An incremental game where you mine, fight and grow stronger while the World Eater devours everything behind you faster and faster.
Jugadores de Geritmia y Steam charts
en vivo
Jugadores—— en 24 h
Pico 24 h0Muestra más alta de hoy
Pico 30 días0Prom. —
Pico histórico0Desde el inicio del seguimiento
Horas jugadas 30 días—Estimado
Steam chart · jugadores 30 díasesperando muestras
Recopilando muestras diariasTodavía no hay muestras diarias guardadas para este juego. La curva aparecerá cuando lleguen los primeros días de historial.
24 horas—7 días—TendenciaEstable
Reseñas0 reseñas
—No user reviews
0 positivas0 negativas
Recomendaciones
Multimedia
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Detalles del juego
Acerca del juego
Juego
Fecha de lanzamiento12 de enero de 2027Sale en 4 meses
Últimos 30 díassin datosProporción negativa—Pos. por neg.—
ID de app
Compatibilidad y características
WindowsNo se indica compatibilidad con mando
JugabilidadSingle-player
Funciones de SteamFamily SharingSteam AchievementsSteam Cloud
Requisitos del sistema
MínimoRecomendadoRAM512 MB RAM—Tamaño de descarga400 MB available space—
Acerca de Geritmia
In each journey, you push through a chain of procedurally generated worlds. You mine resources, fight armies, and grow stronger. Decisions you make shape your journey.
The World Eater devours worlds behind you at ever-increasing speed. When it reaches you, your journey ends, but the permanent upgrades carry forward, making each run stronger than the last.
World Perks
World perks are obtained through leveling and winning battles. They provide progression within a single world. Perks are not only passive bonuses, but also entities that you can craft, buy, obtain, or lose.
Permanent Perks
Permanent perks persist between journeys and apply universally. They provide minor bonuses and serve as the game’s primary form of meta-progression.
Bonus Board
The bonus board is built using tiles and allows players to customise their active universal bonuses. Bonus board progression persists between journeys.
Crystals
Crystals function as the game’s equipment system. They are randomly generated across multiple tiers, providing bonuses and sometimes altering core mechanics. Crystals persist between journeys.
A battle between teams is a sequence of duels. In each round, a random soldier from each side is selected to fight. The team with the last soldier standing is the winner.
The winning probability between soldiers is determined by their weakness and offence values.
Soldiers can also have modifiers that alter the normal flow of combat. Here are some examples:
- Suicide - When killed, also kills the killer.
- Trickster - When fighting, reverses the outcome probability.
- Initiate - Will always fight if possible.
The game offers approximately 20–40 hours of gameplay in Standard mode and features high replayability due to procedural generation.
The gameplay is active and involves planning and strategic thinking.
Multiple game modes are available, including a Relaxed mode for players who prefer a more idle-style experience without time pressure.
Preguntas frecuentes
Steam no indica ningún precio para Geritmia en este momento.
Geritmia aún no ha salido. Lanzamiento previsto: 12 de enero de 2027.
Mínimo: 512 MB RAM. La tarjeta de requisitos de arriba compara los requisitos mínimos y recomendados de cada plataforma.
Steam indica 400 MB de espacio libre en disco para Geritmia.
Este juego todavía no tiene reseñas en Steam.
No — Steam no incluye el español entre los idiomas de Geritmia. En total, Steam indica 1 idioma para Geritmia, ninguno de ellos con voces.
No — Steam clasifica Geritmia como un juego para un jugador.
Los Steam charts de Geritmia en SteamStatistics muestran los jugadores en vivo y las curvas de 24 horas, 7 días y 30 días, actualizadas al menos cada diez minutos.
En Steam, Geritmia funciona en Windows. No se indica compatibilidad con mando.