A first-person psychological horror game where survival means enduring a divine trial designed for you to fail. One passage, no saves, no combat — only the darkness, the dangers, and the gods who want you dead.
Jugadores de A Life I Couldn’t Feel y Steam charts
en vivo
Jugadores0— en 24 h
Pico 24 h0Muestra más alta de hoy
Pico 30 días0Prom. —
Pico histórico0Desde el inicio del seguimiento
Horas jugadas 30 días—Estimado
Steam chart · jugadores 30 díasesperando muestras
Recopilando muestras diariasTodavía no hay muestras diarias guardadas para este juego. La curva aparecerá cuando lleguen los primeros días de historial.
24 horas—7 días—TendenciaEstable
Reseñas0 reseñas
—No user reviews
0 positivas0 negativas
Recomendaciones—Puntuación0/9
Últimos 30 díassin datosProporción negativa—Pos. por neg.—
Multimedia
6 imágenes
Detalles del juego
Acerca del juego
Juego
Fecha de lanzamiento28 de mayo de 2026Lanzado hace 4 meses
Precio actual$4.99Sin descuento ahora mismoMínimo registrado$4.99desde el 22 sept 2026Último cambio$4.9922 sept 2026Descuentos registrados0desde el 22 sept 2026
Compatibilidad y características
WindowsNo se indica compatibilidad con mando
JugabilidadSingle-player
Funciones de SteamFamily Sharing
Comodidad y audioPlayable without Timed Input
Requisitos del sistema
MínimoRecomendadoSistemaMicrosoft Windows 11—CPUAMD Ryzen 9 5900X 12-Core Processor—GPUNVIDIA GeForce RTX 4090—RAM2800 MB RAM—Tamaño de descarga3 GB available space—
Acerca del juego
Acerca de A Life I Couldn’t Feel
The gods have cast their judgment upon you.
You were given a life. Warmth. Opportunity. Love.
And yet you could not feel it.
For that, your soul is condemned to the depths of the underworld — not for wickedness, but for something the gods consider far worse: ingratitude.
Yet a sliver of fate remains. One final chance to escape damnation.
Reach the end of this passage… or be lost to darkness forever.
About the game
A Life I Couldn't Feel is a first-person psychological horror game set in a divine underground trial. You play as a condemned soul who must navigate a single, linear passage filled with traps, pursuing creatures, and environments designed to break you.
There is no combat. No checkpoints. No saves. No menus. The only way out is forward — and the gods who put you here are hoping you never make it.
Gameplay
Survive through observation, timing, and movement. The passage hides its dangers until it's too late — and not everything that can kill you is obvious. You cannot fight back. You can only read the environment, learn from death, and push forward.
Every corner was designed to kill you. The remains of those who came before tell you everything you need to know about your odds.
Completing the passage takes roughly 30 minutes.
Getting there will take considerably longer. Most players die at least 10 times before seeing the end. Each death sends you back to the very beginning — no exceptions, no shortcuts.
That is not a bug. That is the trial.
This game is not for everyone.
If you are looking for checkpoints, combat, or a forgiving experience — this is not it. If you want something punishing, atmospheric, and genuinely rewarding to beat, read on.
Features
One level. No saves. No mercy.
A single brutal passage — reach the end or return to the beginning
Dangers you won't see coming
The passage has its own rules — discover them, or die learning them
Gods who want you dead
Divine voices taunt you as you run — they built this place for you to fail
No combat, no weapons
Run, avoid, and survive — fighting back is not an option
Photorealistic visuals
Unreal Engine 5 with Megascans assets and cinematic lighting
Stripped to the bone
No menus, no settings, no UI — nothing between you and the trial
Playtime: ~30 min to complete · Single level, no saves · First-person · Keyboard & mouse only · No settings menu · Contains AI-generated narration
Jugadores actualizados 19 sept, 01:38 UTC · datos de la tienda 22 sept, 21:05 UTC · fuente: SteamWebAPI
A Life I Couldn’t Feel cuesta $4.99 en la tienda de Steam (US). El precio más bajo que hemos registrado desde el 22 sept 2026 es $4.99. Steam fija un precio distinto para el juego en 14 regiones — los precios regionales aparecen más arriba.
A Life I Couldn’t Feel se lanzó el 28 de mayo de 2026 de la mano de SFH PROD. Lanzado hace 4 meses.
Mínimo: Microsoft Windows 11, AMD Ryzen 9 5900X 12-Core Processor, NVIDIA GeForce RTX 4090, 2800 MB RAM. La tarjeta de requisitos de arriba compara los requisitos mínimos y recomendados de cada plataforma.
Steam indica 3 GB de espacio libre en disco para A Life I Couldn’t Feel.
Este juego todavía no tiene reseñas en Steam.
No — Steam no incluye el español entre los idiomas de A Life I Couldn’t Feel. En total, Steam indica 1 idioma para A Life I Couldn’t Feel, 1 con voces.
No — Steam clasifica A Life I Couldn’t Feel como un juego para un jugador.
Los Steam charts de A Life I Couldn’t Feel en SteamStatistics muestran los jugadores en vivo y las curvas de 24 horas, 7 días y 30 días, actualizadas al menos cada diez minutos.Abrir los Steam charts de A Life I Couldn’t Feel ›
En Steam, A Life I Couldn’t Feel funciona en Windows. No se indica compatibilidad con mando.
A Life I Couldn’t Feel tiene la clasificación DEJUS 18 e IGRS 18.