‘Ruin Adventurer’ is an automation game with survival and programming elements. Use your robots to ensure your survival, automate resource gathering, and ultimately escape the ruins.
Jugadores de Ruin Adventurer y Steam charts
en vivo
Jugadores0— en 24 h
Pico 24 h0Muestra más alta de hoy
Pico 30 días0Prom. —
Pico histórico0Desde el inicio del seguimiento
Horas jugadas 30 días—Estimado
Steam chart · jugadores 30 díasesperando muestras
Recopilando muestras diariasTodavía no hay muestras diarias guardadas para este juego. La curva aparecerá cuando lleguen los primeros días de historial.
24 horas—7 días—TendenciaEstable
Reseñas0 reseñas
—No user reviews
0 positivas0 negativas
Recomendaciones—Puntuación0/9
Últimos 30 díassin datosProporción negativa—Pos. por neg.—
Multimedia
5 imágenes
Detalles del juego
Acerca del juego
Juego
Fecha de lanzamiento2 de junio de 2026Lanzado hace 4 meses
Precio actual$6.99Sin descuento ahora mismoMínimo registrado$6.99desde el 22 sept 2026Último cambio$6.9922 sept 2026Descuentos registrados0desde el 22 sept 2026
Compatibilidad y características
Windows · LinuxNo se indica compatibilidad con mando
JugabilidadSingle-player
Funciones de SteamFamily Sharing
Comodidad y audioCustom Volume ControlsPlayable without Timed InputSave Anytime
MásPlayable At Your Own Pace
Requisitos del sistema
MínimoRecomendadoSistemaWindows 10/11igualCPUDual-core 2.0 GHzQuad-core 2.5 GHz+GPU1 GB VRAMGTX 1050 / RX 560 / Intel Iris Xe or betterRAM4 GB RAM8 GB RAMTamaño de descarga500 MB available space1 GB available space
Acerca del juego
Acerca de Ruin Adventurer
========= SUMMARY =========
‘Ruin Adventurer’ is an automation game with survival and programming elements. Use your robots to ensure your survival, automate resource gathering, and ultimately escape the ruins.
========= DISCLAIMER =========
This game was developed by a single developer as part of a final-year project for a higher school leaving certificate (Swiss education system, Higher Technical College). The aim of this project was to develop a video game and market it on Steam. The game is currently just about ready for an Early Access release and will be significantly expanded over the coming months.
========= GAMECONTENT =========
The current version of the game includes the following features/mechanics:
- A procedurally generated map with 10 levels, each measuring 20x20 tiles. The map is modelled on an abandoned ruin or labyrinth.
- Randomly distributed resources of various types
- Survival mechanics involving hunger, thirst and energy, which must be maintained by mining resources
- Programming mechanics for robots, which are the only way to interact with the game world
- Research and progression systems that utilise the automated resources and items crafted from them
- Save and load mechanics for a game state and unlimited user-created scripts
- Infinite resources (provided the in-game price is paid) (Disclaimer: No real money, microtransactions, in-game currency or similar)
The game state is hardcore – there is only one life. If you fail to meet the survival mechanics, the save file is lost and you must start again.
You are provided with a robot at the start. Use this robot and the game’s own programming logic to ensure your survival and make progress. Expand your robot fleet and optimise your scripts to make better progress.
========= STORY =========
You play an adventurer who is exploring an unexplored cave and has an accident. Fortunately, you were rescued by the little robot ‘Bob’, who brought you to B.O.B. To get back home, you must now explore the ruins and unlock the lowest level. But what was this ruin for? What purpose did it serve? All these questions will only be answered through exploration. (Disclaimer: The relevant stories will be released in Q4 2026)
========= ROADMAP =========
- Q3 2026
- Improved user guidance
- Tutorial overhaul
- Enhance user interface
- Improve options menu (particularly regarding accessibility)
- Add more/better sounds
- Q4 2026
- More content (items, research)
- Buildings
- Decorations & stories
- Q1 2027
- Creation of additional video and image assets
- Enemies
- Difficulty levels
- Q2 2027
- More content
- Implementation of customisation options for the player
- Q3 2027 – Full release
- Polishing and refinement of all systems
- Voice acting for B.O.B.
- Language support: German, French, Italian and Spanish
Jugadores actualizados 19 sept, 04:20 UTC · datos de la tienda 22 sept, 10:44 UTC · fuente: SteamWebAPI
Ruin Adventurer cuesta $6.99 en la tienda de Steam (US). El precio más bajo que hemos registrado desde el 22 sept 2026 es $6.99. Steam fija un precio distinto para el juego en 14 regiones — los precios regionales aparecen más arriba.
Ruin Adventurer se lanzó el 2 de junio de 2026 de la mano de Finnchen123. Lanzado hace 4 meses.
Mínimo: Windows 10/11, Dual-core 2.0 GHz, 1 GB VRAM, 4 GB RAM. La tarjeta de requisitos de arriba compara los requisitos mínimos y recomendados de cada plataforma.
Steam indica 500 MB de espacio libre en disco para Ruin Adventurer. Los requisitos recomendados piden 1 GB.
Este juego todavía no tiene reseñas en Steam.
No — Steam no incluye el español entre los idiomas de Ruin Adventurer. En total, Steam indica 1 idioma para Ruin Adventurer, ninguno de ellos con voces.
No — Steam clasifica Ruin Adventurer como un juego para un jugador.
Los Steam charts de Ruin Adventurer en SteamStatistics muestran los jugadores en vivo y las curvas de 24 horas, 7 días y 30 días, actualizadas al menos cada diez minutos.Abrir los Steam charts de Ruin Adventurer ›
En Steam, Ruin Adventurer funciona en Windows y Linux. No se indica compatibilidad con mando.
Ruin Adventurer tiene la clasificación DEJUS L e IGRS 3.