A skill-based 2D action noir. Read enemy telegraphs and decide: block, parry, or dodge. Solve tiny diegetic puzzles between fights, then crack cases and clobber absurd yet deadly bosses—with nothing but an umbrella and perfect timing.
Jugadores de Ducktective Bill y Steam charts
en vivo
Jugadores—— en 24 h
Pico 24 h0Muestra más alta de hoy
Pico 30 días0Prom. —
Pico histórico0Desde el inicio del seguimiento
Horas jugadas 30 días—Estimado
Steam chart · jugadores 30 díasesperando muestras
Recopilando muestras diariasTodavía no hay muestras diarias guardadas para este juego. La curva aparecerá cuando lleguen los primeros días de historial.
24 horas—7 días—TendenciaEstable
Reseñas0 reseñas
—No user reviews
0 positivas0 negativas
Recomendaciones
Multimedia
6 imágenes
Detalles del juego
Acerca del juego
Juego
Fecha de lanzamiento—Fecha de lanzamiento sin anunciar
Desarrollador3PM Game StudioEditor3PM Game StudioGénerosAcciónAventuraIndieRol
—Logros
Acerca del juego
Jugadores actualizados — · datos de la tienda 23 sept, 00:11 UTC · fuente: SteamWebAPI
Últimos 30 díassin datosProporción negativa—Pos. por neg.—
—DLC
3994060ID de app
Compatibilidad y características
WindowsNo se indica compatibilidad con mando
JugabilidadSingle-player
Funciones de SteamFamily Sharing
Requisitos del sistema
MínimoRecomendadoSistemaAnything released in this decadeMicrosoft secret windows versionCPUif it can run windows, it can run this gameUnreleased ProcessorGPUIntegrated graphic card should be okayGraphic card that can make the visual touchableRAM512 MB RAM9999 MB RAMTamaño de descarga500 MB available space9999 GB available space
Acerca de Ducktective Bill
Ducktective Bill is a boss-centric, timing-driven 2D sidescroller set in a witty, late-19th-century noir city. There’s no inventory and no stat grind—your progress comes from skill, not numbers. Read each enemy’s telegraphed attack and choose the right answer every time: block, parry, or dodge. Between encounters, solve small, diegetic puzzles that feel like real detective work and keep the pacing fresh.
What you’ll do
- Master fair, readable combat. Every attack broadcasts its intent:
- Blockable (safe to guard), Parryable (counter out of block with tight timing), Dodge-only (unblockable / block-break), and Neutral (either response works).
Multi-hit strings are block-only for clarity.
- Fight memorable weirdos. From a trio of street pigeons teaching core mechanics to two pigeons in one trench coat who split mid-fight.
- Solve quick, no-inventory puzzles. One-screen environmental reads (postboxes, market signs, chalk marks) that gate encounters naturally.
- Hang out at the office hub. Your oddball team poses and comments as you pick cases and characters.
Content included at launch
- 1 Small Case — “Breadcrumb Case.”
- 2 micro-areas & 2 puzzles: Postbox Clue (residential) → Old Market Alley (sign & symbol matching).
- Encounters: Minion Trio tutorial fight → Miniboss: Pigeon Disguise (2 phases, split rule) → Case Boss.
- Hub Office: Single room with cast poses and simple Case/Character select.
- Progression: Cosmetic currency and an end-of-case rank screen (time, hits taken, parry rate).
- Single-player experience focused on short, replayable runs (No-Hit/time challenges and alternate puzzle routes).
Why it feels good
- Pure skill, no power creep. Unlocks are skins, characters, story/areas—not bigger numbers.
- Snappy, responsive moveset. Light 3-hit, heavy 2-hit, block→parry flow, and a short-i-frame dodge. No stamina bar; the risk comes from wind-ups, recovery, and enemy armor on key swings.
- High readability. Color/pose telegraphs per attack type, distinct SFX, satisfying hitstop and micro-screen shake on impact.
Who it’s for
Players who love timing-based combat (reading patterns more than grinding stats), bite-sized sessions, and a dry sense of humor wrapped in pixel-art noir.
Note: Future updates are planned to add more cases, bosses, and playable characters. The launch version already includes the full Breadcrumb Case described above.
Preguntas frecuentes
Steam no indica ningún precio para Ducktective Bill en este momento.
Ducktective Bill aún no ha salido. Todavía no se ha anunciado una fecha.
Mínimo: Anything released in this decade, if it can run windows, it can run this game, Integrated graphic card should be okay, 512 MB RAM. La tarjeta de requisitos de arriba compara los requisitos mínimos y recomendados de cada plataforma.
Steam indica 500 MB de espacio libre en disco para Ducktective Bill. Los requisitos recomendados piden 9999 GB.
Este juego todavía no tiene reseñas en Steam.
No — Steam no incluye el español entre los idiomas de Ducktective Bill. En total, Steam indica 1 idioma para Ducktective Bill, ninguno de ellos con voces.
No — Steam clasifica Ducktective Bill como un juego para un jugador.
Los Steam charts de Ducktective Bill en SteamStatistics muestran los jugadores en vivo y las curvas de 24 horas, 7 días y 30 días, actualizadas al menos cada diez minutos.
En Steam, Ducktective Bill funciona en Windows. No se indica compatibilidad con mando.
Ducktective Bill tiene la clasificación DEJUS 10 e IGRS 13.