A fixed-camera cyberpunk ARPG set in an abandoned corporate facility. Two origin paths — Analog and Cyborg — branch into six specialist classes, each with unique resource mechanics and signature perks. Deliberate combat, deep loot, and builds that transform how you play. Escape Earth Facility #723.
Jugadores de NeuroKore: Requiem y Steam charts
en vivo
Jugadores—— en 24 h
Pico 24 h0Muestra más alta de hoy
Pico 30 días0Prom. —
Pico histórico0Desde el inicio del seguimiento
Horas jugadas 30 días—Estimado
Steam chart · jugadores 30 díasesperando muestras
Recopilando muestras diariasTodavía no hay muestras diarias guardadas para este juego. La curva aparecerá cuando lleguen los primeros días de historial.
24 horas—7 días—TendenciaEstable
Reseñas0 reseñas
—No user reviews
0 positivas0 negativas
Recomendaciones—Puntuación0/9
Últimos 30 díassin datosProporción negativa—Pos. por neg.—
MínimoRecomendadoSistema11—CPUAny—GPUIntegrated—RAM4 GB RAM—Tamaño de descarga1 GB available space—
Acerca del juego
Acerca de NeuroKore: Requiem
Playtest Note
This is a VERY early release. Like pre-pre-pre alpha version. There is no in-game story, and all assets and models are placeholders. Items, talents, perks, and many other features are still in the infancy stage.
What Is Neurokore: Requiem?
A Diablo-style action RPG in a cyberpunk world where flesh and machine are at odds — but share a common enemy. Low-poly 3D with high-res PBR textures and dynamic lighting.
Fixed isometric camera. The tone layers gritty neon-noir, campy 80s sci-fi, and body horror into something that feels like Neuromancer meets The Thing meets Flash Gordon.
Eight Classes, Eight Different Games
Choose an origin — [b]Analog[/b] (flesh that refuses to become obsolete) or [b]Cyborg[/b] (pragmatism that crossed the threshold) — then specialize into one of three advanced
classes per path.
- Survivalist — traps and adrenaline. Pressure builds your resource; safety bleeds it.
- Count / Countess — curses and composure. Controlled play sustains you; panic breaks you.
- Enculted — charm enemies to fight for you. Turn the horde against itself.
- Forged — extra mechanical arms. Budget your power grid across active augmentations.
- Automaton — autonomous drone swarm. Your bandwidth caps how many fight alongside you.
- Polymath — psionic telekinesis. Seize and slam what stands in your way.
Every class has its own resource system. This isn't a mana bar with a different skin — each resource changes how you make decisions in combat.
Talent Trees & Signature Perks
Five tiers of talent investment per class. Early tiers broaden your kit. Later tiers redefine it — adding drone swarms, extra limbs, enemy charm, proximity mines, curses, or
telekinetic control. Perks are permanent progression through talent points, not something gear gives or takes away.
Gear That Changes Behavior
Eight equipment slots, each with a dedicated stat domain — you know what a drop does at a glance. But the real power is in behavior mods: a jetpack backpack and a phasing backpack both go in the same slot, but they create fundamentally different characters. Loot doesn't just scale your numbers — it changes how you play.
Deliberate, Weighted Combat
Attacks commit you. Four targeting modes — cone, radial AoE, projectile, and hitscan — each with readable ground telegraphs. Enemy density scales from small groups to screen-filling hordes. Hardcore mode available for permadeath runs.
Earth Facility #723
A vast corporate complex — half augmentation research center, half high-security prison — abandoned without notice. The corporation didn't shut it down with care. It just stopped thinking about the people inside. Analog and Cyborg players start in opposite wings and converge in the maintenance corridors below. What you find down there is worse than what either side left behind.
Jugadores actualizados — · datos de la tienda 23 sept, 01:42 UTC · fuente: SteamWebAPI
NeuroKore: Requiem aún no ha salido. Lanzamiento previsto: 2027.
Mínimo: 11, Any, Integrated, 4 GB RAM. La tarjeta de requisitos de arriba compara los requisitos mínimos y recomendados de cada plataforma.
Steam indica 1 GB de espacio libre en disco para NeuroKore: Requiem.
Este juego todavía no tiene reseñas en Steam.
No — Steam no incluye el español entre los idiomas de NeuroKore: Requiem. En total, Steam indica 1 idioma para NeuroKore: Requiem, ninguno de ellos con voces.
No — Steam clasifica NeuroKore: Requiem como un juego para un jugador.
Los Steam charts de NeuroKore: Requiem en SteamStatistics muestran los jugadores en vivo y las curvas de 24 horas, 7 días y 30 días, actualizadas al menos cada diez minutos.Abrir los Steam charts de NeuroKore: Requiem ›
En Steam, NeuroKore: Requiem funciona en Windows. No se indica compatibilidad con mando.
NeuroKore: Requiem tiene la clasificación DEJUS 18 e IGRS 18.