A pulse crosses one cell per tick — the longer way arrives later. From that one rule you build machines out of light: lay conduits, split colours, hit the beat. Quiet, untimed, free.
Jugadores de Phasewright y Steam charts
en vivo
Jugadores—— en 24 h
Pico 24 h0Muestra más alta de hoy
Pico 30 días0Prom. —
Pico histórico0Desde el inicio del seguimiento
Horas jugadas 30 días—Tiempo de juego sumado
Steam chart · jugadores 30 díasesperando muestras
Recopilando muestras diariasTodavía no hay muestras diarias guardadas para este juego. La curva aparecerá cuando lleguen los primeros días de historial.
24 horas—7 días—TendenciaEstable
Reseñas0 reseñas
—No user reviews
0 positivas0 negativas
Recomendaciones—Puntuación0/9
Últimos 30 díassin datosProporción negativa—Pos. por neg.—
Light is fast, but not arbitrarily fast. A pulse crosses exactly one cell per tick. The longer way arrives later.
That is the whole rule. Everything else in this game follows from it.
A source sends light. A receiver waits for it — in the right colour, on the right beat. Between them lies an empty site.
You draw conduits like a line on paper, press Run and watch. If the light arrives, the order is filled. If it comes early, late or in the wrong colour, the game shows you exactly where — and you draw the line differently.
Nothing breaks, nothing runs out. Build as long as you like.
Three numbers stand above every machine: ticks, cost, footprint. They contradict each other. The fast answer is rarely the small one, and the cheap one almost never the fastest.
Stop at the tick mark if you want. Or build the same machine three more times — and measure yourself against everyone who did the same.
New parts arrive one at a time and explain themselves on the site, not in a manual. Each brings an idea, and every idea makes yesterday's site look different.
What lies on the board in the later chapters is not written here. Find that out yourself.
The editor is the one the game's own orders were built with: your own orders, your own parts, whole chapters. One code, and somebody else plays what you made. The Steam Workshop holds what others built.
If you would rather not build alone, bring somebody to the same order — side by side or against each other, over Steam.
A few other tables stand in the next room: small things for in between, some of them change daily. Have a look yourself.
Preguntas frecuentes
Phasewright es gratuito en Steam.
Phasewright aún no ha salido. Lanzamiento previsto: 2026.
Mínimo: Windows 10 (64-bit), Dual core, 2.0 GHz, Integrated graphics, 4096 MB RAM. La tarjeta de requisitos de arriba compara los requisitos mínimos y recomendados de cada plataforma.
Steam indica 500 MB de espacio libre en disco para Phasewright.
Este juego todavía no tiene reseñas en Steam.
No — Steam no incluye el español entre los idiomas de Phasewright. En total, Steam indica 2 idiomas para Phasewright, ninguno de ellos con voces.
Sí — según Steam, Phasewright tiene PvP en línea y cooperativo en línea.
Los Steam charts de Phasewright en SteamStatistics muestran los jugadores en vivo y las curvas de 24 horas, 7 días y 30 días, actualizadas al menos cada diez minutos.Abrir los Steam charts de Phasewright ›
En Steam, Phasewright funciona en Windows. Compatibilidad total con mando.
Phasewright tiene la clasificación DEJUS 14 e IGRS 18.
Jugadores actualizados — · datos de la tienda 20 sept, 17:16 UTC · fuente: SteamWebAPI