Keep a train full of survivors alive as it crosses a wasteland ruled by machine beasts. Build rooms inside each car, care for 16 personality types and their stress, send scouts into the ruins, and see how far you can go before the line breaks.
Jugadores de FARLINE y Steam charts
en vivo
Jugadores—— en 24 h
Pico 24 h0Muestra más alta de hoy
Pico 30 días0Prom. —
Pico histórico0Desde el inicio del seguimiento
Horas jugadas 30 días—Estimado
Steam chart · jugadores 30 díasesperando muestras
Recopilando muestras diariasTodavía no hay muestras diarias guardadas para este juego. La curva aparecerá cuando lleguen los primeros días de historial.
24 horas—7 días—TendenciaEstable
Reseñas0 reseñas
—No user reviews
0 positivas0 negativas
Recomendaciones
Multimedia
5 imágenes
Detalles del juego
Acerca del juego
Juego
Fecha de lanzamiento—Fecha de lanzamiento sin anunciar
```
The last train out of the Ark
The city of the Ark fell in a single night. What's left of its people is crammed into an unfinished train, running west across a wasteland where machine beasts hunt anything that moves.
You are not the driver. You are the one who decides who sleeps, who eats, who mans the guns — and who goes out into the ruins when the fuel runs low.
A whole world in a cross-section
- Watch every car in 2D side view: crew climb ladders, cook, research, sleep, and argue in rooms you built.
- Where you put things matters. A generator next to the bunk room keeps people awake. A kitchen beside the grow room cooks faster.
- Power is a circuit breaker, not a battery — go one watt over and every system on the train drops to a crawl.
People, not units
- Every survivor has one of 16 personality types that shapes how they work, rest, and break.
- Introverts need quiet corners. Some unwind at the arcade, others in the greenhouse. The stress log tells you exactly why someone is about to snap.
- Friendships and grudges form on their own — seat the wrong two people together and you'll hear about it.
- Death is permanent. The fallen are remembered at the memorial, along with their last words.
Hard choices, on a schedule you control
- Event cards that ask you to choose who — send the steady one or the brilliant one, and pay for it either way.
- Stop to send scout teams on foot. Hear them over the radio. Not all of them come back.
- The radar shows danger ahead. Run through it, or stop, dig in, and pay in fuel.
Hold the line
- Turret classes that each own a different range — rapid fire up close, precision at the horizon, splash for the swarms.
- Machine beasts that charge, shell, swarm or shrug off bullets — each calls for a different answer.
- Lose a car, lose everything inside it. Lose the power core, and the journey ends.
How far can you go?
There is no ending waiting for you. Only distance, days survived, and a record to beat — and a train that grows car by car and floor by floor.
```
Preguntas frecuentes
Steam no indica ningún precio para FARLINE en este momento.
FARLINE aún no ha salido. Todavía no se ha anunciado una fecha.
Mínimo: Windows 10 64-bit, Intel Core i3-6100 / AMD Ryzen 3 1200, DirectX 11, 1GB VRAM, 4 GB RAM. La tarjeta de requisitos de arriba compara los requisitos mínimos y recomendados de cada plataforma.
Steam indica 1 GB de espacio libre en disco para FARLINE.
Este juego todavía no tiene reseñas en Steam.
No — Steam no incluye el español entre los idiomas de FARLINE. En total, Steam indica 2 idiomas para FARLINE, ninguno de ellos con voces.
No — Steam clasifica FARLINE como un juego para un jugador.
Los Steam charts de FARLINE en SteamStatistics muestran los jugadores en vivo y las curvas de 24 horas, 7 días y 30 días, actualizadas al menos cada diez minutos.
En Steam, FARLINE funciona en Windows. No se indica compatibilidad con mando.