Movement is combat. No attack button. Your positioning and movement patterns trigger abilities automatically. Choose your class, complete objectives, and descend deeper into procedurally generated dungeons. Every step is a tactical decision.
Jugadores de Hexstride y Steam charts
en vivo
Jugadores—— en 24 h
Pico 24 h0Muestra más alta de hoy
Pico 30 días0Prom. —
Pico histórico0Desde el inicio del seguimiento
Horas jugadas 30 días—Tiempo de juego sumado
Steam chart · jugadores 30 díasesperando muestras
Recopilando muestras diariasTodavía no hay muestras diarias guardadas para este juego. La curva aparecerá cuando lleguen los primeros días de historial.
24 horas—7 días—TendenciaEstable
Reseñas0 reseñas
—No user reviews
0 positivas0 negativas
Recomendaciones
Multimedia
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Detalles del juego
Acerca del juego
Juego
Fecha de lanzamiento8 de enero de 2027Sale en 4 meses
Jugadores actualizados — · datos de la tienda 22 sept, 04:15 UTC · fuente: SteamWebAPI
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Puntuación0/9
Últimos 30 díassin datosProporción negativa—Pos. por neg.—
DLC
4661890ID de app
Compatibilidad y características
Windows · macOS · LinuxNo se indica compatibilidad con mando
JugabilidadSingle-player
Funciones de SteamFamily Sharing
Comodidad y audioCustom Volume ControlsMouse Only OptionPlayable without Timed InputSave Anytime
MásPlayable At Your Own Pace
Requisitos del sistema
MínimoRecomendadoSistemaWindows 10—CPUAny dual-core from the last ~10 years—GPUAny GPU with OpenGL 2.1 support—RAM512 MB RAM—Tamaño de descarga50 MB available space—
Acerca de Hexstride
Move to fight. Fight by moving.
Hexstride is a hex-grid tactical dungeon crawler where positioning is everything. There's no attack button. Your movement patterns trigger abilities automatically. Every step is a tactical decision, every tile a consequence.Choose your class
Fighter: Get in their face. Strike at melee range, pursue fleeing enemies, and leap across tiles to reposition in the thick of battle.
Ranger: Keep your distance. Shoot from range, punish enemies that close in, and disengage before they reach you.
Mage: Control the field. Blast groups at close range, erupt the ground ahead, and rain fire from your movement trail.
Each class has three passive abilities that trigger automatically from movement patterns, plus a mobility skill and active abilities powered by combo points. Mastering your class means mastering how you move.Every level, complete objectives
Each procedurally generated level offers more objectives than you need. Complete any 3 to unlock the exit. Extra objectives mean better drops.
- Monster Kills: Hunt down a percentage of spawned mobs across the map
- Maze: Navigate a recursive maze and find all hidden chests
- Waves: Defend a Diamond against relentless enemy waves
- Bounty Hunter: Track and kill marked targets before your step limit runs out
- Falling Floor: Kill all mobs on crumbling tiles before they collapse beneath you
- Boss: Face the Slime Boss. Dodge its telegraphed jumps, survive the split, avoid the venom pools
Between levels, visit the Hub
Craft gear at the Workbench, brew potions at the Alchemy table, and study new abilities at the Lectern. Each run you return stronger, better equipped, and ready to go deeper.Built for replayability
Procedural generation creates unique maps, enemy placements, and maze layouts every time. Infinite Tiers scale difficulty, enemy variety, and map size as you progress. No two runs play the same way.Two modes, two experiences
Normal: Return to the Hub on death. Progress and items are kept. A challenging but forgiving path deeper into the dungeon.
Hardcore: One life. All progress lost on death. For players who want every step to truly matter.Coming to Steam
Hexstride is currently in active development. Wishlist now to follow development and be notified at launch.
More classes, objectives, items, tiers, and endgame content in development.About the developer
Hexstride is developed solo by Francesc under the YAWP Games banner. Every system (procedural generation, hex-grid combat, class design) is handcrafted in Go using the Ebiten game engine.
Preguntas frecuentes
Steam no indica ningún precio para Hexstride en este momento.
Hexstride aún no ha salido. Lanzamiento previsto: 8 de enero de 2027.
Mínimo: Windows 10, Any dual-core from the last ~10 years, Any GPU with OpenGL 2.1 support, 512 MB RAM. La tarjeta de requisitos de arriba compara los requisitos mínimos y recomendados de cada plataforma.
Steam indica 50 MB de espacio libre en disco para Hexstride.
Este juego todavía no tiene reseñas en Steam.
No — Steam no incluye el español entre los idiomas de Hexstride. En total, Steam indica 1 idioma para Hexstride, ninguno de ellos con voces.
No — Steam clasifica Hexstride como un juego para un jugador.
Los Steam charts de Hexstride en SteamStatistics muestran los jugadores en vivo y las curvas de 24 horas, 7 días y 30 días, actualizadas al menos cada diez minutos.
En Steam, Hexstride funciona en Windows, macOS y Linux. No se indica compatibilidad con mando.
Hexstride tiene la clasificación DEJUS 6 e IGRS 13.
Hexstride: precio, fecha de lanzamiento, gráficos y estadísticas