An action-infused Idle/Incremental game that blends effortless play with satisfying combat. It combines rewarding incremental progression with action and RPG elements, creating a deep, grind-driven progression system focused on upgrades, long-term growth, and a highly addictive gameplay loop.
Jugadores de That One Dungeon Room y Steam charts
en vivo
Jugadores—— en 24 h
Pico 24 h0Muestra más alta de hoy
Pico 30 días0Prom. —
Pico histórico0Desde el inicio del seguimiento
Horas jugadas 30 días—Estimado
Steam chart · jugadores 30 díasesperando muestras
Recopilando muestras diariasTodavía no hay muestras diarias guardadas para este juego. La curva aparecerá cuando lleguen los primeros días de historial.
24 horas—7 días—TendenciaEstable
Reseñas0 reseñas
—No user reviews
0 positivas0 negativas
Recomendaciones—Puntuación0/9
Últimos 30 díassin datosProporción negativa—Pos. por neg.—
You don’t remember how you got here.
There’s no sky above you, no clear way out, just a dungeon that seems to stretch endlessly, one room at a time.
At first, all you can do is fight.
You swing your weapon with your mouse, defeat the creatures that appear, and collect the coins they leave behind. It’s simple. Familiar. Almost calming.
And then… You do it again.
With each run, you grow a little stronger.
Coins are spent on upgrades, new abilities, and stat improvements. Attacks become smoother. Progress comes faster.
ACTIVE PLAY WITH INCREMENTAL PROGRESSION
You can push forward manually, optimizing your attacks and movement, or rely on your growing strength to make each run more efficient and rewarding over time.
THE DUNGEON BEGINS TO OPEN UP
Strange NPCs appear along the way. They offer upgrades, unlock new systems, and share fragments of a story you can’t quite piece together.
As you progress deeper, new enemy types, tougher encounters, and scaling difficulty begin to challenge your build. You’ll unlock a wide variety of active abilities and upgrades, allowing you to experiment with different playstyles and approaches.
This isn’t just a place to survive.
It’s a place to grow.
A steady loop of action, incremental systems, and RPG progression, where every decision shapes how you evolve.
Just keep going.
Keep getting stronger.
Keep uncovering the truth one step at a time.
Features
- Mouse-driven combat
Direct, responsive control over every attack
- Incremental progression system
Earn resources, upgrade your character, and grow stronger each run
- Wide range of active abilities
Unlock and experiment with many skills to define your playstyle
- Replayable dungeon loop
Increasing difficulty, scaling rewards, and endless improvement
- Flexible run structure
Enter and exit the dungeon freely, or push your limits until defeat
- NPC interactions & light narrative
Discover the story through subtle dialogue and encounters
You didn’t choose this place.
But over time…
It might start to feel like yours.
Jugadores actualizados — · datos de la tienda 23 sept, 01:55 UTC · fuente: SteamWebAPI
Steam no indica ningún precio para That One Dungeon Room en este momento.
That One Dungeon Room aún no ha salido. Lanzamiento previsto: Q4 2026.
Mínimo: 1050 ti. La tarjeta de requisitos de arriba compara los requisitos mínimos y recomendados de cada plataforma.
Este juego todavía no tiene reseñas en Steam.
No — Steam no incluye el español entre los idiomas de That One Dungeon Room. En total, Steam indica 1 idioma para That One Dungeon Room, ninguno de ellos con voces.
No — Steam clasifica That One Dungeon Room como un juego para un jugador.
Los Steam charts de That One Dungeon Room en SteamStatistics muestran los jugadores en vivo y las curvas de 24 horas, 7 días y 30 días, actualizadas al menos cada diez minutos.
En Steam, That One Dungeon Room funciona en Windows. No se indica compatibilidad con mando.
That One Dungeon Room tiene la clasificación DEJUS 6 e IGRS 13.