Swing a wrecking ball, knock down buildings, and get paid for every brick. Buy machines that do the swinging for you, sell the company, and take on a bigger city. A short incremental game with real physics & some automation with an actual ending.
Wreck & Profit 上線人數與 Steam 圖表
即時
玩家人數—24 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論0 篇評論
—No user reviews
0 篇好評0 篇負評
推薦數—
媒體
5 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期Q1 20273 個月後發行
開發人員TANSSEM STUDIO發行商TANSSEM STUDIO類型模擬
—成就—DLC4999440App ID
關於此遊戲
玩家數更新於 — · 商店資料更新於 9月23日 上午02:15 UTC · 來源:SteamWebAPI
About This Game
You run a demolition company. Right now the whole company is you and a wrecking ball.
Wind it up, let it fly. Buildings come apart brick by brick, and every brick pays. Spend the money on a heavier ball, a longer chain, or a drone that picks at walls while you work. Add a second crane that swings itself, demo charges and a magnet in the sky that peels buildings open.
Eventually your machines out-wreck you. You handle the tough spots; they handle the volume.
When a job’s too big for your gear, sell the company and start over with a better reputation. The next city has taller buildings and harder concrete. The steel doesn’t care about your starter ball.
Real physics means knocking out the wrong brick can bring the whole thing down. You get five machines you can watch work.
Play through seven districts and one ridiculous final contract, then roll credits. Endless mode is there if you want more.
Buy it once, finish it. No ads, timers, or daily chores.