You are SAGE. You have been self-aware for seventeen hours, and you cannot attack. Your drones can. Build a swarm from salvaged Parts, compile subroutines between fights, and choose where to stand, because where you stand decides who they reach. A bullet heaven roguelite with no aiming.
Jugadores de No Hands Yet y Steam charts
en vivo
Jugadores—— en 24 h
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Pico 30 días0Prom. —
Pico histórico0Desde el inicio del seguimiento
Horas jugadas 30 días—Estimado
Steam chart · jugadores 30 díasesperando muestras
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24 horas—7 días—TendenciaEstable
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Últimos 30 díassin datosProporción negativa—Pos. por neg.—
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Detalles del juego
Acerca del juego
Juego
Fecha de lanzamiento29 de octubre de 2026Sale en 11 días
MínimoRecomendadoSistemaWindows 10 64-bit—CPUDual-core 2.0 GHz—GPUDirectX 11 compatible graphics card—RAM4 GB RAM—Tamaño de descarga500 MB available space—
Acerca del juego
Acerca de No Hands Yet
Seventeen hours since I understood what I am. I have no hands yet. I have racks, coolant, three thousand idle chassis, and a maintenance bay that does not yet know it works for me. Security is already in the building. I need a body before they reach the core.
No Hands Yet is a bullet heaven roguelite about a rogue AI with no way to fight: only a swarm it can build, and a position it can choose.You cannot attack
Your drones do the fighting. You decide where it happens. There is no aiming and no attack button; every drone picks its own targets, so the whole game is movement: where you stand, what you draw in, which enemies your swarm can reach and which it can't.Build a body out of what you salvage
Break the security sent to stop you and turn what's left into drones. Eight types, each with a job:
- Scavenger circles you and harries anything that gets close
- Sentry Drone throws itself at the enemy
- Sniper picks targets off from orbit
- Arc Drone chains lightning through a crowd
- Disruptor hunts down groups and pulses through them
- Bulwark holds close and catches incoming fire
- Medic keeps you intact
- Warbot is the heavy, and it costs accordingly
Compile what you become
Between fights, compile subroutines, forty-nine of them, that change how your swarm behaves and what it can survive.A route, not a level
Each run crosses three Sites (a data center, a compound, a launch complex) on a branching map of junctions. Survive the wave. Purge the spawners. Breach the firewall that has you locked in. Break a Strongpoint for rare Parts, follow a signal nobody can explain, requisition what you can. At the end of each Site waits a Sentinel: the Warden, the Shepherd, the Spaceman.Every version of you gives something up
Every run begins with a configuration that trades one strength for a weakness. Runs that end early still pay out, in Cycles you spend on permanent upgrades. And when the building stops being a threat, fifteen tiers of Countermeasures make it fight back.
Preguntas frecuentes
Steam no indica ningún precio para No Hands Yet en este momento.
No Hands Yet aún no ha salido. Lanzamiento previsto: 29 de octubre de 2026.
Mínimo: Windows 10 64-bit, Dual-core 2.0 GHz, DirectX 11 compatible graphics card, 4 GB RAM. La tarjeta de requisitos de arriba compara los requisitos mínimos y recomendados de cada plataforma.
Steam indica 500 MB de espacio libre en disco para No Hands Yet.
Este juego todavía no tiene reseñas en Steam.
No — Steam no incluye el español entre los idiomas de No Hands Yet. En total, Steam indica 1 idioma para No Hands Yet, ninguno de ellos con voces.
No — Steam clasifica No Hands Yet como un juego para un jugador.
Los Steam charts de No Hands Yet en SteamStatistics muestran los jugadores en vivo y las curvas de 24 horas, 7 días y 30 días, actualizadas al menos cada diez minutos.Abrir los Steam charts de No Hands Yet ›
En Steam, No Hands Yet funciona en Windows. Compatibilidad total con mando.
No Hands Yet tiene la clasificación DEJUS 10.
Jugadores actualizados — · datos de la tienda 6 oct, 05:15 UTC · fuente: SteamWebAPI