Minesweeper, but you score. Every square hides a house, a signal tower, a street tree, a power plant or a gas main, and every one leaves a hint. Dig for points, stack multipliers, hire helpers that bend the rules, and secure eight key sites in this roguelike city-building puzzle.
Jugadores de Boomside y Steam charts
en vivo
Jugadores—— en 24 h
Pico 24 h0Muestra más alta de hoy
Pico 30 días0Prom. —
Pico histórico0Desde el inicio del seguimiento
Horas jugadas 30 días—Estimado
Steam chart · jugadores 30 díasesperando muestras
Recopilando muestras diariasTodavía no hay muestras diarias guardadas para este juego. La curva aparecerá cuando lleguen los primeros días de historial.
24 horas—7 días—TendenciaEstable
Reseñas0 reseñas
—No user reviews
0 positivas0 negativas
Recomendaciones—Puntuación0/9
Últimos 30 díassin datosProporción negativa—Pos. por neg.—
MínimoRecomendadoSistemaWindows 10 64-bitWindows 10 / 11 64-bitCPUDual-core 2.0 GHzQuad-core 2.5 GHzGPUIntegrated graphics (Intel HD Graphics 4000 or equivalent)Any GPU with DirectX 11 supportRAM4096 MB RAM8192 MB RAMTamaño de descarga1024 MB available spaceigual
Acerca del juego
Acerca de Boomside
I'm making a game that takes Minesweeper and gives it a roguelike system. I'm working hard to make it as fun as the games I love most, Balatro and Slay the Spire.
The idea came to me almost like fate. It was around August 2026, and Minesweeper seemed to be everywhere I looked. Com2uS had just released a game called Color Sweeper, and on mobile I kept seeing ads for endless-Minesweeper games. Above all, on a business trip, the woman sitting next to me was playing Minesweeper. Seeing all that, I realized just how many people love this game.
At the time, I was deep in the final stretch of my first game, Hearts Extreme. When I started Hearts Extreme, I had actually planned to make it a roguelike. But the more I built, the more I felt it didn't suit the genre, so I tore the whole structure down and rebuilt it. That left me looking for a fresh idea that a roguelike system would fit, and that's when Minesweeper caught my eye.
I kept the core of finding mines, but changed what winning means. Instead of having to avoid every mine, you score points as you play, and the challenge is to score while staying clear of the mines. The idea was to have many different ways to score, and to give every scoring square the same kind of hint Minesweeper gives you for mines. I also wanted the kind of score-snowballing you get in Balatro, so squares that act as a "multiplier" found their way into the game.
Building on that core, I'm working to pack in as many different kinds of fun as I can. Boomside is aiming for release in Q1 2027. Stay tuned!
Preguntas frecuentes
Steam no indica ningún precio para Boomside en este momento.
Boomside aún no ha salido. Lanzamiento previsto: Q1 2027.
Mínimo: Windows 10 64-bit, Dual-core 2.0 GHz, Integrated graphics (Intel HD Graphics 4000 or equivalent), 4096 MB RAM. La tarjeta de requisitos de arriba compara los requisitos mínimos y recomendados de cada plataforma.
Steam indica 1024 MB de espacio libre en disco para Boomside.
Este juego todavía no tiene reseñas en Steam.
No — Steam no incluye el español entre los idiomas de Boomside. En total, Steam indica 2 idiomas para Boomside, ninguno de ellos con voces.
No — Steam clasifica Boomside como un juego para un jugador.
Los Steam charts de Boomside en SteamStatistics muestran los jugadores en vivo y las curvas de 24 horas, 7 días y 30 días, actualizadas al menos cada diez minutos.Abrir los Steam charts de Boomside ›
En Steam, Boomside funciona en Windows. No se indica compatibilidad con mando.
Boomside tiene la clasificación DEJUS L.
Jugadores actualizados — · datos de la tienda 13 oct, 18:15 UTC · fuente: SteamWebAPI