Acquire energy. Build a city. Consume the universe. Just a Clicker Game is a darkly humorous incremental experience where your quest for efficiency might just break reality. Manage simulation instability, unlock the massive Neural Tree, and remember: the Ducky Council is always watching.
Jugadores de Just a Clicker Game y Steam charts
en vivo
Jugadores—— en 24 h
Pico 24 h0Muestra más alta de hoy
Pico 30 días0Prom. —
Pico histórico0Desde el inicio del seguimiento
Horas jugadas 30 días—Estimado
Steam chart · jugadores 30 díasesperando muestras
Recopilando muestras diariasTodavía no hay muestras diarias guardadas para este juego. La curva aparecerá cuando lleguen los primeros días de historial.
24 horas—7 días—TendenciaEstable
Reseñas0 reseñas
—No user reviews
0 positivas0 negativas
Recomendaciones—Puntuación0/9
Últimos 30 díassin datosProporción negativa—Pos. por neg.—
Multimedia
6 imágenes
Detalles del juego
Acerca del juego
Juego
Fecha de lanzamientomarzo de 2027Sale en 5 meses
DesarrolladorMochi Fox StudiosEditorMochi Fox StudiosGénerosIndieSimulaciónCasual
—Logros—DLC4654600ID de app
Compatibilidad y características
WindowsCompatibilidad total con mando
JugabilidadSingle-player
Funciones de SteamFamily SharingSteam AchievementsSteam Cloud
Comodidad y audioCamera ComfortColor AlternativesCustom Volume ControlsMouse Only Option
MásNarrated Game MenusPlayable At Your Own PacePlayable Without VisionSteam Input API Support
Requisitos del sistema
MínimoRecomendadoSistemaWindows 10 (64-bit)Windows 10/11 (64-bit)CPUIntel Core i3 or AMD equivalentIntel Core i5 or AMD equivalentGPUIntegrated Graphics (Intel HD 4000)Dedicated Graphics (NVIDIA GTX 660)RAM2 GB RAM4 GB RAMTamaño de descarga2 GB available space3 GB available space
Acerca del juego
Acerca de Just a Clicker Game
Welcome to the Nexus. Please keep clicking.
Just a Clicker Game is an incremental simulation about energy, efficiency, and the eventual
consumption of everything you hold dear.
You are Operator 15. There were fourteen before you. Their sessions are still running.
Nobody will tell you what the energy is for. The number goes up. That has always been enough.
It's just a clicker game. Really. Don't look too closely at the "Simulated Screams" setting.
It's nothing. No features.
- The loop. A hamster wheel, and eventually a machine that siphons Hawking radiation off the
edge of a black hole. Over 100 generators and click items, 16 People Points upgrades, and a
68-node Neural Tree — from "Sleepy Interns" to "Reality Anchors."
- Rhythm, not speed. Click *in time* with the Nexus and it answers you. Miss, and it doesn't.
- Instability. Push output and the simulation starts to fray. Most operators keep it low. The
Redline pays considerably better, for as long as you last in it.
- A city that eats what it makes. Spend People Points on a living map where the ground itself
has opinions — veins that amplify, rifts that pay out in anomalies, and dead earth that will never
grow anything. Route the power. Decide who goes dark.
- And somewhere in it, people. Residents with names, routes, and their own reasons to be out at
this hour. You can go down and walk among them, if you want to. They end.
- Neural Reset. Give up everything you built for something you cannot spend. Then do it again,
further.
- Markets for things that should not have prices. Waste, corruption, instability, debt — all of
it is spendable, if you are willing.
- A Museum of Dead Iterations. Every run you finish leaves one object behind, labelled with what
you actually did in it. They accumulate. They are not only sentimental.
- 69 transmissions across six chapters, filed in an Archive that shows you every gap it still
has. Most of them change how the game plays. A few change what it is.
- 115 achievements. Twenty-six of them are not listed.
- The Ducky Council is always watching. There are five of them. Their verdict is binding.
"The universe was not destroyed in a bang. It was simply... consumed. Efficiently."
Jugadores actualizados — · datos de la tienda 23 sept, 02:28 UTC · fuente: SteamWebAPI
Steam no indica ningún precio para Just a Clicker Game en este momento.
Just a Clicker Game aún no ha salido. Lanzamiento previsto: marzo de 2027.
Mínimo: Windows 10 (64-bit), Intel Core i3 or AMD equivalent, Integrated Graphics (Intel HD 4000), 2 GB RAM. La tarjeta de requisitos de arriba compara los requisitos mínimos y recomendados de cada plataforma.
Steam indica 2 GB de espacio libre en disco para Just a Clicker Game. Los requisitos recomendados piden 3 GB.
Este juego todavía no tiene reseñas en Steam.
No — Steam no incluye el español entre los idiomas de Just a Clicker Game. En total, Steam indica 1 idioma para Just a Clicker Game, 1 con voces.
No — Steam clasifica Just a Clicker Game como un juego para un jugador.
Los Steam charts de Just a Clicker Game en SteamStatistics muestran los jugadores en vivo y las curvas de 24 horas, 7 días y 30 días, actualizadas al menos cada diez minutos.Abrir los Steam charts de Just a Clicker Game ›
En Steam, Just a Clicker Game funciona en Windows. Compatibilidad total con mando.
Just a Clicker Game tiene la clasificación DEJUS L e IGRS 3.