Climb a tower that never lets you leave. Move — your spells fire themselves. Combine 8 elements into automatic synergies, awaken them twice, and gamble on relics that break the rules. Die, bank your gold, climb again. 100 floors, 35 relics, 14 artifacts, and a leaderboard that remembers.
Jugadores de Died in the Tower Again y Steam charts
en vivo
Jugadores0— en 24 h
Pico 24 h0Muestra más alta de hoy
Pico 30 días0Prom. —
Pico histórico0Desde el inicio del seguimiento
Horas jugadas 30 días—Estimado
Steam chart · jugadores 30 díasesperando muestras
Recopilando muestras diariasTodavía no hay muestras diarias guardadas para este juego. La curva aparecerá cuando lleguen los primeros días de historial.
24 horas—7 días—TendenciaEstable
Reseñas0 reseñas
—No user reviews
0 positivas0 negativas
Recomendaciones—Puntuación0/9
Últimos 30 díassin datosProporción negativa—Pos. por neg.—
Multimedia
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Detalles del juego
Acerca del juego
Juego
Fecha de lanzamiento18 de septiembre de 2026Lanzado hace 7 días
Precio actual$3.99-20% ahora mismoMínimo registrado$3.99-20% el 22 sept 2026Último cambio$3.9922 sept 2026Descuentos registrados1desde el 22 sept 2026
Compatibilidad y características
WindowsNo se indica compatibilidad con mando
JugabilidadSingle-player
Funciones de SteamFamily SharingSteam Cloud
Comodidad y audioCamera ComfortPlayable without Timed Input
Requisitos del sistema
MínimoRecomendadoSistemaWindows 10 64-bitWindows 11 64-bitCPUIntel Core i3 or AMD equivalentIntel Core i5 or AMD equivalentGPUIntegrated graphics with OpenGL 3.3 supportIntegrated or discrete GPU with OpenGL 3.3 supportRAM4 GB RAM8 GB RAMTamaño de descarga500 MB available space1 GB available space
Acerca del juego
Acerca de Died in the Tower Again
You died in the tower. Again.
An apprentice mage is trapped in a tower that resets every death — but never takes back what you
earned. Unlocked floors stay unlocked. Banked gold stays banked. Only your run ends.
Survive each floor, kill the floor boss, climb. Then do it better.You only move. The spells handle themselves.
No attack button. You dodge, position, and choose — the tower does the rest.
- Pick 1 of 3 on every level up: a new element, an upgrade, or a stat
- Survive the timer and the floor boss appears — beat it to climb
- Every 10th floor is a gate boss with its own signature attack pattern and a hard time limit
8 elements. Only 4 per run.
- Fire — AoE on impact, then burn
- Ice — multi-shot and slow, freezing at higher levels
- Lightning — arcs between enemies with huge damage variance
- Poison — leaves toxic pools that stack
- Earth — instant AoE under the target, with petrify
- Wind — no projectile at all; whirlwinds hunt enemies down
- Light — heals, shields, and a holy nova
- Dark — a black hole that pulls, curses, then implodes
Light and Dark are spirit contracts — you may carry only one of them.
Matching elements fire synergies on their own: Melt, Venom Burst, Overload, Shatter, Judgement,
and Wind-carried storms that spread another element across the floor.Awakenings — the real build decision
Push an element deep and it awakens twice: a passive at Lv4 that rewrites your normal attack, and
an ultimate at Lv8 that fires by itself. 8 elements x 2 stages = 16 awakenings.
You only ever hold 4 elements. Deciding what to abandon is the game.Growth that survives death
- 35 relics — elites drop a choice of 3, but you carry only 3 per run. Opposites never appear together
- 14 artifacts — permanent, bought only with coins that gate bosses drop. Gold cannot buy them. They change the rules: piercing shots, orbiting orbs, revival — and they upgrade
- 14 engravings and 4 spirit contracts — long-term specialization between runs
- 4 spirit creatures that fight beside you, each with its own bond and role
- 5 seal tiers — replay cleared floors under harsher rules for a better leaderboard crest
- 73 titles — earned through deaths, conquests, depth, and broken seals
The Abyss
An endless descent that opens as you climb — a floor boss drops in on a timer, and every fifth
depth pays an artifact coin. How far down can you go before it buries you?Included, not sold separately
The Steam version has no ads and no in-app purchases. All 16 mage skins and 15 creature
skins are unlocked as part of the game.Leaderboard
Ranked by highest floor first, then by Abyss depth. Your crest reflects the seals you have broken.
The whole game is playable offline — the leaderboard is there when you want it.Controls
WASD or arrow keys to move. Attacks are automatic. P to pause, M to mute.
New here? How to Play on the title screen is a five-page illustrated guide.
Jugadores actualizados 19 sept, 08:02 UTC · datos de la tienda 22 sept, 22:58 UTC · fuente: SteamWebAPI
Died in the Tower Again cuesta $3.99 en la tienda de Steam (US). Ahora mismo tiene un 20% de descuento. El precio más bajo que hemos registrado desde el 22 sept 2026 es $3.99. Steam fija un precio distinto para el juego en 14 regiones — los precios regionales aparecen más arriba.
Died in the Tower Again se lanzó el 18 de septiembre de 2026 de la mano de BANANAK. Lanzado hace 7 días.
Mínimo: Windows 10 64-bit, Intel Core i3 or AMD equivalent, Integrated graphics with OpenGL 3.3 support, 4 GB RAM. La tarjeta de requisitos de arriba compara los requisitos mínimos y recomendados de cada plataforma.
Steam indica 500 MB de espacio libre en disco para Died in the Tower Again. Los requisitos recomendados piden 1 GB.
Este juego todavía no tiene reseñas en Steam.
No — Steam no incluye el español entre los idiomas de Died in the Tower Again. En total, Steam indica 3 idiomas para Died in the Tower Again, ninguno de ellos con voces.
No — Steam clasifica Died in the Tower Again como un juego para un jugador.
Los Steam charts de Died in the Tower Again en SteamStatistics muestran los jugadores en vivo y las curvas de 24 horas, 7 días y 30 días, actualizadas al menos cada diez minutos.Abrir los Steam charts de Died in the Tower Again ›
En Steam, Died in the Tower Again funciona en Windows. No se indica compatibilidad con mando.
Died in the Tower Again tiene la clasificación DEJUS 6 e IGRS 13.