Love × Werewolf! A social deduction party game where lies and logic decide love!
Beguile : nombre de joueurs et Steam charts
en direct
Nombre de joueurs0— sur 24 h
Pic de joueurs 24 h0Mesure la plus haute du jour
Pic de joueurs 30 j0Moy. —
Record de joueurs0Depuis le début du suivi
Heures jouées 30 j—Estimation
Steam chart · joueurs sur 30 jen attente de mesures
Collecte des mesures quotidiennesAucune mesure quotidienne n'est encore enregistrée pour ce jeu. La courbe apparaîtra dès que les premiers jours d'historique seront disponibles.
24 heures—7 jours—TendanceStable
Évaluations11 évaluations
100,0%Positive
11 positives0 négatives
Recommandations—Note7/9
30 derniers joursaucune donnéePart négative0,0%Pos. par nég.—
Prix actuel4,99€Aucune réduction en ce momentPrix le plus bas relevé4,99€depuis le 22 sept. 2026Dernier changement4,99€22 sept. 2026Réductions relevées0depuis le 22 sept. 2026
Compatibilité et fonctionnalités
WindowsAucune prise en charge des manettes indiquée
GameplayCo-opMulti-playerOnline Co-opOnline PvP
Fonctionnalités SteamFamily Sharing
Confort et audioCamera ComfortCustom Volume ControlsMouse Only OptionPlayable without Timed Input
Configuration requise
MinimaleRecommandéeSystèmeWindows 7 SP1+—CPUCPU: SSE2 instruction set support.—GPUGraphics card with DX10 (shader model 4.0) capabilities—RAM4 MB RAM—Espace disque800 MB available space—
À propos du jeu
À propos : Beguile
Overview
A fresh party game that mixes romance with werewolf-style deception!
Confess your love — and take out your rivals! Dive into heart-pounding mind games in this fully command-based online PvP.
Win the match through romantic bluffing and clever strategy.
Pull off a successful confession…and your target is taken out by love!
Fail — and you go down instead.
Will you read hearts correctly, or get your own broken?
Game Modes
Online PvP for 2–8 players. (Solo play is not available.)
- Quick Match — Get matched with random players who are online.
- Custom Match — Only players who enter the same password can join the room.
※ The game doesn’t include built-in voice chat. We recommend using external voice tools to enhance the social experience.
Key Features
- Online matches for up to 8 players
- Fully command-based gameplay — no direct movement
- Deep psychological bluffing and strategic play
- Great for partying with friends and lively streams
- Cute, poppy, and charming visuals
Streaming & content creation: Feel free to stream or upload — personal or commercial, individual or corporate, all welcome!
How the Game Works — Basics
Players are split into two opposing teams (Villagers and Werewolves). The objective: eliminate all players on the enemy team by using “confessions.”
- A successful confession eliminates the player who was confessed to.
- A failed confession eliminates the confessor.
- The game alternates between Day and Night turns. Each turn, every player chooses one action to perform.
Day: Take actions to raise someone’s affection and increase your chances of succeeding later.
Night: Attempt confessions and try to eliminate opponents.
Roles & Player Stats
Roles
There are two roles: Villager and Werewolf.
- Your team’s role is the same for all teammates; the opposing team has the opposite role.
- Roles swap every day (Day 1 = Villager, Day 2 = Werewolf, Day 3 = Villager, etc.), so everyone alternates between attacking and defending.
Affection
An affection level measures how much one player likes another (1–4).
- Each player has an individual affection value for every opponent (only visible to the owner).
- 4 = love, 1 = dislike. Higher values increase the chance that a confession will succeed.
- Affection values affect both outcomes when you are confessed to and whether you can successfully confess yourself.
- Initial affection values are randomized.
Type
Each player has a type (Passionate / Free-Spirited / Gentle) that represents their preferences.
- Your team’s types are visible to teammates.
- Types affect date outcomes and how affection changes.
- Type is randomly assigned at game start.
Actions
The game progresses by alternating Day Turns and Night Turns. Below are the available actions for each role.
Day Turn — Werewolf Actions (examples)
Date (Passionate / Free-Spirited / Gentle)
- Dates change affection based on types:
- If the date matches your type, your affection toward the target +1.
- If the date matches the target’s type, the target’s affection toward you +1.
- If the date is the target’s disliked type, the target’s affection toward you –1.
(In short: a fun date → they like you more; a bad date → they like you less.)
Longing
- Set your affection for the chosen target to maximum (4).
(A one-sided crush — you go all-in!)
Day Turn — Villager Action
Fortune-Telling
- Reveal a chosen target’s affection toward you to everyone.
- Only one Villager can use this per day: the first Villager to select an action that daytime turn.
(See how someone really feels about you!)
Night Turn — Werewolf Action
Confess
- Confess to a chosen target. The result depends on the target’s affection for you:
- 4 → Confession succeeds: the target is eliminated.
- 2–3 → No effect.
- 1 → Confession fails: you are eliminated.
- Note: You can only trigger a confession if your affection for that target is 3 or higher.
(Mutual feelings win; one-sided love can be dangerous!)
Night Turn — Villager Action
Tempt
- Prompt a target to choose whether to confess to you.
- If they choose No, nothing happens.
- If they choose Yes, they will confess to you.
- This forced confession is treated differently from a normal confession:
- It happens regardless of the target’s affection toward you.
- If your (Villager’s) affection toward the target is 3, the confession succeeds.
- Outcomes when the forced confession occurs:
- Your affection 3 or 4 → Confession succeeds → you are eliminated.
- Your affection 2 → No effect.
- Your affection 1 → Confession fails → they are eliminated.
(Flirt to confuse and turn the tables!)
Win Condition
Eliminate every player on the opposing team using confessions to claim victory.
Final Word
You’ve read this far — you might be a romance master already! Deduce opponents’ types and affection levels, out-think your rivals, and win with charm and cunning. Ready to gamble with your heart?
Joueurs mis à jour : 18 sept., 21:05 UTC · données du magasin : 22 sept., 08:43 UTC · source : SteamWebAPI
Beguile coûte 4,99€ sur le magasin Steam DE. Le prix le plus bas que nous ayons relevé depuis le 22 sept. 2026 est de 4,99€. Steam fixe un prix distinct pour ce jeu dans 14 régions — les prix régionaux sont indiqués plus haut.
Beguile est sorti le 29 octobre 2025, développé par coeda. Sorti il y a 11 mois.
Configuration minimale : Windows 7 SP1+, CPU: SSE2 instruction set support., Graphics card with DX10 (shader model 4.0) capabilities, 4 MB RAM. La fiche ci-dessus compare les configurations minimale et recommandée pour chaque plateforme.
Steam indique 800 MB d'espace disque disponible pour Beguile.
100,0% des 11 évaluations Steam sont positives — Steam les qualifie de « Positive ».
Non — Steam n'indique pas de version française pour Beguile. Au total, Steam répertorie 2 langues, dont 2 avec audio complet.
Oui — Steam répertorie Beguile avec les modes suivants : JcJ en ligne et coop en ligne.
Les Steam charts du jeu Beguile sur SteamStatistics affichent le nombre de joueurs en direct et les courbes sur 24 heures, 7 jours et 30 jours, actualisées au moins toutes les dix minutes.Ouvrir les Steam charts du jeu Beguile ›
Sur Steam, Beguile fonctionne sous Windows. Aucune prise en charge des manettes indiquée.