A physics puzzle game about moving coloured boxes via conveyors to their respective coloured chutes before the end of the day! Constantly adding and removing different types of conveyors to make sure you create the most optimal routes.
Jugadores de Unregulated y Steam charts
en vivo
Jugadores0— en 24 h
Pico 24 h0Muestra más alta de hoy
Pico 30 días0Prom. —
Pico histórico0Desde el inicio del seguimiento
Horas jugadas 30 días—Estimado
Steam chart · jugadores 30 díasesperando muestras
Recopilando muestras diariasTodavía no hay muestras diarias guardadas para este juego. La curva aparecerá cuando lleguen los primeros días de historial.
24 horas—7 días—TendenciaEstable
Reseñas0 reseñas
—No user reviews
0 positivas0 negativas
Recomendaciones—Puntuación0/9
Últimos 30 díassin datosProporción negativa—Pos. por neg.—
Multimedia
6 imágenes
Detalles del juego
Acerca del juego
Juego
Fecha de lanzamiento24 de octubre de 2025Lanzado hace 11 meses
Precio actual$3.99Sin descuento ahora mismoMínimo registrado$3.99desde el 22 sept 2026Último cambio$3.9922 sept 2026Descuentos registrados0desde el 22 sept 2026
Compatibilidad y características
Windows · LinuxNo se indica compatibilidad con mando
JugabilidadSingle-player
Funciones de SteamFamily Sharing
Comodidad y audioAdjustable DifficultyCamera ComfortColor AlternativesCustom Volume Controls
Requisitos del sistema
MínimoRecomendadoSistemaWindows 10 version 21H1—CPUIntel(R) Core(TM) i5-9600K CPU @ 3.70GHz—GPUGeForce GTX 1060 6GB—RAM6 GB RAM—
Acerca del juego
Acerca de Unregulated
The Game
The game is about building and using a multitude of conveyors, on a grid, to make sure you can create the most optimal and organised route for different coloured physics boxes to travel on. The aim of the game is to transport these boxes to their respective coloured delivery chutes before the end of the day or you will fail and must restart.
The puzzle aspect of the game is from building conveyors. You only get a limited amount of destruction tokens. So you must plan ahead or else things will end terribly. Also as the game progresses, new box spawn pipes will appear, forcing you to construct new routes to the delivery chutes.
The daily box quota will always increase depending on how many boxes you deliver within the day plus a little extra making it exponential. Always pushing the player to deliver more and more, which makes sense considering the new box spawn pipes that will always appear.
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Failing is Guaranteed
Don't be upset at failing on a level after a long streak of days and a high-score. The point of the game is to get the highest score you can while making sure you place conveyors in the correct spots.
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Resource Management
You will earn money depending on how many boxes you deliver per collection. There are at least 4 each day. Money is useful to know which conveyors you can build and how complex you can make things. Although you may get a lot of it, once you place a conveyor down, you will not get it back.
Destruction tokens are gifted to the player if they complete a day. They will gain an extra one if they deliver an extra 50 boxes over the daily quota. They should only be used if necessary.
An extra tip is space, eventually you will run out of space. This technically makes it a resource, the most important resource of all. Plan ahead.
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Modifiers
The game has a lot of modifiers the player can utilize to mix up the gameplay, these include:
- A difficulty slider for the daily quota, can make things easier or more difficult.
- Box size! You can make the boxes larger, smaller or completely random!
- Double the box spawn pipes! Instead of one appearing, there will be two.
- x2 day time! Rather than 2 minutes per day, you now have 1.
- x2 box spawn speed! More boxes!
- Box models! You can customise the way the boxes look from other levels. Or make it random.
These modifiers are important as they can help with replicability! While also allowing the player to set themselves a challenge.
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Themes & Levels
There are multiple stages, each one has it's own theme and at least 6 levels. Each stage will contain it's own gimmick to keep gameplay feeling fresh as the player figures out and understands how to adapt to the changes each stage will contain. The changes aren't too drastic, it will only change one core aspect of the game and never overcomplicates things.
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Music
The game contains dynamic music, each level has it's own soundtrack. Each one designed to make the player feel panicked in a way, especially when it speeds up if the player is in trouble! Each track is designed to also fit with the theme of the level too as well as have something entertaining to listen to while the player panics over what conveyor to place and where.
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If there is a bug with the game, please contact using the support email provided.
Jugadores actualizados 18 sept, 19:22 UTC · datos de la tienda 22 sept, 22:55 UTC · fuente: SteamWebAPI
Unregulated cuesta $3.99 en la tienda de Steam (US). El precio más bajo que hemos registrado desde el 22 sept 2026 es $3.99. Steam fija un precio distinto para el juego en 14 regiones — los precios regionales aparecen más arriba.
Unregulated se lanzó el 24 de octubre de 2025 de la mano de Somiaz Studios. Lanzado hace 11 meses.
Mínimo: Windows 10 version 21H1, Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz, GeForce GTX 1060 6GB, 6 GB RAM. La tarjeta de requisitos de arriba compara los requisitos mínimos y recomendados de cada plataforma.
Este juego todavía no tiene reseñas en Steam.
No — Steam no incluye el español entre los idiomas de Unregulated. En total, Steam indica 1 idioma para Unregulated, ninguno de ellos con voces.
No — Steam clasifica Unregulated como un juego para un jugador.
Los Steam charts de Unregulated en SteamStatistics muestran los jugadores en vivo y las curvas de 24 horas, 7 días y 30 días, actualizadas al menos cada diez minutos.
En Steam, Unregulated funciona en Windows y Linux. No se indica compatibilidad con mando.
Unregulated tiene la clasificación DEJUS L e IGRS 3.