There is one broken pixel in this room. It flickers — white to black — and then it holds still and lets you doubt yourself. Find it. Poke it. Go up to the next room. It gets harder. It gets much harder. And somewhere down there, something has noticed you looking.
Jugadores de Broken Pixel y Steam charts
en vivo
Jugadores0— en 24 h
Pico 24 h0Muestra más alta de hoy
Pico 30 días0Prom. —
Pico histórico0Desde el inicio del seguimiento
Horas jugadas 30 días—Estimado
Steam chart · jugadores 30 díasesperando muestras
Recopilando muestras diariasTodavía no hay muestras diarias guardadas para este juego. La curva aparecerá cuando lleguen los primeros días de historial.
24 horas—7 días—TendenciaEstable
Reseñas0 reseñas
—No user reviews
0 positivas0 negativas
Recomendaciones—Puntuación0/9
Últimos 30 díassin datosProporción negativa—Pos. por neg.—
Multimedia
6 imágenes
Detalles del juego
Acerca del juego
Juego
Fecha de lanzamiento19 de agosto de 2026Lanzado hace 1 mes
Funciones de SteamFamily SharingSteam AchievementsSteam CloudSteam Leaderboards
Comodidad y audioAdjustable DifficultyPlayable without Timed InputStereo SoundSurround Sound
Requisitos del sistema
MínimoRecomendadoSistemaWindows 10 64-bit—CPUDual-core 2.0 GHz—GPUGPU with Vulkan or OpenGL 4.3 support (Intel HD 4000+, most GPUs from 2013 onwards)—RAM4 GB RAM—Tamaño de descarga2 GB available space—
Acerca del juego
Acerca de Broken Pixel
The honest version
One pixel in the room is broken. Find it. Poke it. Next room. Over sixty times.
That is the whole game. If it already sounds thin, stop here — it does not open up later.
What actually happens is this.
One screen, one fixed stare, and your eyes quit long before the levels do. That isn't pacing. That's a limit I couldn't design my way around.
So you'll want other people. Eight of you can share one clock. Sourcing seven friends is not included in the price. That's a you problem.
Then one of them finds it before you do and something small dies. You'll say luck. It wasn't luck. And you'll start doing quiet arithmetic about your own eyes — whether they were always this bad, or whether this is new, or whether it's been happening for years and this is simply the first thing that ever bothered to measure it.
Then you spot it. Bottom left. Certain.
Dust.
You clean the monitor. Eleven good seconds. Then you spot the next one, certain again, and you poke it — and it's a fake pixel your friend planted there for exactly this purpose. Frozen and blinded for ten seconds while they walk past you and win.
Some levels are seeded with permanently dead pixels. Always black, never flickering, worth nothing. One has fifteen. The level I actually named The Decoys has six. I still fall for both.
Eventually I asked my girlfriend for help — the same girlfriend I'd spent a week shushing so I could hear the audio cue. She leaned in, looked hard, and pointed at dust. Then more dust. Exactly what I'd been doing for sixty-odd levels, at the same hit rate, for a fraction of the effort. That was the low point of development.
Then my eyes gave out and I stopped.
Straight answer: I can't finish this on Brutal. Brutal only lights what falls inside your flashlight beam. There is a message in the code congratulating you for beating it. I have never seen that message. I wrote it.
So here is the offer, and it is for one person only. The first player to finish Brutal without cheating, and send us the full gameplay recording by email, gets something real. The game knows the difference — a save that has touched a cheat gets flagged and loses its achievements for good, so there is no arguing about it. If you are in our city, dinner is on me. If you are not, you get a free copy of whatever we make next. I think that is a fair trade for something I could not do myself.
The best thing this game has done for me is make me clean my screen.
Which is how I found the dead pixel on my laptop. Years old. Four inches from my face. I built a game about finding these and needed sixty-odd levels of practice before I noticed the real one — and that one doesn't come off.
It's frustrating. I'm getting old. Both are load-bearing.
[hr][/hr]
Bring your glasses. Clean Your Screen.
Jugadores actualizados 19 sept, 06:50 UTC · datos de la tienda 22 sept, 22:28 UTC · fuente: SteamWebAPI
Broken Pixel cuesta $4.99 en la tienda de Steam (US). El precio más bajo que hemos registrado desde el 22 sept 2026 es $4.99. Steam fija un precio distinto para el juego en 14 regiones — los precios regionales aparecen más arriba.
Broken Pixel se lanzó el 19 de agosto de 2026 de la mano de GameRotBros. Lanzado hace 1 mes.
Mínimo: Windows 10 64-bit, Dual-core 2.0 GHz, GPU with Vulkan or OpenGL 4.3 support (Intel HD 4000+, most GPUs from 2013 onwards), 4 GB RAM. La tarjeta de requisitos de arriba compara los requisitos mínimos y recomendados de cada plataforma.
Steam indica 2 GB de espacio libre en disco para Broken Pixel.
Este juego todavía no tiene reseñas en Steam.
No — Steam no incluye el español entre los idiomas de Broken Pixel. En total, Steam indica 1 idioma para Broken Pixel, ninguno de ellos con voces.
Sí — según Steam, Broken Pixel tiene PvP en línea y cooperativo en línea.
Los Steam charts de Broken Pixel en SteamStatistics muestran los jugadores en vivo y las curvas de 24 horas, 7 días y 30 días, actualizadas al menos cada diez minutos.Abrir los Steam charts de Broken Pixel ›
En Steam, Broken Pixel funciona en Windows y macOS. No se indica compatibilidad con mando.
Broken Pixel tiene la clasificación DEJUS 14 e IGRS 18.