You don't play the survivors – you are the horde. Grow your zombie outbreak through a living pixel-art city, conquer district after district and decide for every survivor you catch: devour or infect? But the faster you grow, the sooner the cleanup squad arrives.
Jugadores de We Are The Horde y Steam charts
en vivo
Jugadores—— en 24 h
Pico 24 h0Muestra más alta de hoy
Pico 30 días0Prom. —
Pico histórico0Desde el inicio del seguimiento
Horas jugadas 30 días—Estimado
Steam chart · jugadores 30 díasesperando muestras
Recopilando muestras diariasTodavía no hay muestras diarias guardadas para este juego. La curva aparecerá cuando lleguen los primeros días de historial.
24 horas—7 días—TendenciaEstable
Reseñas0 reseñas
—No user reviews
0 positivas0 negativas
Recomendaciones—Puntuación0/9
Últimos 30 díassin datosProporción negativa—Pos. por neg.—
You are the horde.
In We Are The Horde you don't lead survivors through the apocalypse – you are the apocalypse. A single shambler crawls out of a manhole and grows into a flood that visibly staggers through the streets of a pixel-art city. Every zombie you add actually walks the streets – and every one you see fall is really gone from your horde.Grow – but not too loud.
Seven zombie types, from the Shambler to the Alpha, produce biomass to grow your horde even further. Each one has its role: the Axe Thrower hurls its axe from afar, the Crawler bursts out of the sewers right in the middle of a fight. But growth makes noise. As the alarm rises, the city strikes back: police patrols open fire, survivors grab their baseball bats, cleanup squads thin out your horde. And if you conquer too much too fast, the Director steps in – with Special Ops or a Mass Raid.Devour or infect?
Again and again your horde corners a survivor. Let them be devoured for instant biomass. Or click to infect them: a new zombie for good – but someone reports them missing, and suspicion rises.Conquer the city – and hold it.
Nine districts, from the City Park to the Police HQ. Each one that falls grants its own reward, and your horde visibly moves in. But the neighboring city sends reinforcements through the gate: soldiers take back humans, smoke out your nests and even retake fallen districts. Part of your horde defends them on its own – while your attack goes on. Once the city has fallen, your horde breaks quarantine and moves on to the next one, taking its mutations along.Choose where the horde breaks through.
New zombies crawl out of the sewers. Every manhole your horde reaches can be turned into a zombie nest for biomass – and from then on, reinforcements pour out of the nest you choose, even right into a fight. Place it next to the district you're attacking, and it falls faster.For a quick break or a long evening.
We Are The Horde keeps going without you: when you come back, your horde has kept feeding for up to eight hours – but the city has fought back, too. If you keep watching, you can catch looters for random loot, pick your targets wisely and hunt for 33 achievements. Two difficulty levels: Normal for the game as intended, Hard for veterans.Features
- A visibly growing horde – up to 250 animated zombies roaming the city at once
- 7 zombie types with their own roles, dozens of upgrades and permanent mutations
- A city that strikes back: police patrols, cleanup squads, counterattacks through the gate and a Director who slows down reckless growth
- One decision for every survivor: devour or infect
- 9 districts with unique rewards – conquer, defend, move on
- Sewer nests: decide where your horde breaks through
- Looters with 10 different kinds of loot – from blood frenzy to a trap
- Two difficulty levels, 33 achievements, offline progress (up to 8 hours)
- Handcrafted pixel art and a dark soundtrack
- Fully playable in English and German
Jugadores actualizados — · datos de la tienda 5 oct, 05:15 UTC · fuente: SteamWebAPI
Steam no indica ningún precio para We Are The Horde en este momento.
We Are The Horde aún no ha salido. Lanzamiento previsto: Q4 2026.
Mínimo: Windows 10 (64-bit), Dual-core, 2 GHz, DirectX 11 compatible, 1 GB VRAM, 4 GB RAM. La tarjeta de requisitos de arriba compara los requisitos mínimos y recomendados de cada plataforma.
Steam indica 500 MB de espacio libre en disco para We Are The Horde.
Este juego todavía no tiene reseñas en Steam.
No — Steam no incluye el español entre los idiomas de We Are The Horde. En total, Steam indica 2 idiomas para We Are The Horde, ninguno de ellos con voces.
No — Steam clasifica We Are The Horde como un juego para un jugador.
Los Steam charts de We Are The Horde en SteamStatistics muestran los jugadores en vivo y las curvas de 24 horas, 7 días y 30 días, actualizadas al menos cada diez minutos.Abrir los Steam charts de We Are The Horde ›
En Steam, We Are The Horde funciona en Windows. No se indica compatibilidad con mando.