Krukmore is a brutal, transparent dice roguelike. No hidden math. No safety nets. No save scumming. One run. One mountain. One ending — yours or his.
Jugadores de Krukmore y Steam charts
en vivo
Jugadores0— en 24 h
Pico 24 h0Muestra más alta de hoy
Pico 30 días0Prom. —
Pico histórico0Desde el inicio del seguimiento
Horas jugadas 30 días—Estimado
Steam chart · jugadores 30 díasesperando muestras
Recopilando muestras diariasTodavía no hay muestras diarias guardadas para este juego. La curva aparecerá cuando lleguen los primeros días de historial.
24 horas—7 días—TendenciaEstable
Reseñas2 reseñas
100,0%2 user reviews
2 positivas0 negativas
Recomendaciones—Puntuación0/9
Últimos 30 díassin datosProporción negativa0,0%Pos. por neg.—
Multimedia
6 imágenes
Detalles del juego
Acerca del juego
Juego
Fecha de lanzamiento30 de agosto de 2026Lanzado hace 25 días
DesarrolladorDavid GambleEditorFace Won GamesGénerosEstrategiaAventuraRol
Precio actual$6.99Sin descuento ahora mismoMínimo registrado$6.99desde el 22 sept 2026Último cambio$6.9922 sept 2026Descuentos registrados0desde el 22 sept 2026
Compatibilidad y características
WindowsNo se indica compatibilidad con mando
JugabilidadSingle-player
Funciones de SteamFamily Sharing
Requisitos del sistema
MínimoRecomendadoSistemaWindows 10 64-bitWindows 11 64-bitCPU1.6 GHz dual-core, x642.4 GHz quad-core, x64GPUIntegrated graphics with hardware acceleration (DirectX 11 capable); 1280×800 displayAny GPU supporting DirectX 11RAM1 GB RAM4 GB RAMTamaño de descarga500 MB available space800 MB available space
Acerca del juego
Acerca de Krukmore
THE MOUNTAIN DOES NOT NEGOTIATE
Krukmore is a mountain, and everything on it wants your heroes dead.
You take two heroes to the summit. Not four, not six — two. When one falls, the other climbs alone. When both fall, the run is over and the mountain resets, indifferent, waiting for the next pair of fools to start at the bottom.
Ten floors. Fifty kinds of enemy. Eighty-nine dice to find. Every turn asks the same question:
What do you roll, and what do you hold back?
EVERY DIE IS A WEAPON
Your heroes don't have abilities. They have dice.
A Rusty Blade is four faces of Slashing and two of nothing. A Kite Shield is mostly Armor. An epic weapon might devastate an enemy on one face and give you absolutely nothing on another.
Choose which dice to commit each turn, roll them, and live with the result.
Every face is printed. Enemy resistances, vulnerabilities and immunities are shown before you act. If a monster takes double damage from Fire and shrugs off Slashing, you know it before you roll.
There is no hidden math in Krukmore.
There is only arithmetic you didn't do.
BUILD TWO HEROES
Choose your pair from 8 races and 14 classes, with different access to Strength, Skill, Magic and Holy dice.
As your heroes level during a run, new equipment slots open and increasingly powerful dice become available. A hero reaching the summit looks nothing like the one who started at the bottom — and you built them from whatever the mountain was willing to give you.
WHAT'S ON THE MOUNTAIN
- 10 hand-built floors, from Goblin Warrens to the Krukmore Summit
- 50 enemy types with distinct attacks, targeting behavior, resistances and vulnerabilities
- 89 unique dice across four disciplines and four rarity tiers
- 22 consumables, including potions, scrolls and elixirs
- Random encounters, shrines, sacrifices and dangerous bargains
- 11 hidden secrets to discover
- 120 achievements that feed permanent progression
- Unlockable races, classes and Hard Mode
- A Bestiary and Grimoire that fill as you discover the mountain
- Full gamepad support
NO SAVE SCUMMING
There is one save file, and it writes when you act — not when you want it to.
A death is a death. A bad bargain stays bargained. The monster that ends your run goes into the Hall of Heroes with your name next to it.
Runs are short enough to attempt over lunch and long enough that losing one near the summit will genuinely annoy you.
That annoyance is the game.
TRANSPARENT BY DESIGN
Krukmore hides nothing except its secrets.
Damage numbers are printed. Enemy behavior is stated. The combat log tells you what resisted, what got through, what was absorbed and why.
The difficulty comes from decisions, not from information you weren't given.
Two heroes. Ten floors. Eighty-nine dice. One mountain.
Climb.
Jugadores actualizados 19 sept, 07:25 UTC · datos de la tienda 22 sept, 21:42 UTC · fuente: SteamWebAPI
Krukmore cuesta $6.99 en la tienda de Steam (US). El precio más bajo que hemos registrado desde el 22 sept 2026 es $6.99. Steam fija un precio distinto para el juego en 14 regiones — los precios regionales aparecen más arriba.
Krukmore se lanzó el 30 de agosto de 2026 de la mano de David Gamble. Lanzado hace 25 días.
Mínimo: Windows 10 64-bit, 1.6 GHz dual-core, x64, Integrated graphics with hardware acceleration (DirectX 11 capable); 1280×800 display, 1 GB RAM. La tarjeta de requisitos de arriba compara los requisitos mínimos y recomendados de cada plataforma.
Steam indica 500 MB de espacio libre en disco para Krukmore. Los requisitos recomendados piden 800 MB.
El 100,0% de las 2 reseñas de Steam son positivas — Steam las califica como “2 user reviews”.
No — Steam no incluye el español entre los idiomas de Krukmore. En total, Steam indica 1 idioma para Krukmore, ninguno de ellos con voces.
No — Steam clasifica Krukmore como un juego para un jugador.
Los Steam charts de Krukmore en SteamStatistics muestran los jugadores en vivo y las curvas de 24 horas, 7 días y 30 días, actualizadas al menos cada diez minutos.Abrir los Steam charts de Krukmore ›
En Steam, Krukmore funciona en Windows. No se indica compatibilidad con mando.
Krukmore tiene la clasificación DEJUS 10 e IGRS 13.