Deep in Enemy Territory is a Rogue-Like with simulation features that takes place in the Vietnam war. Get ready to struggle for survival in the dense jungles of Vietnam!
Pelin Deep in Enemy Territory pelaajamäärä ja Steam-kaaviot
Kerätään päivittäisiä mittauksiaTälle pelille ei ole vielä tallennettu päivittäisiä mittauksia. Käyrä tulee näkyviin, kun ensimmäisten päivien historia on kerätty.
Nykyinen hinta$5.99Ei alennusta juuri nytAlin seurattu$5.9922.9.2026 alkaenViimeisin muutos$5.9922.9.2026Seuratut alennukset022.9.2026 alkaen
Yhteensopivuus ja ominaisuudet
WindowsOhjaintukea ei ilmoitettu
PelattavuusSingle-player
Steam-ominaisuudetFamily Sharing
Järjestelmävaatimukset
MinimiSuositeltuJärjestelmäWindows 7/10 (64-bit)—CPUI3 2nd Gen—GPUIntel HD 4000—RAM4 GB RAM—Tallennustila500 MB available space—
Tietoa pelistä
Tietoa pelistä Deep in Enemy Territory
***PLEASE NOTE THIS IS AN EARLY PRE-ALPHA***
Buying Deep in Enemy Territory at this time, is a choice to support the development, and help shape the basic version of the game. If you want a fully complete and functional game, do NOT buy at this time. The core game loop is not even ready in any capacity, but I need help balancing it and deciding where to go from here.
Deep in Enemy Territory is an unfinished, extremely rough, and unbalanced pre-alpha early access game and is going through major balancing, this current release is not balanced in any capacity. Unlike many other games that release their game in their full state under early access, this is truly an early access game.
PLEASE DO NOT buy our game at this stage unless you are okay with playing an early unfinished build and want to:
- Help us balance our game
- Assist with testing
- Support our team
- Help shape the game with feedback
What is Deep in Enemy Territory?
Deep in Enemy Territory puts you in the boots of a United States soldier, stuck Deep in Enemy Territory.
Deep in Enemy Territory is my attempt at making a roguelike game about a single soldier. I have added new mechanics and more advanced, randomized scenarios with classic TTRPG choices and dice rolls.
If you love roguelikes and TTRPGs, you are absolutely going to love Deep in Enemy Territory.
How do you win in Deep in Enemy Territory?
To win in Deep in Enemy Territory, the player must get back to their main operating base safely.
Everything the player does is taken into a account to give you a score, which will be logged in your personal bests, and eventually we would like to implement an online leaderboard.
Current Features
- 5+ character classes
- 10+ unique encounters
- 10+ stats
- 10+ unique Skills
- Skill checks and dice rolling, inspired by my favourite TTRPGs
- Travel using different vehicles you obtain on your journey
- Simple inventory system
- Health system, showing individual injuries
- Encounters that utilize your current skills and stats! (Not all stats and skills are utilized yet)
- Weather, terrain, and enemy density that affects how quick you can move, and chance to run into an encounter!
Planned Features
- Mini games for fishing, hunting, cooking etc
- Steam achievements
- Leaderboards
- Cloud Saves
- More unique encounters
- Controller support
What I am asking from my early adopters
First of all, thank you so much for your interest in my game.
We will actively communicate together on the Steam Forums, as well as a Discord.
Pricing
We believe in fair pricing.
With the pre-alpha launch, we will release the game at a cheap introductory price. As features are implemented, and the game is polished, the price will of course raise.
Use of AI
AI generated art is currently only used for the the steam store and library art. It is created using retro diffusion. We plan to move over to commissioned art. The main menu still has an AI image, but that will be removed eventually.
Claude Code was used to assist in programming.
A promise on updates
We aim to target monthly updates. If this project is ever to become abandoned before it is finished I promise to open source it and push updates for the community.
Pelaajat päivitetty 18.9. klo 13.10 UTC · kauppatiedot 22.9. klo 21.15 UTC · lähde: SteamWebAPI
Deep in Enemy Territory maksaa $5.99 Steam-kaupan alueella US. Alin seuraamamme hinta 22.9.2026 alkaen on $5.99. Steam hinnoittelee pelin erikseen 13 alueella — alueelliset hinnat näkyvät yllä.
Deep in Enemy Territory julkaistiin 19. marraskuuta 2025. Kehittäjä: CowDogGames. Julkaistu 10 kuukautta sitten.
Vähimmäisvaatimukset: Windows 7/10 (64-bit), I3 2nd Gen, Intel HD 4000, 4 GB RAM. Yllä oleva vaatimuskortti vertailee vähimmäis- ja suositeltuja vaatimuksia jokaiselle alustalle.
Steamin mukaan Deep in Enemy Territory vaatii 500 MB vapaata levytilaa.
2 Steam-arvostelusta 50,0% on myönteisiä — Steamin luokitus on ”2 user reviews”.
Ei — Steam ei listaa pelille Deep in Enemy Territory suomen kieltä. Kaikkiaan Steam listaa 1 kielen, joista 1 täydellä ääniraidalla.
Ei — Steam listaa pelin Deep in Enemy Territory yksinpeliksi.
Pelin Deep in Enemy Territory Steam-kaaviot sivustolla SteamStatistics näyttävät reaaliaikaisen pelaajamäärän sekä 24 tunnin, 7 päivän ja 30 päivän käyrät, ja ne päivittyvät vähintään kymmenen minuutin välein.Avaa pelin Deep in Enemy Territory Steam-kaaviot ›
Steamissa Deep in Enemy Territory toimii alustoilla Windows. Ohjaintukea ei ilmoitettu.
Pelin Deep in Enemy Territory ikäraja: DEJUS 18 ja IGRS BANNED.