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The game is in active development.
⚠️ The game is under active development. Some mechanics, content, and balance may change over time or be temporarily unavailable. We would greatly appreciate your feedback!
About the Game
🔹 SHORT DESCRIPTION
An experimental role-playing game about living life after life in a constantly changing world.
The world is continuously regenerated, stories intertwine, and bonds between characters can survive even death.
🔹 ABOUT THE GAME
This is a game about life, choices, and consequences — where every new beginning isn’t a restart, but a continuation of the story.
The core feature of the game is living life after life, discovering the world anew each time.
Locations, events, and objects can mix, shift, or regenerate, creating a unique experience in every cycle.
But the world is not just places.
It’s people.
🔹 Sociology & Relationships
One of the key elements of the game is relationships, social connections, and character stories that can carry over between lives.
- NPCs don’t simply disappear — they continue their own cycle
- You may meet familiar characters in a new life, or even in another world
- Past decisions leave a mark, even if the world has changed
🌍 The “What If…” World
The goal of the project is to create a living world inspired by reality, but built around one key word:
“what if”.
What if dinosaurs never went extinct?
What if women dominated the world?
What if aliens conquered humanity?
What if the Roman Empire never fell… or never existed at all?
For now, the main focus is fantasy, but in the future the world may expand into different parallel realities.
⏳ Live It, Don’t Just Finish It
The gameplay cycle is designed to last around 2–3 real days:
- you live a life through a chosen profession
- you can change your path, but every choice has consequences
- stories are meant to be lived, not simply “completed”
🔁 Progress Between Lives
After a life ends, you return to the beginning — but not empty-handed.
There is global progression shared across all cycles:
- experience accumulated across all lives
- permanent bonuses
- unique abilities and traits you can take into a new cycle
🚧 Development & Future Plans
The game is an experimental project.
Mechanics, balance, and even certain concepts may evolve over time.
The game does not have a “final” version in the classic sense —
it is a long-term project I want to keep developing continuously, expanding and deepening the world step by step.
💬 Want to Help?
Your feedback, ideas, and support are incredibly important.
You can follow the development, milestones, and experiments through the project’s communities and social media.
Usein kysytyt kysymykset
Steam ei tällä hetkellä ilmoita pelille Project: Story about hintaa.
Peliä Project: Story about ei ole vielä julkaistu. Suunniteltu julkaisu: 2027.
Vähimmäisvaatimukset: Windows 10 (64-bit), Intel Core i3-6100 / AMD FX-6300, NVIDIA GeForce GTX 1050. Yllä oleva vaatimuskortti vertailee vähimmäis- ja suositeltuja vaatimuksia jokaiselle alustalle.
Steamin mukaan Project: Story about vaatii 200 MB vapaata levytilaa.
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Pelin Project: Story about Steam-kaaviot sivustolla SteamStatistics näyttävät reaaliaikaisen pelaajamäärän sekä 24 tunnin, 7 päivän ja 30 päivän käyrät, ja ne päivittyvät vähintään kymmenen minuutin välein.
Steamissa Project: Story about toimii alustoilla Windows. Ohjaintukea ei ilmoitettu.
Pelin Project: Story about ikäraja: DEJUS 10 ja IGRS 13.