Build your realm in a turn-based campaign. Break theirs in battle. Real-time, 1:1-scale warfare where tactics, not spreadsheets, win clashes between tens of thousands of soldiers.
Jugadores de Rule of Iron: Dark Age y Steam charts
en vivo
Jugadores—— en 24 h
Pico 24 h0Muestra más alta de hoy
Pico 30 días0Prom. —
Pico histórico0Desde el inicio del seguimiento
Horas jugadas 30 días—Estimado
Steam chart · jugadores 30 díasesperando muestras
Recopilando muestras diariasTodavía no hay muestras diarias guardadas para este juego. La curva aparecerá cuando lleguen los primeros días de historial.
Últimos 30 díassin datosProporción negativa—Pos. por neg.—
DLC
4010050ID de app
Compatibilidad y características
WindowsNo se indica compatibilidad con mando
JugabilidadSingle-player
Funciones de SteamFamily Sharing
Requisitos del sistema
MínimoRecomendadoSistemaWindows 10 or 11igualCPUIntel Core i3-12100 / AMD Ryzen 5 5500—GPU3 GB graphics card6-8 GB graphics cardRAM8 GB RAM16 GB RAMTamaño de descarga20 GB available spaceigual
Acerca de Rule of Iron: Dark Age
Campaign
- A real population system with different classes. Recruiting subtracts from the population class and disbanding adds to it. Plagues wipe out.
- No building slot limitations.
- No locked minor provinces, a village can grow into a metropolis.
- No magic 20-unit hard limit per army.
- Armies don't need a general. Split them up and move them freely.
- Armies need ship units to move across water. They don't magically spawn transport ships.
- No skill trees. Traits are gained organically.
- No gamey tech trees either. Technology happens historically at certain turn thresholds.
- Road upgrades are visible on the map.
- Visible trade carts and ships reflect your trade income.
- Innovative UI to reduce late-game micromanagement.
Battle
- The battle terrain is generated exactly from the campaign map features.
- Historical scale featuring battles reaching tens of thousands of soldiers.
- A sophisticated physics system to simulate a shifting battle line and to make formation depth and tightness emergently matter.
- Morale, fatigue, high ground and flanking as first-class systems. A skilled general can defeat an on paper superior army with ingenious tactics.
- Archers and other units range depends on their relative altitude to the target.
- A per soldier line of sight system paired with a per missile collision system where trees, buildings and other objects block missiles.
- No canned pair animations, combat outcomes depend on the position and rotation of the soldier at the time of the strike.
Modding support
- Create entirely new campaigns including the map. The code will generate features like rivers or castles where you tell it to.
- Create new units, even fantasy creatures with custom rigs.
- Adjust the UI to your taste.
- Tune the AI.
No gimmicks, no anti-player gangup, no bloated mechanics mess, no superheroes. Tactical depth paired with immersive empire-building.
Preguntas frecuentes
Steam no indica ningún precio para Rule of Iron: Dark Age en este momento.
Rule of Iron: Dark Age aún no ha salido. Lanzamiento previsto: 2026.
Mínimo: Windows 10 or 11, Intel Core i3-12100 / AMD Ryzen 5 5500, 3 GB graphics card, 8 GB RAM. La tarjeta de requisitos de arriba compara los requisitos mínimos y recomendados de cada plataforma.
Steam indica 20 GB de espacio libre en disco para Rule of Iron: Dark Age.
Este juego todavía no tiene reseñas en Steam.
Sí — Rule of Iron: Dark Age tiene la interfaz y los subtítulos en español, pero no voces en español. En total, Steam indica 6 idiomas para Rule of Iron: Dark Age, ninguno de ellos con voces.
No — Steam clasifica Rule of Iron: Dark Age como un juego para un jugador.
Los Steam charts de Rule of Iron: Dark Age en SteamStatistics muestran los jugadores en vivo y las curvas de 24 horas, 7 días y 30 días, actualizadas al menos cada diez minutos.
En Steam, Rule of Iron: Dark Age funciona en Windows. No se indica compatibilidad con mando.
Rule of Iron: Dark Age tiene la clasificación DEJUS 14 e IGRS 18.
Rule of Iron: Dark Age: precio, fecha de lanzamiento, gráficos y estadísticas