Devil Can Beat is a rogue-lite rhythm game. Attack foes with the rhythm of the beat, clear levels, upgrade yourself, beat bosses, and have fun.
Jugadores de Devil Can Beat y Steam charts
en vivo
Jugadores—— en 24 h
Pico 24 h0Muestra más alta de hoy
Pico 30 días0Prom. —
Pico histórico0Desde el inicio del seguimiento
Horas jugadas 30 días—Estimado
Steam chart · jugadores 30 díasesperando muestras
Recopilando muestras diariasTodavía no hay muestras diarias guardadas para este juego. La curva aparecerá cuando lleguen los primeros días de historial.
24 horas—7 días—TendenciaEstable
Reseñas0 reseñas
—No user reviews
0 positivas0 negativas
Recomendaciones—Puntuación0/9
Últimos 30 díassin datosProporción negativa—Pos. por neg.—
Multimedia
5 imágenes
Detalles del juego
Acerca del juego
Juego
Fecha de lanzamiento—Fecha de lanzamiento sin anunciar
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Welcome to Our Journey!
We are thrilled to present to you an exciting and unique gaming experience that blends music, mythology, and adventure. Our dedicated team is working tirelessly to bring this vision to life, and we can't wait to share it with you. Here's a glimpse of our roadmap and what you can expect in the coming months:
Beta Phase
Expanded Content: Add additional levels, bosses, and musical realms.
User Testing: Conduct closed beta testing with selected users.
Feedback Integration: Gather feedback from beta testers and make necessary adjustments.
Pre-Launch Phase
Final Polishing: Refine game mechanics, fix bugs, and polish graphics.
Marketing Campaign: Launch marketing campaigns to build awareness.
Demo Release: Release a playable demo to the public.
Launch Phase
Official Launch: Release the full game to the public on multiple platforms.
Post-Launch Support: Provide updates, fix any launch issues, and support the player community.
Post-Launch Phase
Content Updates: Regularly release new content such as levels, bosses, and features.
Community Engagement: Continue engaging with the player community through events and updates.
Expansion Packs: Plan and develop expansion packs to expand the game’s universe.
About the Game
Devil Can Beat is a rogue-like rhythm game.
Attack or dash on every beat to beat your enemies.
Each level features its own music, requiring you to adapt to different beats that are added as you progress.
Features:
Explore the dungeons: Every dungeon’s beat is different; clear dungeons to reach bosses.
Collect Orbs: Orbs can be quite useful in defeating your enemies. Collect them to upgrade your shield, attack power, and dash range.
Upgrade Your Character: At the end of every level, you can choose between 3 different power-ups that fit your playstyle.
Come Back Stronger: Each loss paved the way for a powerful demon. Use permanent upgrades to come back stronger.
"Dissonance is evil; rhythm is lethal."
Jugadores actualizados — · datos de la tienda 22 sept, 23:40 UTC · fuente: SteamWebAPI
Steam no indica ningún precio para Devil Can Beat en este momento.
Devil Can Beat aún no ha salido. Todavía no se ha anunciado una fecha.
Mínimo: Windows 10 64-bit, Intel Core i5-6500, Ryzen 3 1200, GTX 1050, RX 560, 4 GB RAM. La tarjeta de requisitos de arriba compara los requisitos mínimos y recomendados de cada plataforma.
Steam indica 2 GB de espacio libre en disco para Devil Can Beat.
Este juego todavía no tiene reseñas en Steam.
Sí — Devil Can Beat tiene la interfaz y los subtítulos en español, pero no voces en español. En total, Steam indica 10 idiomas para Devil Can Beat, ninguno de ellos con voces.
No — Steam clasifica Devil Can Beat como un juego para un jugador.
Los Steam charts de Devil Can Beat en SteamStatistics muestran los jugadores en vivo y las curvas de 24 horas, 7 días y 30 días, actualizadas al menos cada diez minutos.Abrir los Steam charts de Devil Can Beat ›
En Steam, Devil Can Beat funciona en Windows. Compatibilidad total con mando.
Devil Can Beat tiene la clasificación DEJUS 10 e IGRS 13.