A pool-building roguelike deckbuilder. You draw cards, but never build a deck. Line units across 3 lanes and weave 49 units into 21 synergies. Damage stacks in three layers—Base × Combo × Resonance—and the deeper you specialize, the harder it explodes. Three classes, one pool to sharpen.
Jugadores de MindGate y Steam charts
en vivo
Jugadores—— en 24 h
Pico 24 h0Muestra más alta de hoy
Pico 30 días0Prom. —
Pico histórico0Desde el inicio del seguimiento
Horas jugadas 30 días—Tiempo de juego sumado
Steam chart · jugadores 30 díasesperando muestras
Recopilando muestras diariasTodavía no hay muestras diarias guardadas para este juego. La curva aparecerá cuando lleguen los primeros días de historial.
Jugadores actualizados — · datos de la tienda 19 sept, 19:16 UTC · fuente: SteamWebAPI
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Puntuación0/9
Últimos 30 díassin datosProporción negativa—Pos. por neg.—
—DLC
4861550ID de app
Compatibilidad y características
WindowsNo se indica compatibilidad con mando
JugabilidadSingle-player
Funciones de SteamFamily Sharing
Requisitos del sistema
MínimoRecomendadoSistemaWindows 10 64-bit—CPUIntel Core i3 / AMD 同等以上—GPUDirectX 11 対応の統合GPU以上—RAM4096 MB RAM—Tamaño de descarga2048 MB available space—
Acerca de MindGate
No deck. Just the pool. Sharpen it.
You don't win with the cards you draw. You win with how you place them.
You draw cards — but you never build a deck.
In MindGate, what you do is compress your pool.
Pick from a hand of 8, line your units across 3 lanes, and weave synergies.
Your units do the fighting. You decide the battle through placement and preparation.What is pool-building?
A deckbuilder is a game about adding cards.
MindGate is the opposite — a game about cutting the cards you don't need.
Your pool is fixed from the start. The more you compress it, the purer your hand, the more stable your synergies, the bigger your combos explode.
It's not about what you draw — it's about what you keep. That's everything.Three layers of explosion
Damage stacks through three multipliers.
Base × Combo × Resonance
Combo accumulates as you push through each wave.
Resonance grows the deeper you specialize into a synergy.
Half-committed builds stay weak. Mastered builds detonate.3 waves, 3 lanes
Each battle runs up to 3 waves. Units and field carry over between them.
Your early placement decides the late-game explosion.
The field starts at 3 slots, growing by one each turn up to 9.
Early on it's about choices; later it's about board design. The same game transforms turn after turn.49 units × 21 synergies
7 origins × 7 classes = 49 distinct units.
Synergies number 21 in total: 7 origin, 7 class, and 7 hidden duos.
Hold the same cards, arrange them differently, and you're playing a different game.
Synergies activate across 3–4 tiers.
The deeper you specialize, the harder the effects spike and the higher resonance climbs.
Every unit carries its own passive skill, combining with synergies to create unique strengths.Three classes, three games
Commander — a straight-ahead leader who marshals the field and stacks combos efficiently.
Magus — an unorthodox solver who tunes synergies at blistering speed with skills and magic.
Merchant — builds the board through a gold-and-relic economy all its own.
The same 49 units, three completely different experiences.Explore and grow
A map spanning 4 areas, procedurally generated — a different route every run.
Buy relics, equipment, and skills at the shop.
Let events steer the fate of your build through their choices.
Elite enemies hit hard, but beating them yields powerful rewards.Grind. Upgrade. Run again.
Gear drops after battles. Defeat a boss and the chest is guaranteed — rarity is up to luck.
Four slots: weapon, armor, two accessories.
Effects range from ATK and synergy strength to hand size and gold — cutting straight to the heart of your pool.
Break down extras into materials. Craft. Upgrade.
Gear doesn't disappear when you die.
Keep challenging. Build something that's entirely your own.Mind Layers — at your own pace
From the base difficulty up through Mind Layers 1 to 10.
Constraints and enemy strength ramp step by step, so beginners and veterans alike can challenge at a level that fits them.
Conquer Mind Layer 10, and you stand where only those who truly understand this game can see.Content at a glance
- Units: 49 (all with original art)
- Synergies: 21 (7 origin + 7 class + 7 duo)
- Relics: 127
- Augments: 83
- Equipment: 35
- Skills: 26
- Events: 37
- Mind Layer difficulties: 10
- Run structure: 4 areas × 16 battles × up to 3 waves
About Early Access
MindGate is currently in Early Access.
What's included at EA launch
A high-completion build with everything in place: all 16 battles / 3 classes / 49 units / 10 Mind Layers / 127 relics / 83 augments.
Planned updates
- EA +4 months: Endless Mode
- EA +8 months: Synergy Trial + English localization (alpha)
- EA +12 months: v1.0 (daily challenges, full achievements, complete English)
Preguntas frecuentes
Steam no indica ningún precio para MindGate en este momento.
MindGate aún no ha salido. Lanzamiento previsto: 2027.
Mínimo: Windows 10 64-bit, Intel Core i3 / AMD 同等以上, DirectX 11 対応の統合GPU以上, 4096 MB RAM. La tarjeta de requisitos de arriba compara los requisitos mínimos y recomendados de cada plataforma.
Steam indica 2048 MB de espacio libre en disco para MindGate.
Este juego todavía no tiene reseñas en Steam.
No — Steam no incluye el español entre los idiomas de MindGate. En total, Steam indica 2 idiomas para MindGate, ninguno de ellos con voces.
No — Steam clasifica MindGate como un juego para un jugador.
Los Steam charts de MindGate en SteamStatistics muestran los jugadores en vivo y las curvas de 24 horas, 7 días y 30 días, actualizadas al menos cada diez minutos.
En Steam, MindGate funciona en Windows. No se indica compatibilidad con mando.
MindGate tiene la clasificación DEJUS 12 e IGRS 18.
MindGate: precio, fecha de lanzamiento, gráficos y estadísticas