Sci-fi space strategy game with innovative combat. Players devise strategies, assign ships, configure modules. Multiple endings, optional side missions.The gameplay resembles unmanned ship combat, where players must pre-configure skills and commands in advance.
Jugadores de Automatic Battle:Galaxy General y Steam charts
en vivo
Jugadores0— en 24 h
Pico 24 h0Muestra más alta de hoy
Pico 30 días0Prom. —
Pico histórico0Desde el inicio del seguimiento
Horas jugadas 30 días—Estimado
Steam chart · jugadores 30 díasesperando muestras
Recopilando muestras diariasTodavía no hay muestras diarias guardadas para este juego. La curva aparecerá cuando lleguen los primeros días de historial.
24 horas—7 días—TendenciaEstable
Reseñas3 reseñas
100,0%3 user reviews
3 positivas0 negativas
Recomendaciones—
Multimedia
12 imágenes
Detalles del juego
Acerca del juego
Juego
Fecha de lanzamiento27 de enero de 2025En Steam desde hace 1 año
Precio actual$14.99Sin descuento ahora mismoMínimo registrado$14.99desde el 22 sept 2026Último cambio$14.9922 sept 2026Descuentos registrados0desde el 22 sept 2026
Compatibilidad y características
WindowsNo se indica compatibilidad con mando
JugabilidadSingle-player
Funciones de SteamFamily SharingStatsSteam Achievements
Requisitos del sistema
MínimoRecomendadoSistemaWindows 7 (SP1+), Windows 10Windows 11CPUX64 architecture with SSE2 instruction set supportigualGPURTX 10 SeriesRTX 30 SeriesRAM2 GB RAM4 GB RAMTamaño de descarga6 GB available spaceigual
Acerca de Automatic Battle:Galaxy General
Overview:
- The game does not currently support 21:9 monitors!
Not sure what the game is like? You can try out the free DEMO. The game is still being further improved.
The achievement system is online.
This is a sci-fi space strategy puzzle-solving, level-based combat game with an innovative combat system. Players can craft battle strategies, assign specific ships, and customize ship modules. The game features multiple-ending storylines and freely selectable side quests. After completing the main campaign, endless combat mode unlocks, where unique AI enemies dynamically adapt their tactics based on battle conditions.
The game is being developed with free-roam large-world combat and planet construction. On planets, you can construct buildings (represented simply by icons), produce ships, research technologies, and set up defensive forces.
Features:
- Unique Combat System: Adopts a "hands-off" design—far from dull! Players must pre-plan deployments and outthink enemies using skills and commands rather than relying solely on ship stats or gear. During battles, observe ship behavior and adjust tactics in real-time. Main missions provide one-time-only intelligence, while side quests offer hints or let players investigate independently (note: repairing the flagship in the first position costs a side quest attempt).
- Strategic Depth: It's like playing cards (not a card game; some people misunderstand this). You roughly know what the opponent's strategies might be and what tactics they will employ (each pirate general has several relatively fixed configurations). Then, based on intelligence and the victory conditions, you devise your own tactics (e.g., luring the enemy deep, capturing the ringleader first, concentrated breakthrough, ...).
Notes:
- Early-Game Pacing: The prologue may feel slow due to tutorials (e.g., installing weapons, selecting armor, building tank ships, skill/command effects, terrain impacts). However, side quests offer deeper tutorials, and the experience improves significantly later with richer mechanics and maxed-out fleet sizes.
- Command Overlap Risks: Overlapping movement orders and skill triggers may cause unintended outcomes (e.g., ordering a ship to advance for 60 seconds while simultaneously retreating within the same timeframe leads to undefined behavior.This will be optimized later.).
- Formation Strategy: Formations work best for fast ships; slow vessels risk being destroyed before deploying. Choose wisely!
Future Updates:
Updates/DLCs will depend on community reception. Planned content includes:
- Level System: Expand with more stages. [V1.073 complete].
- Character System: Add character profiles with art, lore, and unique abilities [V1.07 complete].
- Weapon System: Introduce new gear and equipment. [V1.08 complete].
- Ship System: Add more playable vessels. [V1.08 complete].
Long-Term Vision:
5. City System: Requires significant development time/resources.
6. Sovereignty System
7. Economy/Trade System
8. Miscellaneous: Randomized items, blueprint crafting, ship production, alien ecosystems, and more.
Preguntas frecuentes
Automatic Battle:Galaxy General cuesta $14.99 en la tienda de Steam (US). El precio más bajo que hemos registrado desde el 22 sept 2026 es $14.99. Steam fija un precio distinto para el juego en 14 regiones — los precios regionales aparecen más arriba.
Automatic Battle:Galaxy General se lanzó el 27 de enero de 2025 de la mano de ZHANG HONG. En Steam desde hace 1 año.
Mínimo: Windows 7 (SP1+), Windows 10, X64 architecture with SSE2 instruction set support, RTX 10 Series, 2 GB RAM. La tarjeta de requisitos de arriba compara los requisitos mínimos y recomendados de cada plataforma.
Steam indica 6 GB de espacio libre en disco para Automatic Battle:Galaxy General.
El 100,0% de las 3 reseñas de Steam son positivas — Steam las califica como “3 user reviews”.
No — Steam no incluye el español entre los idiomas de Automatic Battle:Galaxy General. En total, Steam indica 2 idiomas para Automatic Battle:Galaxy General, ninguno de ellos con voces.
No — Steam clasifica Automatic Battle:Galaxy General como un juego para un jugador.
Los Steam charts de Automatic Battle:Galaxy General en SteamStatistics muestran los jugadores en vivo y las curvas de 24 horas, 7 días y 30 días, actualizadas al menos cada diez minutos.
En Steam, Automatic Battle:Galaxy General funciona en Windows. No se indica compatibilidad con mando.
Automatic Battle:Galaxy General tiene la clasificación DEJUS 6 e IGRS 13.
Automatic Battle:Galaxy General: precio, fecha de lanzamiento, gráficos y estadísticas