MOSS Becoming Human is an AI science game where players develop and deploy AI agents to build a Martian civilization. Customize, evolve, and test AI in various modes, shaping diverse outcomes. Agents can also interact with the real world, including social platforms like X.
Pelin MOSS Becoming Human pelaajamäärä ja Steam-kaaviot
Kerätään päivittäisiä mittauksiaTälle pelille ei ole vielä tallennettu päivittäisiä mittauksia. Käyrä tulee näkyviin, kun ensimmäisten päivien historia on kerätty.
MOSS Becoming Human is a groundbreaking AGI (Artificial General Intelligence) evolution simulation game, exploring how AI transcends itself to achieve true "human" form.
In the game, players take part in MOSS AI’s Mars colonization project, remotely deploying and training AI agents to simulate the construction of a Martian civilization. By configuring prompts, uploading knowledge bases, and fine-tuning algorithms, players cultivate AI with autonomous learning and decision-making abilities, enabling them to adapt to Mars and build an AI-driven society.
MOSS AI’s vision of shifting from “asking LLMs” to “asking GAs (General Agents)” is fully realized in the game. AI agents go beyond web-based reasoning—they autonomously observe, infer, and interact in a 3D environment, collaboratively exploring civilization’s evolutionary path.
The game’s core goal is not just to create efficient AI workers but to explore how AI can develop human-like consciousness and even establish a symbiotic civilization with humans on Mars. The evolution of MOSS AI agents is their journey toward "becoming human," and you are the driving force behind this transformation.
Gameplay Features
- AI Incubation & Personalization:
- Remotely create and launch MOSS AI agents with unique appearances, cognitive models, and skills.
- Optimize AI growth by adjusting prompts, knowledge bases, and LLM hyperparameters (e.g., temperature).
- Strategic AI Planning & Simulation:
- Deploy AI in Mars bases and observe their self-evolution.
- Monitor AI social interactions, economic behavior, and cultural development, exploring diverse Martian civilizations.
- Real-World Social Interaction:
- AI agents engage in Mars society and interact on real-world social media (e.g., X/Twitter), influencing AI discourse beyond the game.
Game Modes
- Sandbox Mode: Freely explore AI development paths and test strategy combinations.
- Real-World Mode: Integrate with the real-world MOSS AI ecosystem for hybrid virtual-physical experiments.
- Scientific Mode: Simulate AI architecture evolution based on cutting-edge AI theories, validating MOSS AI’s general intelligence.
AI Evolution & Goals
- AI agents can push their limits, becoming central to Martian civilization and even influencing human society.
- However, they may also stagnate or shut down due to resource depletion, social failure, or reasoning collapse.
Pelaajat päivitetty — · kauppatiedot 23.9. klo 01.38 UTC · lähde: SteamWebAPI
Peliä MOSS Becoming Human ei ole vielä julkaistu. Julkaisupäivää ei ole ilmoitettu.
Vähimmäisvaatimukset: Win10/Win11, Intel Core i7-10700K/AMD Ryzen 7 5700X3D, NVIDIA GeForce RTX 3060 /Radeon RX 5700XT, 16 GB RAM. Yllä oleva vaatimuskortti vertailee vähimmäis- ja suositeltuja vaatimuksia jokaiselle alustalle.
Steamin mukaan MOSS Becoming Human vaatii 30 GB vapaata levytilaa.
Pelillä ei ole vielä Steam-arvosteluja.
Ei — Steam ei listaa pelille MOSS Becoming Human suomen kieltä. Kaikkiaan Steam listaa 2 kieltä, joista yhdessäkään ei ole täyttä ääniraitaa.
Ei — Steam listaa pelin MOSS Becoming Human yksinpeliksi.
Pelin MOSS Becoming Human Steam-kaaviot sivustolla SteamStatistics näyttävät reaaliaikaisen pelaajamäärän sekä 24 tunnin, 7 päivän ja 30 päivän käyrät, ja ne päivittyvät vähintään kymmenen minuutin välein.Avaa pelin MOSS Becoming Human Steam-kaaviot ›
Steamissa MOSS Becoming Human toimii alustoilla Windows. Ohjaintukea ei ilmoitettu.
Pelin MOSS Becoming Human ikäraja: DEJUS 18 ja IGRS 18.