ELbab is a pixel-art roguelite set in an endless library. Choose tiles to progress through dungeon-like paths and enjoy a build-crafting experience similar to ARPG planning tools. All battles are automated, letting you relax with coffee, videos, or even other games while refining your build.
Jugadores de ELbab y Steam charts
en vivo
Jugadores0— en 24 h
Pico 24 h0Muestra más alta de hoy
Pico 30 días0Prom. —
Pico histórico0Desde el inicio del seguimiento
Horas jugadas 30 días—Estimado
Steam chart · jugadores 30 díasesperando muestras
Recopilando muestras diariasTodavía no hay muestras diarias guardadas para este juego. La curva aparecerá cuando lleguen los primeros días de historial.
24 horas—7 días—TendenciaEstable
Reseñas135 reseñas
81,5%Very Positive
110 positivas25 negativas
Recomendaciones134Puntuación8/9
Últimos 30 díassin datosProporción negativa18,5%Pos. por neg.4,4×
Multimedia
7 imágenes
Detalles del juego
Acerca del juego
Juego
Fecha de lanzamiento12 de diciembre de 2025Lanzado hace 10 meses
Precio actual$6.99Sin descuento ahora mismoMínimo registrado$6.99desde el 22 sept 2026Último cambio$6.9922 sept 2026Descuentos registrados0desde el 22 sept 2026
Compatibilidad y características
WindowsNo se indica compatibilidad con mando
JugabilidadSingle-player
Funciones de SteamFamily Sharing
Requisitos del sistema
MínimoRecomendadoSistemaWindows 10 (64-bit)igualCPUIntel Core i3 or equivalentIntel Core i5 or equivalentGPUIntel HD Graphics 4000 or betterIntel HD Graphics 5000 or betterRAM2 GB RAM4 GB RAMTamaño de descarga200 MB available space400 MB available space
Acerca del juego
Acerca de ELbab
ELbab is a roguelite auto-battler set inside an endlessly expanding library.
Each run is designed to last 30 minutes to 1.5 hours.
The gameplay blends tile-based dungeon progression with the feeling of crafting builds in a hack-and-slash game.
Combat itself is fully automated, so most of your time is spent planning and optimizing your build.
Because the game is auto-battle and playable entirely with the mouse, it’s perfect for relaxed, multitask-friendly play sessions—enjoy a cup of coffee, watch videos, or play other games while progressing through ELbab.
(Assigning the ESC key to a mouse button makes it even more comfortable.)
The difficulty is intended to be on the tougher side. However, since ELbab is currently in an alpha stage and developed by a solo creator, enemy variety and overall balancing are still works in progress.
Frequently Asked Questions
Q. Isn’t the balance a bit rough?
A. Yes, there are certainly still areas that need improvement. We plan to continue adjusting the balance, adding new skills, and reworking enemy abilities over time.
Q. Isn’t the inventory too small?
A. It is small. However, at the moment, we consider the need to make careful choices part of the gameplay experience, so the current size is intentional.
Q. Aren’t the STR / INT / DEX requirements too strict?
A. In the demo and in the “Beginner Library” (when the Library is still uncleared), you can only progress up to Floor 2. The full library goes up to Floor 4, so the early game may feel tight.
Also, each character has certain stats that appear more frequently, so the intended strategy is to strengthen books that match that character’s naturally favored attributes.
Q. Aren’t some rooms much more valuable than others?
A. Here are answers regarding a few key rooms:
- Room of Awakening
Our intention is to place enough Unique Books here to let players define a build direction—similar to a “class” choice in traditional RPGs. This may change with future balance updates.
- Treasure Room
The reward includes a Book and Ink, but the amount of Ink may need adjustment. It’s also possible that players don’t realize Ink is being awarded, which suggests a UX issue we may need to improve.
- Room of Conversion
The Unique Book you get depends on the mods attached to the Normal Book you convert, creating some degree of controlled randomness that lets you aim for specific Unique Books.
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Q. I want to reset my Runestone.
A. Currently, the system is designed with a degree of “regret” in mind, so respec is not implemented. However, the planned Library Customization feature (tentative name) may eventually provide a way to handle this.
Q. Skill Books almost never drop, or relying on the starting skill feels boring.
A. We are planning a system where certain events will trigger sub-skills. When this is implemented, players will have more skill choices. We also plan to continue adding Skill Books over time.
Q. Can you improve the randomness of the dungeon map?
Q. Can we enhance books at any time?
A. I’ll answer these together.
We will continue adjusting the randomness (the algorithm is quite complex…).
Separately, we are planning a Library Customization feature, where players use Papyrus (a persistent currency) to shape their own library.
Examples include making shop rerolls optional, fixing the location of Runestone rooms, or allowing book enhancement at any time.
Q. I want a “Calcs” feature like those in build planners (detailed numerical breakdowns).
A. I want that too…
But implementing such a system would require a full configuration engine to simulate various combat conditions, which is extremely difficult.
For now, we only provide basic DPS results as a temporary solution—sorry!
Jugadores actualizados 18 sept, 23:21 UTC · datos de la tienda 22 sept, 12:26 UTC · fuente: SteamWebAPI
ELbab cuesta $6.99 en la tienda de Steam (US). El precio más bajo que hemos registrado desde el 22 sept 2026 es $6.99. Steam fija un precio distinto para el juego en 14 regiones — los precios regionales aparecen más arriba.
ELbab se lanzó el 12 de diciembre de 2025 de la mano de makz. Lanzado hace 10 meses.
Mínimo: Windows 10 (64-bit), Intel Core i3 or equivalent, Intel HD Graphics 4000 or better, 2 GB RAM. La tarjeta de requisitos de arriba compara los requisitos mínimos y recomendados de cada plataforma.
Steam indica 200 MB de espacio libre en disco para ELbab. Los requisitos recomendados piden 400 MB.
El 81,5% de las 135 reseñas de Steam son positivas — Steam las califica como “Very Positive”.
No — Steam no incluye el español entre los idiomas de ELbab. En total, Steam indica 3 idiomas para ELbab, ninguno de ellos con voces.
No — Steam clasifica ELbab como un juego para un jugador.
Los Steam charts de ELbab en SteamStatistics muestran los jugadores en vivo y las curvas de 24 horas, 7 días y 30 días, actualizadas al menos cada diez minutos.Abrir los Steam charts de ELbab ›
En Steam, ELbab funciona en Windows. No se indica compatibilidad con mando.