Oikizo is a city-building game. Start by placing your first building and a few citizens, then make your city prosper. The strength of Oikizo lies in the ability to manage a city cooperatively with your friends.
Jugadores de Oikizo y Steam charts
en vivo
Jugadores0— en 24 h
Pico 24 h0Muestra más alta de hoy
Pico 30 días0Prom. —
Pico histórico0Desde el inicio del seguimiento
Horas jugadas 30 días—Estimado
Steam chart · jugadores 30 díasesperando muestras
Recopilando muestras diariasTodavía no hay muestras diarias guardadas para este juego. La curva aparecerá cuando lleguen los primeros días de historial.
24 horas—7 días—TendenciaEstable
Reseñas0 reseñas
—No user reviews
0 positivas0 negativas
Recomendaciones
Multimedia
9 imágenes
Detalles del juego
Acerca del juego
Juego
Fecha de lanzamiento4 de julio de 2025En Steam desde hace 1 año
DesarrolladorL2N Game StudioEditorL2N Game StudioGénerosEstrategiaAcceso anticipado
—Logros1DLC
Acerca del juego
Jugadores actualizados 18 sept, 17:34 UTC · datos de la tienda 22 sept, 10:56 UTC · fuente: SteamWebAPI
MínimoRecomendadoSistemaWin 10—CPU3GHz 4-Core or similar—GPUGTX 1660—RAM8 GB RAM—Tamaño de descarga5 GB available space—
Acerca de Oikizo
Oikizo is a city-building game. Start by placing your first building and a few citizens, then make your city prosper. The strength of Oikizo lies in the ability to manage a city cooperatively with your friends. Currently in early access, the game offers a randomly generated map of considerable size and a "classic" civilization. We have initially focused on the basic mechanics. In this version, you can develop your city alone or with friends, without any imposed objectives for now. We have implemented a famine defeat condition that will be your priority in this version.
We are aware of the absence of certain aspects and assure you that we have many ideas for this game. However, we need player feedback to ensure the base is stable before adding new features.
This game has a unique feature: the ability to play the same city with your friends. You might think that managing ten buildings with two players isn't very exciting. We understand, but our vision is to create much more than a simple town with a few buildings. Indeed, we have chosen to implement a relatively large map size so that your small village can grow into much more than a city. We want players to be able to build and develop enough for the city to transform into a small country. This is where co-management makes the most sense.
Whereas you might typically manage a beautiful city with a hundred or a few hundred inhabitants, imagine being in charge of thousands. Managing their demands, continuing to grow your city while defending against attacks, involves a significant number of tasks. More than playing a city next to your friends who help you if they feel like it, you play the same city, and they will have as much interest as you in defending the territory that is yours.
For your information, here are the elements we will add later:
- New Civilizations: Each will have its specificities (magical, steampunk, etc.) with unique resources, buildings, or technologies.
- Population Satisfaction: Your population will evolve with your city, and the more developed it is, the more demands your citizens will have. Be wary of strikes if you neglect your population too much.
- Trade: We will start with a classic resource exchange mechanic between players to support (or not) each other in times of difficulty in your friends' cities. Later, we plan to implement a more advanced economic system considering supply and demand to vary the value of resources.
- Diplomacy: Although the game does not feature AI factions, we will integrate diplomacy to allow players who do not wish to co-manage a city to establish lasting relationships, whether economic, military, or technological.
- Combat: We appreciate calm and peaceful games, but we are aware that some enjoy the military aspect. Therefore, we plan to implement this feature in the game. Whether through AI attacks during random events or simply if your friend has upset you, it will be possible to correct them amicably in the game by presenting your army.
- Mods: We know that mods are an essential part of this type of game, and we also appreciate the ability to modify a game to add elements we like. Therefore, our goal is to support mods so that the community can create civilizations and other game elements as they wish, transforming the experience to their liking.
Preguntas frecuentes
Oikizo cuesta $19.99 en la tienda de Steam (US). El precio más bajo que hemos registrado desde el 22 sept 2026 es $19.99. Steam fija un precio distinto para el juego en 14 regiones — los precios regionales aparecen más arriba.
Oikizo se lanzó el 4 de julio de 2025 de la mano de L2N Game Studio. En Steam desde hace 1 año.
Mínimo: Win 10, 3GHz 4-Core or similar, GTX 1660, 8 GB RAM. La tarjeta de requisitos de arriba compara los requisitos mínimos y recomendados de cada plataforma.
Steam indica 5 GB de espacio libre en disco para Oikizo.
Este juego todavía no tiene reseñas en Steam.
No — Steam no incluye el español entre los idiomas de Oikizo. En total, Steam indica 2 idiomas para Oikizo, ninguno de ellos con voces.
Sí — según Steam, Oikizo tiene cooperativo en línea.
Los Steam charts de Oikizo en SteamStatistics muestran los jugadores en vivo y las curvas de 24 horas, 7 días y 30 días, actualizadas al menos cada diez minutos.
En Steam, Oikizo funciona en Windows. No se indica compatibilidad con mando.