✦Quest for Choices: Ivan's Tale is a choice-driven visual novel. The story mainly follows a Slavic white mouse named "Ivan Viktorovich Belyaev" and its VR memory recordings in the United States.
Jugadores de Quest for Choices: Ivan's Tale y Steam charts
en vivo
Jugadores—— en 24 h
Pico 24 h0Muestra más alta de hoy
Pico 30 días0Prom. —
Pico histórico0Desde el inicio del seguimiento
Horas jugadas 30 días—Estimado
Steam chart · jugadores 30 díasesperando muestras
Recopilando muestras diariasTodavía no hay muestras diarias guardadas para este juego. La curva aparecerá cuando lleguen los primeros días de historial.
Últimos 30 díassin datosProporción negativa—Pos. por neg.—
DLC
4317210ID de app
Compatibilidad y características
Windows · macOS · LinuxNo se indica compatibilidad con mando
JugabilidadSingle-player
Funciones de SteamFamily Sharing
Comodidad y audioCustom Volume ControlsPlayable without Timed InputSave Anytime
MásPlayable At Your Own Pace
Requisitos del sistema
MínimoRecomendadoSistemaWindows 10igualCPUALL—GPUALL—RAM4 GB RAMigualTamaño de descarga5 GB available spaceigual
Acerca de Quest for Choices: Ivan's Tale
In ✦Chapter 0✦ – guess what? This company project is getting a personal spin-off! They were just discussing who to put in it! Whoa! How come Ivan didn't get any notification about something this big?!
What? They're even going to use AI and brain-computer interfaces to spy on the chosen one's memories?!
Then we just have to hold a "pleasant" voting session!
You can vote for anyone – including yourself ❤
In ✦Chapter 1✦, Ivan arrives at his earliest memory – a Khrushchyovka apartment building after the collapse of the Soviet Union, where Ivan, back when he was still called Vanya, also lived.
And the moment Ivan sees Vanya, he just can't help but cling to him!
Ivan can intervene in the past within his memories – could he lead Vanya toward a new life?
But! No matter what kind of interventions or choices you make, they're all just AI-predicted outcomes – they won't affect reality, really ♪
Rather than being driven by traditional goal-oriented tasks, this game leans more toward pure experience-driven gameplay – just enjoy the story itself.
There is no concept of "failing" the game, nor any requirement to collect everything in order to unlock a "true ending."
The entire game features ✦ autosave ✦ – unlocked story segments will show up as entry points on the flowchart, so you don't have to worry about missing content and restarting from scratch.
You can click on any option at your own pace and see what stories unfold behind each choice. Different combinations of choices may trigger Easter eggs or hidden content!
You're free to explore the map at will. The ✦Part Keys✦ you find during exploration can be used to unlock currently unseen hidden storylines!
The exploration in this game is light and has no mandatory elements.
The game includes a built-in ✦annotation glossary✦ to lower the reading barrier.
A lighthearted and cheerful story tone, just like Ivan's own personality ♪ hopefully!
There are also all sorts of colorful ✦quirky coworkers✦ who discuss social politics, black humor, and adult jokes.
※ This game is positioned as a visual novel. In the current project plan, there are no puzzle-solving, combat, chase scenes, or numerical elements. Please don't have misplaced expectations of this project as a JRPG.
Slavic dude, scrawny courier who swears he's a lab rat. Can't stand smokes or booze.
Little Ivan, back when he was still kicking it in Eastern Europe.
Works logistics, mixes a mean cocktail, can hold her liquor like a champ. Sometimes they drag her to the front desk.
Italian-American, runs info management. Zero Italian stereotypes—dude actually digs pineapple on pizza.
Current head honcho and planning proxy. Emotionally constipated, no real hobbies, nothing he particularly hates.
German surgeon. Zero patience, major attitude, says the most unhinged stuff without blinking.
Corporate code monkey beaten down by the grind. Dream life? Ghost everyone and retire to bumville.
That's what will be available at launch!
The game will be released as an Early Access version. The launch content includes the Prologue and Chapter 1. The complete full version of the main game is: Prologue + Chapters 1, 2, 3 + Epilogue.
The DEMO includes most of the Prologue and the beginning of Chapter 1.
It's highly recommended to try the DEMO before deciding whether to purchase!
※Note※
- All character viewpoints do not represent the stance of the development team.
- This game includes LGBTQ+ characters and related thematic depictions. Characters have independent sexual orientation and romantic orientation settings.
- The story does not contain coming-out stories, guide systems, or romance simulations – none of the common romantic elements.
- If you feel uncomfortable during the early stages of play, please apply for a refund according to the platform policies. We hope you have a responsible entertainment experience.
Preguntas frecuentes
Steam no indica ningún precio para Quest for Choices: Ivan's Tale en este momento.
Quest for Choices: Ivan's Tale aún no ha salido. Lanzamiento previsto: 2027.
Mínimo: Windows 10, ALL, ALL, 4 GB RAM. La tarjeta de requisitos de arriba compara los requisitos mínimos y recomendados de cada plataforma.
Steam indica 5 GB de espacio libre en disco para Quest for Choices: Ivan's Tale.
Este juego todavía no tiene reseñas en Steam.
Sí — Quest for Choices: Ivan's Tale tiene la interfaz y los subtítulos en español, pero no voces en español. En total, Steam indica 11 idiomas para Quest for Choices: Ivan's Tale, ninguno de ellos con voces.
No — Steam clasifica Quest for Choices: Ivan's Tale como un juego para un jugador.
Los Steam charts de Quest for Choices: Ivan's Tale en SteamStatistics muestran los jugadores en vivo y las curvas de 24 horas, 7 días y 30 días, actualizadas al menos cada diez minutos.
En Steam, Quest for Choices: Ivan's Tale funciona en Windows, macOS y Linux. No se indica compatibilidad con mando.
Quest for Choices: Ivan's Tale tiene la clasificación DEJUS 16 e IGRS 18.
Quest for Choices: Ivan's Tale: precio, fecha de lanzamiento, gráficos y estadísticas