A miniature meditative puzzle experience based on the Lithuanian-American environment artist Aleksandra Kasuba’s concept of the Retreat House - a unique, utopian facility used by large corporations to rejuvenate their overworked employees.
Pelin Utility for the Soul pelaajamäärä ja Steam-kaaviot
Kerätään päivittäisiä mittauksiaTälle pelille ei ole vielä tallennettu päivittäisiä mittauksia. Käyrä tulee näkyviin, kun ensimmäisten päivien historia on kerätty.
MinimiSuositeltuJärjestelmäWindows 10—CPUAMD Ryzen 3—GPUGTX 1050—RAM4 GB RAM—Tallennustila650 MB available space—
Tietoa pelistä
Tietoa pelistä Utility for the Soul
A proposal for enlightened corporations with a concern for the social implications resulting from prolonged neglect of human needs in our mechanized society.
- Lithuanian-American environment artist Aleksandra Kasuba, 1970
A corporation is to build and maintain a Retreat House to provide its people with relief from everyday demands and pressures of the office. The Retreat house is to be used by all corporation employees on a rotational basis, on the corporation’s time and at its expense.
The visitor will spend most of his time in the Galleries, where the elemental displays take place. The Galleries are designed to feel enormous, seemingly without walls, and to sound like echo chambers. Here the visitor will encounter the Elements: Earth, Air, Fire, Water.
Given time unregimented, confronted with Elemental occurances, and free from a constant rush of information which stifles natural reactions, the visitor would be able to experience the self in an environment not by the dictates of a particular society, but be forced to respond to himself alone. The experience could reveal one’s true self, and hopefully stir it enough to pursue its substance.
Aleksandra Kasuba (1923 – 2019) - a Lithuanian-American environment artist. In 1970 she authored Utility for the Soul, a competition entry in a short book format for Projects Outside Art launched by Experiments in Art and Technology (E.A.T.), an organization developing collaborations between artists and engineers. Utility for the Soul would eventually become Kasuba’s manifesto, implementing the utopian goal at the core of her research, the search for a harmonious world and a peaceful dialogue between humankind, nature and technology.
FEATURES
- Original utopian narrative - based upon a short story by artist Aleksandra Kasuba
- Puzzle infused gameplay - 11 rooms to explore, each with a unique elemental puzzle
- Ambient soundscape - meditative, soothing atmosphere
- Minimalist graphics - hand animated black and white visuals
- Multiple languages - Playable in English, French and Lithuanian
- Miniature experience - 15 to 30 min. of gameplay
REVIEWS
A space in which we can ponder the dual nature of what it means to encounter a critique of a data-driven busy society on a device which facilitates exactly what the art piece sets out to critique in the first place.
- IndieCade 2021 Jury
ABOUT THE DEVELOPER
Weekend Warriors is a small and young independent games collective from Vilnius, Lithuania.
- Game design - Povilas Vincentas Jankūnas
- Programming - Daumantas Šimkus, Mykolas Krupauskas, Aleksandras Trakas
- Sounds & Music - Ignas Čeponis
Pelaajat päivitetty 18.9. klo 15.36 UTC · kauppatiedot 22.9. klo 12.04 UTC · lähde: SteamWebAPI
Utility for the Soul julkaistiin 12. syyskuuta 2024. Kehittäjä: Weekend Warriors. Steamissa 2 vuotta.
Vähimmäisvaatimukset: Windows 10, AMD Ryzen 3, GTX 1050, 4 GB RAM. Yllä oleva vaatimuskortti vertailee vähimmäis- ja suositeltuja vaatimuksia jokaiselle alustalle.
Steamin mukaan Utility for the Soul vaatii 650 MB vapaata levytilaa.
24 Steam-arvostelusta 83,3% on myönteisiä — Steamin luokitus on ”Positive”.
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Steamissa Utility for the Soul toimii alustoilla Windows. Ohjaintukea ei ilmoitettu.
Pelin Utility for the Soul ikäraja: DEJUS L ja IGRS 3.