam charts du jeu Clash of Crests sur SteamStatistics affichent le nombre de joueurs en direct et les courbes sur 24 heures, 7 jours et 30 jours, actualisées au moins toutes les dix minutes.Ouvrir les Steam charts du jeu Clash of Crests ›
Sur Steam, Clash of Crests fonctionne sous Windows. Aucune prise en charge des manettes indiquée.