You and your friends are in trouble. Big trouble. You’ve accidentally killed someone, and now you have to get rid of the evidence. "We Are So Cooked" is a 1-4 player co-op physics-stealth game where the objective is simple: Get the body to the exit. The execution? That’s the hard part.
Jugadores de We Are So Cooked y Steam charts
en vivo
Jugadores—— en 24 h
Pico 24 h0Muestra más alta de hoy
Pico 30 días0Prom. —
Pico histórico0Desde el inicio del seguimiento
Horas jugadas 30 días—Estimado
Steam chart · jugadores 30 díasesperando muestras
Recopilando muestras diariasTodavía no hay muestras diarias guardadas para este juego. La curva aparecerá cuando lleguen los primeros días de historial.
24 horas—7 días—TendenciaEstable
Reseñas0 reseñas
—No user reviews
0 positivas0 negativas
Recomendaciones—Puntuación0/9
Últimos 30 díassin datosProporción negativa—Pos. por neg.—
Funciones de SteamFamily SharingSteam Achievements
Requisitos del sistema
MínimoRecomendadoSistemaWindows 10Windows 11CPUCore i5 6600Intel Core i7 8700GPUGTX 970GTX 1070RAM8 GB RAMigualTamaño de descarga5 GB available spaceigual
Acerca del juego
Acerca de We Are So Cooked
IT WAS AN ACCIDENT. PROBABLY.
DEAD WEIGHT
A dead body is heavy, floppy, and incredibly awkward.
- Solo Struggle: Dragging the body alone is slow and leaves a bloody trail.
- Team Lift: Grab a limb each to move faster, but coordinate carefully—if you pull left and your friend pulls right, you’re going to drop him down the stairs.
- Physics Chaos: The body snags on doorframes, knocks over vases, and slides off laundry carts. Every step is a potential disaster.
THREATS
The world is watching.
- Civilians: If a guest sees the body, they scream. Screams attract Guards.
- Security: They hunt noise. If they catch you with the body, it’s over.
Eyes & Noses: Security Cameras watch the hallways, while Guard Dogs can sniff out the body even if it's hidden inside a locker.
IMPROVISE YOUR ESCAPE
You have no weapons. You have no plan. You only have what you can find.
- Scavenge: Turn the environment into your toolkit. Find a Wheelchair to roll the body past reception. Use a Mop to clean up blood trails. Throw a Squeaky Toy to distract a guard.
- One Hand Only: You can hold an item, OR you can drag the body. You can’t do both. You’ll have to scream at your friends to open doors for you.
UNIQUE SCENARIOS
You aren't just hiding in one building. Every environment forces your team to adapt to new physics hazards and AI threats.
- Crowded Public Spaces: Sneak through luxury hotel lobbies and balance the dead weight on top-heavy luggage carts. Just panic quietly when a nosy maid accidentally rolls away the laundry bin you used as a hiding spot.
- High-Security Compounds: Survive freezing, heavily guarded bunkers where getting caught means the firing squad. Throw scavenged meat to distract sniffing guard dogs, or desperately hide from a terrifying, medal-clad Marshal who patrols the halls with a booming voice and zero patience.
Jugadores actualizados — · datos de la tienda 21 sept, 21:15 UTC · fuente: SteamWebAPI
Preguntas frecuentes
Steam no indica ningún precio para We Are So Cooked en este momento.
We Are So Cooked aún no ha salido. Lanzamiento previsto: Q1 2027.
Mínimo: Windows 10, Core i5 6600, GTX 970, 8 GB RAM. La tarjeta de requisitos de arriba compara los requisitos mínimos y recomendados de cada plataforma.
Steam indica 5 GB de espacio libre en disco para We Are So Cooked.
Este juego todavía no tiene reseñas en Steam.
Sí — We Are So Cooked tiene la interfaz y los subtítulos en español, pero no voces en español. En total, Steam indica 11 idiomas para We Are So Cooked, 1 con voces.
Sí — según Steam, We Are So Cooked tiene cooperativo en línea.
Los Steam charts de We Are So Cooked en SteamStatistics muestran los jugadores en vivo y las curvas de 24 horas, 7 días y 30 días, actualizadas al menos cada diez minutos.Abrir los Steam charts de We Are So Cooked ›
En Steam, We Are So Cooked funciona en Windows. No se indica compatibilidad con mando.
We Are So Cooked tiene la clasificación DEJUS 14 e IGRS 18.