No heroes. No villains. Just friends. Pilot a diverse cast of characters through battles across destructible terrain. Level up your team to unlock more powerful weapons and tools. Utilize modifiers and traits unique to each unit to gain an edge. Winning optional. Chaos mandatory. Fun guaranteed.
Jugadores de Simon and Friends y Steam charts
en vivo
Jugadores—— en 24 h
Pico 24 h0Muestra más alta de hoy
Pico 30 días0Prom. —
Pico histórico0Desde el inicio del seguimiento
Horas jugadas 30 días—Estimado
Steam chart · jugadores 30 díasesperando muestras
Recopilando muestras diariasTodavía no hay muestras diarias guardadas para este juego. La curva aparecerá cuando lleguen los primeros días de historial.
24 horas—7 días—TendenciaEstable
Reseñas0 reseñas
—No user reviews
0 positivas0 negativas
Recomendaciones—Puntuación0/9
Últimos 30 díassin datosProporción negativa—Pos. por neg.—
Multimedia
10 imágenes
Detalles del juego
Acerca del juego
Juego
Fecha de lanzamiento—Fecha de lanzamiento sin anunciar
Funciones de SteamFamily SharingRemote Play Together
Comodidad y audioKeyboard Only OptionPlayable without Timed Input
MásGamepad RecommendedPlayable At Your Own Pace
Requisitos del sistema
MínimoRecomendadoSistemaWindows 10Windows 10/ Windows 11CPUIntel Core i3 or equivalentIntel Core i5 or equivalentGPUDirectX 10 compatible graphics cardDirectX 11 compatible graphics cardRAM4 GB RAM8 GB RAMTamaño de descarga3 GB available spaceigual
Acerca del juego
Acerca de Simon and Friends
SIMON AND FRIENDS is building upon the great classics of the turn based artillery shooter genre, while seamlessly weaving in more modern gaming mechanics to provide a familiar yet unique experience
CLASSIC FEATURES AND MECHANICS
Hand-painted 2D art
Turn-based local or online hotseat play
Unit elimination deathmatch
Wide variety of weapons and utilities
Realistic wind, gravity and collision physics (wind pending implementation)
Destructible terrain
Battlefield hazards (pending implementation)
Airdrop supplements
NEW FEATURES
Unique teams - choose one of the four distinct factions, each with their own strengths and tactical playstyles (2/4 currently available)
Unique units - each team's unit is a unique individual with its own personality and dialogue, while maintaining team identity
Lore flavor - each team and unit shares a history with the others, with interactions that play out both in matches and in supplemental story comics
Seasonal gameplay - each new season, in addition to a bigger balance and content patch, brings a next chapter of the ongoing story, leading into a fresh battlefield and brand-new character dialogue
NEW MECHANICS
Kickback - many weapons when fired will also push firing unit into the opposite direction
Modifiers - separately usable weapon/unit effects that can last anywhere from current turn, to be automatically activated when conditions are met
Traits - passive abilities and modifiers applied to team and/or individual units
XP system - units accumulate experience through damage dealt, and can level up, boosting their stats and unlocking more powerful inventory items, modifiers and traits
Leader units - teams' units that always go first, can never spawn near edges and have increased default health
Battlefield scraps - as the match goes on, various item scraps and coins can be dropped and collected (pending implementation)
Battlefield vending machines - various shop type objects that can additionally spawn in the field, allowing purchasing of health points or additional weapons (pending implementation)
Hired mercenaries - neutral units with its own inventory that can spawn in the field and be recruited by either team (pending implementation)
Additional new weapons, utilities, modifiers and traits are periodically added with each update to the game, to keep the meta ever evolving and fresh. And if some players are fond of the particular classic feel, each feature can (eventually) be individually toggled on and off.
Discussions, bug reports, feedback, suggestions, or just wish to hang out with the community? Hop onto our Discord via link in the sidebar!
Jugadores actualizados — · datos de la tienda 23 sept, 00:16 UTC · fuente: SteamWebAPI
Steam no indica ningún precio para Simon and Friends en este momento.
Simon and Friends aún no ha salido. Todavía no se ha anunciado una fecha.
Mínimo: Windows 10, Intel Core i3 or equivalent, DirectX 10 compatible graphics card, 4 GB RAM. La tarjeta de requisitos de arriba compara los requisitos mínimos y recomendados de cada plataforma.
Steam indica 3 GB de espacio libre en disco para Simon and Friends.
Este juego todavía no tiene reseñas en Steam.
No — Steam no incluye el español entre los idiomas de Simon and Friends. En total, Steam indica 1 idioma para Simon and Friends, 1 con voces.
Sí — según Steam, Simon and Friends tiene cooperativo en línea y pantalla dividida.
Los Steam charts de Simon and Friends en SteamStatistics muestran los jugadores en vivo y las curvas de 24 horas, 7 días y 30 días, actualizadas al menos cada diez minutos.Abrir los Steam charts de Simon and Friends ›
En Steam, Simon and Friends funciona en Windows. No se indica compatibilidad con mando.
Simon and Friends tiene la clasificación DEJUS 14 e IGRS BANNED.