A party-based roguelite dungeon crawler drawn in ASCII. Turn-based combat, permadeath, and over a hundred passives to unlock across runs. Push through two full dungeons with your own party of heroes. Every run ends. Every unlock stays.
ASCII Dungeon Crawl : nombre de joueurs et Steam charts
en direct
Nombre de joueurs—— sur 24 h
Pic de joueurs 24 h0Mesure la plus haute du jour
Pic de joueurs 30 j0Moy. —
Record de joueurs0Depuis le début du suivi
Heures jouées 30 j—Estimation
Steam chart · joueurs sur 30 jen attente de mesures
Collecte des mesures quotidiennesAucune mesure quotidienne n'est encore enregistrée pour ce jeu. La courbe apparaîtra dès que les premiers jours d'historique seront disponibles.
24 heures—7 jours—TendanceStable
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0 positives0 négatives
Recommandations—Note0/9
30 derniers joursaucune donnéePart négative—Pos. par nég.—
Confort et audioCustom Volume ControlsKeyboard Only OptionMouse Only OptionPlayable without Timed Input
AutresPlayable At Your Own PaceTouch Only Option
Configuration requise
MinimaleRecommandéeEspace disque75 MB available spaceidentique
À propos du jeu
À propos : ASCII Dungeon Crawl
ASCII Dungeon Crawl
A party-based roguelite dungeon crawler drawn entirely in ASCII. Every turn is a decision: which weapon to use, which door to open, which passive you unlock next. Push through the dungeon with a party of three or four heroes, learn what each room can do, and come back stronger every run.
Key Features
- Party-based turn combat with three or four heroes fighting side by side,
- Nine unique classes.
- Eighteen different weapons that can change how a hero play.
- Ten room types across every floor.
- Three full dungeons with their own monsters, bosses, weapons, armor and passives.
- Over one hundred permanent Passives to unlock across runs,
- Rarity tiers on every drop.
- Meta progression through a between-run shop that spends the coins your dead heroes left behind.
- A Collection that tracks every weapon, armor, monster, blessing, forge outcome and cursed tome you have ever encountered
- Switch between controller and touch / mouse support.
The dungeon fights back
Rooms are not just filler between boss fights. The Library lets you read a tome for a permanent buff, or roll a curse that follows you until you die. The Forge can bump a weapon's rarity, grow its die, or fuse in a modifier. The Statue takes an item and hands back a blessing. Secret Doors ask for a stat check and pay out if you win. Bosses hit with intent. The Tarantula cocoons your heroes and hatches glass-cannon spiders from egg sacks the moment you break them. The Dragon breathes an element that punishes your resistance choices. Each dungeon has its own boss list, its own tempo, and its own way to end your run.
Runs are short. Progress is real
A run ends when the last hero falls. What you unlocked stays unlocked. The dungeons you finished stay marked. The armor pieces you found show up in the Collection. Next run you pick from a bigger pool of starter perks, walk into the Wandering Cart with more coins, and take a bigger swing at the dungeon that beat you. Play a run in twenty minutes. Chase an unlock over a few evenings. See every Passive over a season.
A Note from the Developer
ASCII Dungeon Crawl started when I sat down with my two 8-year-old twins to design and code a game together. They came up with the ideas and I used it as a moment to teach my kids to code. We've made many games together, but this one became a family favorite. I carried it through to release so they could experience the full process of bringing a game to the public. Without their encouragement and endless energy, it wouldn't exist. This is why I dedicate this game to them completely and I hope they'll always cherish the time we spent making it.
Questions fréquentes
Steam n'affiche actuellement aucun prix pour ASCII Dungeon Crawl.
ASCII Dungeon Crawl n'est pas encore sorti. Aucune date n'a été annoncée.
Steam n'indique aucune configuration requise pour cette application.
Non — Steam n'indique pas de version française pour ASCII Dungeon Crawl. Au total, Steam répertorie 1 langue, dont aucune avec audio complet.
Non — Steam répertorie ASCII Dungeon Crawl comme un jeu solo.
Les Steam charts du jeu ASCII Dungeon Crawl sur SteamStatistics affichent le nombre de joueurs en direct et les courbes sur 24 heures, 7 jours et 30 jours, actualisées au moins toutes les dix minutes.Ouvrir les Steam charts du jeu ASCII Dungeon Crawl ›
Sur Steam, ASCII Dungeon Crawl fonctionne sous Windows et Linux. Prise en charge complète des manettes.
ASCII Dungeon Crawl est classé DEJUS 10 et IGRS 13.
Joueurs mis à jour : — · données du magasin : 23 sept., 00:32 UTC · source : SteamWebAPI