Breakremental is a brick breaker incremental game. Break bricks, get coins, buy upgrades, add more balls and watch everything slowly get out of control. There are bosses too, because apparently breaking normal bricks wasn't enough.
Jugadores de Breakremental y Steam charts
en vivo
Jugadores—— en 24 h
Pico 24 h0Muestra más alta de hoy
Pico 30 días0Prom. —
Pico histórico0Desde el inicio del seguimiento
Horas jugadas 30 días—Estimado
Steam chart · jugadores 30 díasesperando muestras
Recopilando muestras diariasTodavía no hay muestras diarias guardadas para este juego. La curva aparecerá cuando lleguen los primeros días de historial.
24 horas—7 días—TendenciaEstable
Reseñas0 reseñas
—No user reviews
0 positivas0 negativas
Recomendaciones—Puntuación0/9
Últimos 30 díassin datosProporción negativa—Pos. por neg.—
Multimedia
5 imágenes
Detalles del juego
Acerca del juego
Juego
Fecha de lanzamiento—Fecha de lanzamiento sin anunciar
MínimoRecomendadoSistemaWindows 10 64-bitWindows 10/11 64-bitCPUIntel Core i3-6100 / AMD FX-6300 or equivalentIntel Core i5-8400 / AMD Ryzen 5 2600 or equivalentGPUNVIDIA GeForce GTX 750 Ti / AMD Radeon R7 260X or equivalentNVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 570 or equivalentRAM4 GB RAM8 GB RAMTamaño de descarga1 GB available spaceigual
Acerca del juego
Acerca de Breakremental
Breakremental started with a pretty simple idea.
What if you take a normal brick breaker game, add upgrades, more balls, bigger numbers, bosses and a bunch of other stupid stuff?
So that's basically what we made.
You start with a ball and a paddle, break some bricks, earn coins and buy upgrades. More damage, faster balls, crits, more balls, better rewards, you know how these things work.
At first it still looks like a fairly normal brick breaker.
It doesn't stay that way for very long.
BREAK BRICKS
This part is pretty self explanatory.
Hit bricks with balls until the bricks stop existing.
As you progress they get more health, levels get harder and things start getting a bit more chaotic.
BUY UPGRADES
Spend the coins you earn on upgrades like:
- Ball Damage
- Ball Speed
- More Balls
- Crit Chance
- Crit Damage
- Brick Value
Keep upgrading them and eventually a tiny ball bouncing around the screen turns into complete nonsense.
Which is kind of the point.
BOSSES
Every now and then you'll run into something slightly bigger than a brick.
Bosses have a lot more health and you'll need to throw everything you've built at them.
Beat them and keep going.
Simple.
Probably.
LOTS OF BALLS
One ball is fine.
Two is better.
Ten starts getting interesting.
After that I'm not really sure what's happening anymore.
WHAT'S IN THE DEMO?
The demo lets you play through the first 30 levels of Breakremental, from your first lonely ball all the way to the Level 30 boss.
You can buy upgrades, unlock more balls, increase your damage, build up crits and generally make the screen more and more ridiculous as you progress.
The demo includes:
- 30 levels
- Boss fights
- The six main upgrades
- Auto Paddle
- Talents and Ball Split
- Random level layouts
- Gold Bricks
- Stats and run tracking
- Lots of balls
- Probably too many explosions
Level 30 is the end of the demo.
You'll also get a look at some of the progression systems that continue beyond the demo, including Prestige, but you won't be able to Prestige during the demo.
WHAT TO EXPECT IN THE FULL GAME?
The demo is only the beginning of Breakremental.
Some of the things I'm currently planning for the full game include:
- More levels
- More bosses
- More upgrades
- More talents and unlocks
- Full Prestige progression
- Permanent upgrades between runs
- More automation
- More level variations
- More ridiculous late game scaling
- Achievements
- More stuff to discover as you progress
Some of that is still being built, and things will probably change while I keep working on the game.
I'd rather say that than pretend I already know exactly what Level 847 is going to look like.
SO, YEAH...
Break bricks.
Get coins.
Buy upgrades.
Get more balls.
Break more bricks.
Repeat until your screen is full of balls and you have no idea what's going on anymore.
Jugadores actualizados — · datos de la tienda 10 oct, 06:15 UTC · fuente: SteamWebAPI
Steam no indica ningún precio para Breakremental en este momento.
Breakremental aún no ha salido. Todavía no se ha anunciado una fecha.
Mínimo: Windows 10 64-bit, Intel Core i3-6100 / AMD FX-6300 or equivalent, NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 260X or equivalent, 4 GB RAM. La tarjeta de requisitos de arriba compara los requisitos mínimos y recomendados de cada plataforma.
Steam indica 1 GB de espacio libre en disco para Breakremental.
Este juego todavía no tiene reseñas en Steam.
No — Steam no incluye el español entre los idiomas de Breakremental. En total, Steam indica 1 idioma para Breakremental, 1 con voces.
No — Steam clasifica Breakremental como un juego para un jugador.
Los Steam charts de Breakremental en SteamStatistics muestran los jugadores en vivo y las curvas de 24 horas, 7 días y 30 días, actualizadas al menos cada diez minutos.Abrir los Steam charts de Breakremental ›
En Steam, Breakremental funciona en Windows. No se indica compatibilidad con mando.