Turn-based play is central to Chinese Chess. HyperChineseChess removes this rule—battle AI or players in real-time, using quick thinking to win. Experience classic chess reimagined!
Jugadores de 即时象棋:旧棋新弈 Hyper Chinese Chess y Steam charts
en vivo
Jugadores0— en 24 h
Pico 24 h0Muestra más alta de hoy
Pico 30 días0Prom. —
Pico histórico0Desde el inicio del seguimiento
Horas jugadas 30 días—Estimado
Steam chart · jugadores 30 díasesperando muestras
Recopilando muestras diariasTodavía no hay muestras diarias guardadas para este juego. La curva aparecerá cuando lleguen los primeros días de historial.
24 horas—7 días—TendenciaEstable
Reseñas58 reseñas
79,3%Mostly Positive
46 positivas12 negativas
Recomendaciones—
Multimedia
5 imágenes
Detalles del juego
Acerca del juego
Juego
Fecha de lanzamiento6 de noviembre de 2025Lanzado hace 11 meses
Precio actual$1.99Sin descuento ahora mismoMínimo registrado$1.99desde el 22 sept 2026Último cambio$1.9922 sept 2026Descuentos registrados0desde el 22 sept 2026
Compatibilidad y características
WindowsNo se indica compatibilidad con mando
JugabilidadMulti-playerOnline PvPPvPSingle-player
Funciones de SteamFamily SharingSteam Achievements
Comodidad y audioAdjustable DifficultyCustom Volume ControlsMouse Only Option
MásTouch Only Option
Requisitos del sistema
MínimoRecomendadoSistemaWindows 7 SP1+ (64-bit)Windows 11 (64-bit)CPUIntel/AMD 2-cores 2.0 GHzIntel/AMD 4-cores 3.0 GHzGPUIntel HD Graphics 4000NVIDIA GeForce GT 1030RAM2 GB RAM4 GB RAMTamaño de descarga500 MB available space800 MB available space
Acerca de 即时象棋:旧棋新弈 Hyper Chinese Chess
Tired of traditional Chinese Chess? HyperChineseChess: Real-Time Battle – A Classic Reborn offers a fresh take! Face off against AI or challenge friends in real-time chess warfare. For extra thrills, try the Fog of War mode—where hidden moves intensify the clash!
In traditional Chinese Chess, players should obey the rules below.
The board consists of 9 horizontal and 10 vertical lines, divided by a "River" in the middle. Each side has a "Palace" (3×3 square with diagonal lines) at the center of the baseline.
32 pieces in total (16 per side): 将/帅 (General/King) ×1, 士 (Advisors) ×2, 相/象 (Elephants) ×2, 马 (Horses) ×2, 车 (Chariots) ×2, 炮 (Cannons) ×2, 兵/卒 (Soldiers/Pawns) ×5.
Red moves first, players alternate turns. Soldiers/Pawns cannot move backward.
The General (Black) or King (Red) is the core piece and can only move one square at a time (horizontally or vertically) within the Palace (3×3 grid).
Advisors move one square diagonally per turn and are confined to the Palace. They cannot step outside the Palace or move orthogonally.
Horses move like knights in chess (one square straight + one square diagonal). If the adjacent square in the initial direction is occupied ("hobbling the horse's leg"), the move is blocked.
Chariots move any number of squares horizontally or vertically (like a rook in chess), but cannot jump over pieces.
Cannons move like Chariots, but to capture, they must jump over exactly one intervening piece (called a "screen"). Without a screen, they cannot attack.
Soldiers move one square forward before crossing the River. After crossing, they can move sideways or forward, but never backward.
And this dynamic variant transforms traditional Chinese chess into an exciting real-time strategy game.
Players compete not in turns, but through continuous action point management. Each player gains 1 action point (AP) every second, stored up to a maximum of 4 AP. Every piece movement costs 1 AP, creating strategic decisions about when to save points and when to execute rapid maneuvers.
The core objective remains unchanged - checkmate the opponent's General. However, the real-time element introduces thrilling new dynamics. Players might choose to immediately spend AP on aggressive moves, or strategically save points for powerful combinations. The Cannon becomes particularly deadly when players accumulate enough AP to move and fire in quick succession.
All traditional movement rules apply: Generals stay within their palaces, Horses jump in L-shapes (unless blocked), Chariots roam freely, and Cannons require screens for captures. Soldiers gain mobility after crossing the river, but still cannot retreat. The key innovation is that players may move any piece at any time when they have AP available, leading to simultaneous actions and intense tactical exchanges.
Victory is achieved through the classic checkmate condition, but now under the pressure of real-time decision making. The AP system creates natural ebbs and flows in the game's tempo, rewarding both quick reflexes and long-term planning. Players must balance offense and defense while efficiently managing their precious action points in this fast-paced chess battle.
Preguntas frecuentes
即时象棋:旧棋新弈 Hyper Chinese Chess cuesta $1.99 en la tienda de Steam (US). El precio más bajo que hemos registrado desde el 22 sept 2026 es $1.99. Steam fija un precio distinto para el juego en 14 regiones — los precios regionales aparecen más arriba.
即时象棋:旧棋新弈 Hyper Chinese Chess se lanzó el 6 de noviembre de 2025 de la mano de 上弦月工作室AscentGames. Lanzado hace 11 meses.
Mínimo: Windows 7 SP1+ (64-bit), Intel/AMD 2-cores 2.0 GHz, Intel HD Graphics 4000, 2 GB RAM. La tarjeta de requisitos de arriba compara los requisitos mínimos y recomendados de cada plataforma.
Steam indica 500 MB de espacio libre en disco para 即时象棋:旧棋新弈 Hyper Chinese Chess. Los requisitos recomendados piden 800 MB.
El 79,3% de las 58 reseñas de Steam son positivas — Steam las califica como “Mostly Positive”.
No — Steam no incluye el español entre los idiomas de 即时象棋:旧棋新弈 Hyper Chinese Chess. En total, Steam indica 1 idioma para 即时象棋:旧棋新弈 Hyper Chinese Chess, ninguno de ellos con voces.
Sí — según Steam, 即时象棋:旧棋新弈 Hyper Chinese Chess tiene PvP en línea.
Los Steam charts de 即时象棋:旧棋新弈 Hyper Chinese Chess en SteamStatistics muestran los jugadores en vivo y las curvas de 24 horas, 7 días y 30 días, actualizadas al menos cada diez minutos.
En Steam, 即时象棋:旧棋新弈 Hyper Chinese Chess funciona en Windows. No se indica compatibilidad con mando.
即时象棋:旧棋新弈 Hyper Chinese Chess tiene la clasificación DEJUS 6 e IGRS 3.
即时象棋:旧棋新弈 Hyper Chinese Chess: precio, fecha de lanzamiento, gráficos y estadísticas