A top-down space survival roguelite. Harvest crystallized spacetime, build your arsenal from 40+ absurdly named weapons, and hold off increasingly hostile void entities until the universe runs out of things to throw at you. It usually doesn't.
Jugadores de Okay, Panic y Steam charts
en vivo
Jugadores0— en 24 h
Pico 24 h0Muestra más alta de hoy
Pico 30 días0Prom. —
Pico histórico0Desde el inicio del seguimiento
Horas jugadas 30 días—Estimado
Steam chart · jugadores 30 díasesperando muestras
Recopilando muestras diariasTodavía no hay muestras diarias guardadas para este juego. La curva aparecerá cuando lleguen los primeros días de historial.
24 horas—7 días—TendenciaEstable
Reseñas0 reseñas
—No user reviews
0 positivas0 negativas
Recomendaciones—Puntuación0/9
Últimos 30 díassin datosProporción negativa—Pos. por neg.—
Multimedia
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Detalles del juego
Acerca del juego
Juego
Fecha de lanzamiento17 de marzo de 2026Lanzado hace 6 meses
Precio actual$10.49Sin descuento ahora mismoMínimo registrado$10.49desde el 22 sept 2026Último cambio$10.4922 sept 2026Descuentos registrados0desde el 22 sept 2026
Compatibilidad y características
WindowsNo se indica compatibilidad con mando
JugabilidadSingle-player
Funciones de SteamFamily Sharing
Comodidad y audioCustom Volume ControlsKeyboard Only OptionPlayable without Timed Input
Requisitos del sistema
MínimoRecomendadoSistemaWindows (10+)igualCPUIntel Core i5 (6th gen) or equivalentIntel Core i7 or equivalentGPUDirectX 11 compatible, 1 GB VRAM—RAM4 GB RAM8 GB RAMTamaño de descarga500 MB available space1 GB available space
Acerca del juego
Acerca de Okay, Panic
You fled an empire. You dove through an unstable wormhole into a dimension where physics filed for bankruptcy. Now you harvest crystallized fragments of collapsed spacetime while everything that lives here tries to kill you.
This is fine.
Okay Panic is a top-down space survival roguelite with auto-targeting weapons, deep build customization, and a lore system that treats dimensional exile, weaponized coffee, and the end of civilization with equal journalistic detachment.
Your ship fires automatically — your job is to survive, maneuver, collect resources, and make increasingly consequential upgrade decisions as the waves escalate from "manageable" to "statistically improbable."
It is what it is
Launch into a stage. Void entities emerge from hive nodes and swarm toward you. Your weapons auto-fire at the nearest threats. Killed enemies drop Echo Crystals, XP orbs, shields, and salvage cores.
Level up, choose upgrades, collect cores, and keep moving until the timer runs out — or you don't.
The arena compresses over time. There is nowhere to hide. Eventually a boss arrives with a warning klaxon and a bad attitude.
Plan accordingly.
8 Pilots, 8 Very Different Problems
Each pilot has unique stats, passive bonuses, and a backstory explaining why they're here.
- Commander Vex — Balanced ace. Once held off three cruisers for eight hours at 15% hull integrity because she was more stubborn than the Zenith Confederation.
- Tech Aria — Engineer specialist. Considers void harvesting "applied thermodynamics with a survival component."
- Salvage Kain — Scavenger. If it's not bolted down, it's inventory.
- Kalahia — Ex-racing pilot. Top speed, fragile but untouchable. Applied Formula-class reflexes to a combat scenario. It's working so far.
- Infamous Tokk — Mercenary tank. Starts with rail gun and shield, very slow. Approaches problems the way a glacier approaches a valley.
- Pet-Quart-Clik-Tobah — Four-armed Xelothian alien. Beam weapon specialist. Name is approximate — human vocal cords lack the required number of frequencies.
- Specimen 38 — Bio-augmented escapee. The people who made her regret losing their investment. She does not regret leaving.
- "Him" — The legend nobody names. Every fleet has a pilot the others talk about in whispers.
Systems That Want Your Attention
Chain Kills. Build the Combo — Kill fast enough and your combo meter climbs through six tiers of escalating bonuses — faster fire rate, higher damage, HP regeneration. Hit the max tier and trigger Overdrive: a screen-clearing burst and a 30% fire rate boost. Let the combo drop and start over.
Mefisto — Your Imperfect AI Companion — Mefisto is an onboard AI that watches how you play and reacts emotionally — cycling through 8 states from Excited to Panicked to Existential. It offers tactical advice at various accuracy (it tries). It remembers your worst moments. It will judge you.
Emergency Warp — A controlled spacetime tear that relocates your ship instantly. Brief invulnerability during transit because for that instant you don't fully exist. Pilots report seeing things during the jump. Overuse inadvisable.
Time Dilation — Slow down enemies and bullets by warping the space time continuum.
Dynamic Events — Random events interrupt runs: Pulsar Flares, Gravity Anomalies, Wormhole Surges, Debris Storms, AI Overmind Hacks. Frequency increases in later stages. The void has opinions about your continued survival.
Heat Management — Weapons generate heat. Overheat means weapons stop firing. Each pilot handles heat differently. Some builds require thermal discipline. Others require accepting thermal consequences.
Crew Progression — Defeated bosses drop crew members in tiers, granting additional powerups. But remember: crew members are not immortal.
Meta-Progression — Accumulated resources unlock new pilots, meta-upgrades, and weapon slots across multiple sessions. The roster expands from 3 characters to 8.
70+ Lore Entries — Narrative logs unlock as you play. The lore documents dimensional exile with the tone of someone filing an incident report about the end of reality.
50+ Achievements — Including *Untouchable* (complete a run without taking damage), *Wave God* (reach wave 50), *The Unpronounceable* (unlock Pet-Quart-Clik-Tobah), and *Ultimate Victory* (defeat the Final Guardian).
More features coming soon!
Jugadores actualizados 19 sept, 01:54 UTC · datos de la tienda 22 sept, 08:10 UTC · fuente: SteamWebAPI
Okay, Panic cuesta $10.49 en la tienda de Steam (US). El precio más bajo que hemos registrado desde el 22 sept 2026 es $10.49. Steam fija un precio distinto para el juego en 14 regiones — los precios regionales aparecen más arriba.
Okay, Panic se lanzó el 17 de marzo de 2026 de la mano de GotANormalJob. Lanzado hace 6 meses.
Mínimo: Windows (10+), Intel Core i5 (6th gen) or equivalent, DirectX 11 compatible, 1 GB VRAM, 4 GB RAM. La tarjeta de requisitos de arriba compara los requisitos mínimos y recomendados de cada plataforma.
Steam indica 500 MB de espacio libre en disco para Okay, Panic. Los requisitos recomendados piden 1 GB.
Este juego todavía no tiene reseñas en Steam.
No — Steam no incluye el español entre los idiomas de Okay, Panic. En total, Steam indica 1 idioma para Okay, Panic, 1 con voces.
No — Steam clasifica Okay, Panic como un juego para un jugador.
Los Steam charts de Okay, Panic en SteamStatistics muestran los jugadores en vivo y las curvas de 24 horas, 7 días y 30 días, actualizadas al menos cada diez minutos.Abrir los Steam charts de Okay, Panic ›
En Steam, Okay, Panic funciona en Windows. No se indica compatibilidad con mando.
Okay, Panic tiene la clasificación DEJUS L e IGRS 3.