Program three distinct towers with readable visual logic, then solve handcrafted tower-defense puzzles where placement, line of sight and every code block matter. No programming experience required.
Jugadores de Tower.defense(): Program The Fight y Steam charts
en vivo
Jugadores—— en 24 h
Pico 24 h0Muestra más alta de hoy
Pico 30 días0Prom. —
Pico histórico0Desde el inicio del seguimiento
Horas jugadas 30 días—Estimado
Steam chart · jugadores 30 díasesperando muestras
Recopilando muestras diariasTodavía no hay muestras diarias guardadas para este juego. La curva aparecerá cuando lleguen los primeros días de historial.
24 horas—7 días—TendenciaEstable
Reseñas0 reseñas
—No user reviews
0 positivas0 negativas
Recomendaciones—Puntuación0/9
Últimos 30 díassin datosProporción negativa—Pos. por neg.—
Comodidad y audioMouse Only OptionPlayable without Timed InputStereo Sound
MásPlayable At Your Own Pace
Requisitos del sistema
MínimoRecomendadoSistemaWindows 10 64-bit—CPUIntel Core i5-4460 / AMD FX-6300—GPUGTX 750 / Radeon R7 260X—RAM4 GB RAM—Tamaño de descarga1 GB available space—
Acerca del juego
Acerca de Tower.defense(): Program The Fight
Program the fight.
In tower.defense(): Program the Fight, towers do not decide for you. Place one on the board,
open its controller and build the rule it will follow when the machines arrive.
There is no syntax to type. The visual language introduces conditions, comparisons and logical
choices in plain words, one idea at a time. You can start with “fire at the nearest enemy” and grow
toward compact IF/ELSE behaviours that react to armour, position and pressure.Three towers. Three ways to think.
- Sentry — a direct weapon whose target and ammunition choices matter.
- Lance — a deliberate line shot that rewards timing and alignment.
- Warden — a support controller that scans, marks and slows threats for the rest of the plan.
Each placed tower keeps its own controller. Save a useful program as a blueprint, reuse it elsewhere
and adapt the local copy without destroying the original.The board is part of the code.
Maintenance zones offer real placement choices rather than fixed universal sockets. Elevation can
extend useful reach. Barriers and rooftop structures can break line of sight. A perfect rule in the
wrong position is still the wrong solution.Test it. Understand it. Deploy it.
Run a lab rehearsal to watch a tower's exact decisions. Pause, step and rewind the result, then
inspect why a target was chosen. When the plan says what you mean, deploy it into the live fight.
Clearing the route is only the first result. Protect the relay, respect hardware and block budgets,
and solve without unnecessary live changes to earn the strongest evaluation.Logic puzzles inside a real tower defence.
The campaign is built for people who have never programmed as well as players who enjoy optimizing
a clean solution. SOFIA guides the maintenance channel, but the final behaviour is yours.
- Single-player tower defence driven by visual programs
- Readable IF/ELSE, comparisons and logical operators without typed syntax
- Sentry, Lance and Warden controllers with different tactical roles
- Placement, elevation and line-of-sight puzzles
- Deterministic rehearsals with causal inspection
- Reusable blueprints and per-tower local edits
- Optional hardware and code-block optimization goals
Jugadores actualizados — · datos de la tienda 23 sept, 00:03 UTC · fuente: SteamWebAPI
Steam no indica ningún precio para Tower.defense(): Program The Fight en este momento.
Tower.defense(): Program The Fight aún no ha salido. Lanzamiento previsto: 2026.
Mínimo: Windows 10 64-bit, Intel Core i5-4460 / AMD FX-6300, GTX 750 / Radeon R7 260X, 4 GB RAM. La tarjeta de requisitos de arriba compara los requisitos mínimos y recomendados de cada plataforma.
Steam indica 1 GB de espacio libre en disco para Tower.defense(): Program The Fight.
Este juego todavía no tiene reseñas en Steam.
Sí — Tower.defense(): Program The Fight tiene la interfaz y los subtítulos en español, pero no voces en español. En total, Steam indica 10 idiomas para Tower.defense(): Program The Fight, ninguno de ellos con voces.
No — Steam clasifica Tower.defense(): Program The Fight como un juego para un jugador.
Los Steam charts de Tower.defense(): Program The Fight en SteamStatistics muestran los jugadores en vivo y las curvas de 24 horas, 7 días y 30 días, actualizadas al menos cada diez minutos.Abrir los Steam charts de Tower.defense(): Program The Fight ›
En Steam, Tower.defense(): Program The Fight funciona en Windows. No se indica compatibilidad con mando.
Tower.defense(): Program The Fight tiene la clasificación DEJUS 6 e IGRS 13.