A traditional roguelike dungeon crawler that's simple to start but hard to master. Kill the elite and take what they carried. Food can change you for good or for a while. Each race has a mission, and the ending changes with your choices.
Jugadores de Ascend Pixel Dungeon y Steam charts
en vivo
Jugadores—— en 24 h
Pico 24 h0Muestra más alta de hoy
Pico 30 días0Prom. —
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Horas jugadas 30 días—Estimado
Steam chart · jugadores 30 díasesperando muestras
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24 horas—7 días—TendenciaEstable
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Últimos 30 díassin datosProporción negativa—Pos. por neg.—
Multimedia
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Detalles del juego
Acerca del juego
Juego
Fecha de lanzamiento5 de octubre de 2026Sale en 11 días
MínimoRecomendadoSistemaWindows 10 / 11 (64-bit)igualCPUDual-core CPU, 2.0 GHz or betterDual-core CPU, 2.5 GHz or betterGPUOpenGL 2.0 compatible GPUOpenGL 3.0 compatible GPURAM1024 MB RAM2048 MB RAMTamaño de descarga500 MB available spaceigual
Acerca del juego
Acerca de Ascend Pixel Dungeon
Ascend the Pixel Dungeon is a traditional roguelike dungeon crawler that's simple to get into but hard to master. If you have played Shattered Pixel Dungeon, the crawl will feel familiar. But there are a few clear differences...
Take what they carried
You pick a race and climb a skill tree. When an elite falls, you take what they carried. Everything they carried becomes yours.
Spellbooks
You fight with a spellbook, and that book is how you decide the fight. Defeat powerful enemies to find more spellbooks. You register the book and spend its charges.
Factors and adaptations
Defeated enemies may drop factors. Absorb a factor to gain an adaptation. Adaptations change rules such as vision, hunger, equipment limits, and combat. They are not plain stat buffs. Some factors help. Some harm. The right set can fuse into one stronger factor. Some adaptations conflict, and one of them is removed. A chaos factor lets you pick one of three adaptations.
Food
There are many kinds of food. These foods can give you a lasting change or a short-lived buff.
The campfire
There is at least one campfire in each region of the dungeon. Monsters leave parts behind. At the campfire you turn those parts into weapons and gear. Teeth, bone, hide, and shell become material.
The dungeon changes
The first theme no longer always leads into the sewers! The choices you make as you go can change the theme of the next floor.
Fulfill your mission
Every race that comes down into the dungeon has a mission of its own. The ending changes with the choices you make while that mission is underway.
Succeed or die
Enemies, traps, and bosses want the run to end. You probably will not win on the first try.
A fork of Shattered Pixel Dungeon
This game is a fork of Shattered Pixel Dungeon, itself grown from Pixel Dungeon. Work on this fork began in October 2025, from the Shattered Pixel Dungeon source on GitHub.
@AI is used in art, music, and code.
Jugadores actualizados — · datos de la tienda 22 sept, 00:15 UTC · fuente: SteamWebAPI
Preguntas frecuentes
Steam no indica ningún precio para Ascend Pixel Dungeon en este momento.
Ascend Pixel Dungeon aún no ha salido. Lanzamiento previsto: 5 de octubre de 2026.
Mínimo: Windows 10 / 11 (64-bit), Dual-core CPU, 2.0 GHz or better, OpenGL 2.0 compatible GPU, 1024 MB RAM. La tarjeta de requisitos de arriba compara los requisitos mínimos y recomendados de cada plataforma.
Steam indica 500 MB de espacio libre en disco para Ascend Pixel Dungeon.
Este juego todavía no tiene reseñas en Steam.
No — Steam no incluye el español entre los idiomas de Ascend Pixel Dungeon. En total, Steam indica 2 idiomas para Ascend Pixel Dungeon, ninguno de ellos con voces.
No — Steam clasifica Ascend Pixel Dungeon como un juego para un jugador.
Los Steam charts de Ascend Pixel Dungeon en SteamStatistics muestran los jugadores en vivo y las curvas de 24 horas, 7 días y 30 días, actualizadas al menos cada diez minutos.Abrir los Steam charts de Ascend Pixel Dungeon ›
En Steam, Ascend Pixel Dungeon funciona en Windows. No se indica compatibilidad con mando.
Ascend Pixel Dungeon tiene la clasificación DEJUS 10 e IGRS 13.